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authorTimothy Redaelli <drizzt@gentoo.org>2007-02-16 23:57:34 +0000
committerTimothy Redaelli <drizzt@gentoo.org>2007-02-16 23:57:34 +0000
commitb370cf9d1fcc227ae10b8861955f518a97455b51 (patch)
tree4a45b53dfa1eed77417ed6391f470c684a6dc72f /games-emulation/zsnes
parentMasked use ao for zsnes (diff)
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Add use ao to amd64 package.use.mask
(Portage version: 2.1.2-r4)
Diffstat (limited to 'games-emulation/zsnes')
-rw-r--r--games-emulation/zsnes/ChangeLog5
-rw-r--r--games-emulation/zsnes/zsnes-1.51.ebuild16
2 files changed, 9 insertions, 12 deletions
diff --git a/games-emulation/zsnes/ChangeLog b/games-emulation/zsnes/ChangeLog
index 8abaa24859c8..716f831f8703 100644
--- a/games-emulation/zsnes/ChangeLog
+++ b/games-emulation/zsnes/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-emulation/zsnes
# Copyright 2002-2007 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/ChangeLog,v 1.27 2007/01/31 14:40:50 drizzt Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/ChangeLog,v 1.28 2007/02/16 23:57:34 drizzt Exp $
+
+ 16 Feb 2007; Timothy Redaelli <drizzt@gentoo.org> zsnes-1.51.ebuild:
+ Add use ao to amd64 package.use.mask
31 Jan 2007; Timothy Redaelli <drizzt@gentoo.org> zsnes-1.51.ebuild:
Fixed ao configure argument, thanks to Andreas Fackler for reporting wrt bug
diff --git a/games-emulation/zsnes/zsnes-1.51.ebuild b/games-emulation/zsnes/zsnes-1.51.ebuild
index 85b6854532e1..c0484919a620 100644
--- a/games-emulation/zsnes/zsnes-1.51.ebuild
+++ b/games-emulation/zsnes/zsnes-1.51.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.51.ebuild,v 1.6 2007/01/31 15:35:47 nyhm Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.51.ebuild,v 1.7 2007/02/16 23:57:34 drizzt Exp $
inherit eutils autotools flag-o-matic toolchain-funcs games
@@ -16,21 +16,15 @@ IUSE="ao custom-cflags opengl png"
RDEPEND="media-libs/libsdl
>=sys-libs/zlib-1.2.3-r1
amd64? ( app-emulation/emul-linux-x86-sdl )
- !amd64? ( ao? ( media-libs/libao ) )
+ ao? ( media-libs/libao )
opengl? ( virtual/opengl )
png? ( media-libs/libpng )"
DEPEND="${RDEPEND}
- dev-lang/nasm"
+ dev-lang/nasm
+ amd64? ( >=sys-apps/portage-2.1 )"
S=${WORKDIR}/${PN}_${PV//./_}/src
-pkg_setup() {
- games_pkg_setup
- if use ao && [[ "${ARCH}" = "amd64" ]]; then
- ewarn "libao use flag is disabled on amd64 since deps cannot be met."
- fi
-}
-
src_unpack() {
unpack ${A}
cd "${S}"
@@ -63,7 +57,7 @@ src_compile() {
local myconf=""
use custom-cflags && myconf="--disable-cpucheck force_arch=no"
- if use ao && [[ "${ARCH}" != amd64 ]]; then
+ if use ao; then
myconf="${myconf} --enable-libao"
else
myconf="${myconf} --disable-libao"