diff options
author | Chris Gianelloni <wolf31o2@gentoo.org> | 2004-02-27 16:47:23 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2004-02-27 16:47:23 +0000 |
commit | 172bfeefa8448234b32797065a55521490f505a4 (patch) | |
tree | 589735173072792535764ec19332c1e6dc28859f /games-fps | |
parent | 2 missing deps, but 37068 (Manifest recommit) (diff) | |
download | gentoo-2-172bfeefa8448234b32797065a55521490f505a4.tar.gz gentoo-2-172bfeefa8448234b32797065a55521490f505a4.tar.bz2 gentoo-2-172bfeefa8448234b32797065a55521490f505a4.zip |
Removing old ebuild and changing desktop entry.
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/ut2003/ChangeLog | 6 | ||||
-rw-r--r-- | games-fps/ut2003/files/digest-ut2003-2225 | 1 | ||||
-rw-r--r-- | games-fps/ut2003/ut2003-2225-r1.ebuild | 4 | ||||
-rw-r--r-- | games-fps/ut2003/ut2003-2225.ebuild | 193 |
4 files changed, 7 insertions, 197 deletions
diff --git a/games-fps/ut2003/ChangeLog b/games-fps/ut2003/ChangeLog index 596345f609a1..3b92b85381ca 100644 --- a/games-fps/ut2003/ChangeLog +++ b/games-fps/ut2003/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/ut2003 # Copyright 2000-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003/ChangeLog,v 1.12 2004/02/24 20:30:14 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003/ChangeLog,v 1.13 2004/02/27 16:47:23 wolf31o2 Exp $ + + 27 Feb 2004; Chris Gianelloni <wolf31o2@gentoo.org> ut2003-2225-r1.ebuild, + ut2003-2225.ebuild: + Removing old ebuild and changing desktop entry. 24 Feb 2004; Chris Gianelloni <wolf31o2@gentoo.org> ut2003-2225-r1.ebuild: Removing ucc link from package, as it is unnecessary and conflicts with Unreal diff --git a/games-fps/ut2003/files/digest-ut2003-2225 b/games-fps/ut2003/files/digest-ut2003-2225 deleted file mode 100644 index 5ade972c85d4..000000000000 --- a/games-fps/ut2003/files/digest-ut2003-2225 +++ /dev/null @@ -1 +0,0 @@ -MD5 9313986bae68514a31917de8f8fca999 ut2003lnx_2107to2225.sh.bin 8558900 diff --git a/games-fps/ut2003/ut2003-2225-r1.ebuild b/games-fps/ut2003/ut2003-2225-r1.ebuild index 12c8b3802a5c..159ad5662a63 100644 --- a/games-fps/ut2003/ut2003-2225-r1.ebuild +++ b/games-fps/ut2003/ut2003-2225-r1.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2004 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003/ut2003-2225-r1.ebuild,v 1.2 2004/02/24 20:30:14 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003/ut2003-2225-r1.ebuild,v 1.3 2004/02/27 16:47:23 wolf31o2 Exp $ inherit games @@ -128,7 +128,7 @@ src_install() { find ${Ddir} -exec touch '{}' \; prepgamesdirs - make_desktop_entry ut2003 "UT2003" UT2003.xpm + make_desktop_entry ut2003 "Unreal Tournament 2003" UT2003.xpm } pkg_postinst() { diff --git a/games-fps/ut2003/ut2003-2225.ebuild b/games-fps/ut2003/ut2003-2225.ebuild deleted file mode 100644 index cd391629b3d9..000000000000 --- a/games-fps/ut2003/ut2003-2225.ebuild +++ /dev/null @@ -1,193 +0,0 @@ -# Copyright 1999-2004 Gentoo Technologies, Inc. -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003/ut2003-2225.ebuild,v 1.13 2004/02/13 18:32:11 wolf31o2 Exp $ - -inherit games - -IUSE="dedicated" -DESCRIPTION="Unreal Tournament 2003 - Sequel to the 1999 Game of the Year multi-player first-person shooter" -HOMEPAGE="http://www.unrealtournament2003.com/" -SRC_URI="http://unreal.epicgames.com/linux/ut2003/${PN}lnx_2107to${PV}.sh.bin - ftp://david.hedbor.org/ut2k3/updates/${PN}lnx_2107to${PV}.sh.bin" - -LICENSE="ut2003" -SLOT="0" -KEYWORDS="x86" -RESTRICT="nostrip" - -DEPEND="virtual/glibc" -RDEPEND="dedicated? ( games-server/ut2003-ded ) - !dedicated? ( virtual/opengl )" - -S=${WORKDIR} - -dir=${GAMES_PREFIX_OPT}/${PN} -Ddir=${D}/${dir} - -pkg_setup() { - check_license || die "License check failed" - ewarn "The installed game takes about 2.7GB of space!" - games_pkg_setup -} - -src_unpack() { - unpack_makeself || die "unpacking patch" -} - -src_install() { - dodir ${dir} - dodir ${dir}/System - - games_get_cd System/Packages.md5 - if [ -z "${GAMES_CDROM}" ]; then - # Disk 1 - games_verify_cd "UT2003 Disk1" - einfo "Copying files from Disk 1..." - cp -r ${GAMES_CD}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Textures,Web} ${Ddir} || die "copying files" - cp -r ${GAMES_CD}/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} ${Ddir}/System || die "copying files" - mkdir -p ${Ddir}/Benchmark/Stuff || dir "creating benchamrk folders" - cp -r ${GAMES_CD}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff || die "copying benchmark files" - - # Disk 2 - einfo "Please mount UT2003 Disk 2 and press return when ready (or CTRL+C to abort)" - read - games_get_cd StaticMeshes/AWHardware.usx.uz2 - games_verify_cd "UT2003 Disk 2" - einfo "Copying files from Disk 2..." - cp -r ${GAMES_CD}/{Music,Sounds,StaticMeshes,Textures} ${Ddir} || die "copying files" - - # Disk 3 - einfo "Please mount UT2003 Disk 3 and press return when ready (or CTRL+C to abort)" - read - games_get_cd Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe - games_verify_cd "UT2003 Disk 3" - einfo "Copying files from Disk 3..." - cp -r ${GAMES_CD}/Sounds ${Ddir} || die "copying files" - else - # Copying from local disk - einfo "Copying files... this may take a while..." - cp -r ${GAMES_CD}/{Animations,ForceFeedback,Help,KarmaData,Maps,Music,Sounds,StaticMeshes,Textures,Web} ${Ddir} || die "copying files" - cp -r ${GAMES_CD}/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} ${Ddir}/System || die "copying files" - mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders" - cp -r ${GAMES_CD}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff || die "copying benchmark files" - fi - - # create empty files in Benchmark - for j in {CSVs,Logs,Results} ; do - mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" - touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" - done - - # remove Default, DefUser, UT2003 and User ini files - rm ${Ddir}/System/{Def{ault,User},UT2003,User}.ini || die "deleting ini files" - - # unpack_makeself won't take absolute path - unpack_makeself ${GAMES_CD}/linux_installer.sh || die "unpacking linux installer" - - # install extra help files - insinto ${dir}/Help - doins ${S}/Help/Unreal.bmp - - # install Default and DefUser ini files - insinto ${dir}/System - doins ${S}/System/Def{ault,User}.ini - - # install eula - insinto ${dir} - doins ${S}/eula/License.int - - # uncompress original binaries/libraries - tar -xf ut2003lnxbins.tar || die "unpacking original binaries/libraries" - - # copying extra/updater - cp -r ${S}/{extras,updater} ${Ddir} || die "copying extras/updater" - - # install benchmarks - cp -r ${S}/Benchmark ${Ddir} || die "copying benchmark files" - - # copy ut2003/ucc - exeinto ${dir} - doexe ${S}/bin/ut2003 ${S}/ucc || die "copying ut2003/ucc" - - # copy binaries/libraries - exeinto ${dir}/System - doexe ${S}/System/{*-bin,*.so.0,*.so} || die "copying system binaries/libraries" - - # uncompressing files - einfo "Uncompressing files... this may take a while..." - for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do - games_ut_unpack ${Ddir}/${j} || die "uncompressing files" - done - - # installing documentation/icon - dodoc ${S}/README.linux || die "dodoc README.linux" - insinto /usr/share/pixmaps ; newins ${S}/Unreal.xpm UT2003.xpm || die "copying pixmap" - insinto ${dir} - doins ${S}/README.linux ${S}/Unreal.xpm || die "copying readme/icon" - - sed -e "s:GENTOO_DIR:${dir}:" ${FILESDIR}/ucc > ucc - sed -e "s:GENTOO_DIR:${dir}:" ${FILESDIR}/ut2003 > ut2003 - dogamesbin ucc ut2003 - - rm ${Ddir}/System/{UT2003,User}.ini || die "deleting ini files" - - # this brings our install up to the newest version - cd ${S} - bin/Linux/x86/loki_patch --verify patch.dat - bin/Linux/x86/loki_patch patch.dat ${Ddir} >& /dev/null || die "patching" - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; - - prepgamesdirs - make_desktop_entry ut2003 "UT2003" UT2003.xpm -} - -pkg_postinst() { - games_pkg_postinst - - # here is where we check for the existence of a cdkey... - # if we don't find one, we ask the user for it - if [ -f ${dir}/System/cdkey ]; then - einfo "A cdkey file is already present in ${dir}/System" - else - ewarn "You MUST run this before playing the game:" - ewarn "ebuild /var/db/pkg/${CATEGORY}/${PF}/${PF}.ebuild config" - ewarn "That way you can [re]enter your cdkey." - fi - echo - einfo "To play the game run:" - einfo " ut2003" -} - -pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" - ewarn "to remove to completely get rid of this game's files." -} - -pkg_config() { - ewarn "Your CD key is NOT checked for validity here." - ewarn " Make sure you type it in correctly." - eerror "If you CTRL+C out of this, the game will not run!" - echo - einfo "CD key format is: XXXX-XXXX-XXXX-XXXX" - while true ; do - einfo "Please enter your CD key:" - read CDKEY1 - einfo "Please re-enter your CD key:" - read CDKEY2 - if [ "$CDKEY1" == "" ] ; then - echo "You entered a blank CD key. Try again." - else - if [ "$CDKEY1" == "$CDKEY2" ] ; then - echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey - einfo "Thank you!" - break - else - eerror "Your CD key entries do not match. Try again." - fi - fi - done -} |