diff options
Diffstat (limited to 'games-emulation/atari800/files/1.2.5/atari800.1')
-rw-r--r-- | games-emulation/atari800/files/1.2.5/atari800.1 | 661 |
1 files changed, 661 insertions, 0 deletions
diff --git a/games-emulation/atari800/files/1.2.5/atari800.1 b/games-emulation/atari800/files/1.2.5/atari800.1 new file mode 100644 index 000000000000..3484b327e6f2 --- /dev/null +++ b/games-emulation/atari800/files/1.2.5/atari800.1 @@ -0,0 +1,661 @@ +.TH ATARI800 1 "26 February 2002" +.SH NAME +atari800 \- Atari 800 Emulator, Version 1.2.2 +.SH SYNOPSIS +\fBatari800\fP [options] [diskfiles...] +.SH DESCRIPTION +\fIatari800\fP emulates the Atari 800, Atari 800 XL, Atari 130 XE and +Atari 5200 Games System. +.SS Options +.TP +\fB-help +Print emulator version. +.TP +\fB-v +Print emulator version. +.TP +\fB-verbose +Display framerate when exiting +.TP +\fB-configure +Starts emulator in run-time configuration mode. +.TP +\fB-config filename +Specify an alternative configuration filename. + +.TP +\fB-osa_rom filename +Path to file containing Atari Rev.A Operating System. +Used to override paths defined at compile time. +.TP +\fB-osb_rom filename +Path to file containing Atari Rev.B Operating System. +Used to override paths defined at compile time. +.TP +\fB-xlxe_rom filename +Path to file containing Atari XL/XE Operating System. +Used to override paths defined at compile time. +.TP +\fB-5200_rom filename +Path to file containing Atari 5200 Games System ROM. +Used to override paths defined at compile time. +.TP +\fB-basic_rom filename +Path to file containing Atari BASIC ROM. +Used to override paths defined at compile time. + +.TP +\fB-xl +Emulate Atari 800 XL. +.TP +\fB-xe +Emulate Atari 130 XE - but Antic accesses the same bank the CPU is using. +.TP +\fB-320xe +Emulate Atari 320 XE (Compy Shop) +.TP +\fB-rambo +Emulate Atari 320 XE (Rambo) +.TP +\fB-5200 +Emulate Atari 5200 - Games controller emulation has not been implemented yet! +.TP +\fB-emuos +Use EmuOS + +.TP +\fB-a +Use Atari OS/A. +.TP +\fB-b +Use Atari OS/B. +.TP +\fB-c +Enable RAM between $c000 and $d000. + +.TP +\fB-pal +Emulate PAL TV mode +.TP +\fB-ntsc +Emulate NTSC TV mode + +.TP +\fB-nobasic +Used to disable Basic when starting the emulator in XL/XE mode. +Simulates the Option key being held down during system boot. +.TP +\fB-basic +Turn on Atari BASIC ROM + +.TP +\fB-cart <filename> +Insert cartridge (CART or raw format) +.TP +\fB-run <filename> +Run Atari executable file (EXE, COM, XEX) +.TP +\fB-tape <filename> +Attach cassette image (CAS format or raw file) +.TP +\fB-boottape <filename> +Attach cassette image and boot it + +.TP +\fB-nopatch +Normally the OS is patched giving very fast I/O. This options prevents +the patch from being applied so that the OS accesses the serial port +hardware directly. This option will probably never be needed since +programs that access the serial hardware should work even if the OS +has been patched. +.TP +\fB-nopatchall +Don't patch OS at all, H: and P: devices won't work + +.TP +\fB-H1 <path> +Set path for H1: device +.TP +\fB-H2 <path> +Set path for H2: device +.TP +\fB-H3 <path> +Set path for H3: device +.TP +\fB-H4 <path> +Set path for H4: device +.TP +\fB-hdreadonly <onoff> +Enable (1) or disable (0) read-only mode for H: device +.TP +\fB-devbug +Put debugging messages for H: and P: devices in log file + +.TP +\fB-rtime <onoff> +Enable (1) or disable (0) R-Time 8 emulation + +.TP +\fB-mouse off +Do not use mouse +.TP +\fB-mouse pad +Emulate paddles +.TP +\fB-mouse touch +Emulate Atari Touch Tablet +.TP +\fB-mouse koala +Emulate Koala Pad +.TP +\fB-mouse pen +Emulate Light Pen +.TP +\fB-mouse gun +Emulate Light Gun +.TP +\fB-mouse amiga +Emulate Amiga mouse +.TP +\fB-mouse st +Emulate Atari ST mouse +.TP +\fB-mouse trak +Emulate Atari Trak-Ball +.TP +\fB-mouse joy +Emulate joystick using mouse +.TP +\fB-mouseport <num> +Set mouse port 1-4 (default 1) +.TP +\fB-mousespeed <num> +Set mouse speed 1-9 (default 3) + +.TP +\fB-refresh +Controls screen refresh rate. A numerical value follows this option +which specifies how many emulated screen updates are required before +the actual screen is updated. This value effects the speed of the +emulation: A higher value results in faster CPU emulation but a +less frequently updated screen. + +.TP +\fB-artif <mode> +Set artifacting mode 0-4 (0 = disable) +.TP +\fB-palette <filename> +Read Atari colors from ACT file +.TP +\fB-black <num> +Set black level 0-255 +.TP +\fB-while <num> +Set white level 0-255 +.TP +\fB-colors <num> +Set color intensity +.TP +\fB-colshift <num> +Set color shift +.TP +\fB-realpal +Use palette created by Zdenek Eisenhammer +.TP +\fB-oldpal +Use old Atari800 palette +.TP +\fB-foxpal +Use palette created by Piotr Fusik + +.TP +\fB-sound +Enable sound +.TP +\fB-nosound +Disable sound +.TP +\fB-dsprate <freq> +Set mixing frequency (Hz) +.TP +\fB-snddelay <time> +Set sound delay (milliseconds) + + +.SS Curses Options +.TP +\fB-left +Use columns 0 to 39. +.TP +\fB-central +Use columns 20 to 59. +.TP +\fB-right +Use columns 40 to 79. +.TP +\fB-wide1 +Use columns 0 to 79. In this mode only the even character positions +are used. The odd locations are filled with spaces. +.TP +\fB-wide2 +Use columns 0 to 79. This mode is similar to \fB-wide1\fP except that +the spaces are in reverse video if the previous character was also +in reverse video. + + +.SS Falcon Options +.TP +\fB-interlace <x> +Generate Falcon screen only every x frame +.TP +\fB-videl +Direct VIDEL programming (Falcon/VGA only) +.TP +\fB-double +Double the screen size on NOVA +.TP +\fB-delta +Delta screen output (differences only) + +.SS SVGALIB Options +.TP +\fB-interlace +Enable screen interlace option + + +.SS DOS/VGA Options +.TP +\fB-interlace +Generate screen with interlace +.TP +\fB-video <mode> +0=320x200, 1=320x240, 2=320x480 interlaced with black lines, 3=320x480 interlaced with darker lines +.TP +\fB-novesa +Do not use VESA 2 video modes +.TP +\fB-vretrace +Use vertical retrace control + +.TP +\fB-LPTjoy1 +Read joystick connected to LPT1 +.TP +\fB-LPTjoy2 +Read joystick connected to LPT2 +.TP +\fB-LPTjoy3 +Read joystick connected to LPT3 +.TP +\fB-joyswap +Swap joysticks + +.TP +\fB-keyboard 0 +PC keyboard layout +.TP +\fB-keyboard 1 +Atari keyboard layout + + +.SS X11 Options +.TP +\fB-small +Runs the emulator in a small window where each Atari 800 pixel is +represented by one X Window pixel. +.TP +\fB-large +Runs the emulator in a large window where each Atari 800 pixel is +represented by a 2x2 X Window rectange. This mode is selected by +default. +.TP +\fB-huge +Runs the emulator in a huge window where each Atari 800 pixel is +represented by a 3x3 X Window rectange. +.TP +\fB-clip_x number-of-pixels +Sets left offset for clipping. +.TP +\fB-clip_width number-of-pixels +Sets the width of the clipping-area. +.TP +\fB-clip_y number-of-pixels +Sets top offset for clipping. +.TP +\fB-clip_height number-of-pixels +Sets the height of the clipping-area. +.TP +\fB-private_cmap +Tells the Emulator to use its own private colormap. +.TP +\fB-fps +Show framerate +.TP +\fB-sio +Show SIO monitor +.TP +\fB-x11bug +Enable debug code in atari_x11.c + +.TP +\fB-keypad +Keypad mode + +.SS SDL Options +.PP +No SDL-specific options at this time + +.PD 0 + +.SH KEYBOARD, JOYSTICK & PADDLE CONTROLS + +.SS Curses +.TP +\fBF1 +Built in User Interface +.TP +\fBF2 +Option +.TP +\fBF3 +Select +.TP +\fBF4 +Start +.TP +\fBF5 +Warm Reset +.TP +\fBF6 +Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode) +.TP +\fBF7 +Break Key +.TP +\fBF8 +Cold Reset +.TP +\fBF9 +Exit Emulator +.TP +\fBF10 +--- +.TP +\fBF11 +--- +.TP +\fBF12 +--- + +.PP +Some control have special meaning within curses and should not be used. + + Avoid Control + C, J, M, Q, S and Z + +The remaining control characters can be typed. Control characters are +displayed on the screen with the associated upper case character in bold. + +No Joystick or Paddle support in this version. + +.SS Falcon +.TP +\fBF1 +Built in User Interface +.TP +\fBF2 +Option +.TP +\fBF3 +Select +.TP +\fBF4 +Start +.TP +\fBF5 +Warm Reset +.TP +\fBShft+F5 +Cold Reset +.TP +\fBF6 +Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode) +.TP +\fBF7 +Break Key +.TP +\fBF8 +Enter monitor +.TP +\fBF9 +EXIT Emulator +.TP +\fBHelp +HELP key (800XL/130XE) + +.PP +Joystick 0 is operated by the numeric keypad (make sure that the numeric +keypad has been enabled). + + 7 8 9 + \\|/ + 4 5 6 + /|\\ + 1 2 3 + + And 0 is the fire key. + +At the moment it is not possible to use a Paddle with this version. + +.SS SVGALIB +.TP +\fBF1 +Built in User Interface +.TP +\fBF2 +Option +.TP +\fBF3 +Select +.TP +\fBF4 +Start +.TP +\fBF5 +Warm Reset +.TP +\fBShft+F5 +Cold Reset +.TP +\fBF6 +Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode) +.TP +\fBF7 +Break Key +.TP +\fBF8 +Enter monitor +.TP +\fBF9 +Exit Emulator +.TP +\fBF10 +Save Screenshot (+Shift=interlaced screenshot) +.TP +\fBF11 +Joystick Autofire On/Off +.TP +\fBF12 +--- +.TP +\fB` +This character replaces the CAPS lock key because I have not found a +way of detecting it. A future solution maybe to automatically issue a +CAPS lock key when a transition is made between lower and upper case +keys. i.e. If svgalib return 'a' followed by 'A' it could send 'a' +'CAPS' 'A' to the Atari. + +.PP +The CTRL+SHIFT keyboard combinations are implemented using the left +ALT key. + +Joystick 0 is operated by the numeric keypad (make sure that the numeric +keypad has been enabled). + + 7 8 9 + \\|/ + 4 5 6 + /|\\ + 1 2 3 + + And 0 is the fire key. + +At the moment it is not possible to use a Paddle with the SVGALIB +version. + +.SS DOS/VGA +.TP +\fBF1 +Built in User Interface +.TP +\fBF2 +Option Key +.TP +\fBF3 +Select Key +.TP +\fBF4 +Start Key +.TP +\fBF5 +Warm Reset +.TP +\fBShft+F5 +Cold Reset +.TP +\fBF6 +PIL Mode (Atari800) / Help Key (XL/XE) +.TP +\fBF7 +Switch between Emulated joysticks mode and Normal keyboard +.TP +\fBF8 +Enter monitor +.TP +\fBF9 +EXIT Emulator +.TP +\fBF10 +Save Screenshot (+Shift=interlaced screenshot) + +.PP +Control-C terminates the program; to type Control-c, type ALT-c instead. +` is used as the Atari-Invers key + +Joysticks can be either real one connected to game port, or old 8-bit +digital CX-40 joysticks connected to parallel port or keyboard joysticks +(try out JOYCFG.EXE). + +At the moment it is not possible to use a Paddle with this version. + +.SS X11 +.TP +\fBF1 +Built in User Interface +.TP +\fBF2 +Option +.TP +\fBF3 +Select +.TP +\fBF4 +Start +.TP +\fBF5 +Warm Reset +.TP +\fBShft+F5 +Cold Reset +.TP +\fBF6 +Toggle RAM/ROM between 0x8000 and 0xbfff (PIL Mode) +.TP +\fBF7 +Break Key +.TP +\fBF8 +--- +.TP +\fBF9 +Exit Emulator +.TP +\fBF10 +--- +.TP +\fBF11 +Vertical Positioning: Scroll Screen Downwards +.TP +\fBF12 +Vertical Positioning: Scroll Screen Upwards +.TP +\fBALT +Atari Key (Either ALT Key will work) + +.PP +Joystick 0 is operated by the mouse position relative to the center of +the screen. The mouse button acts as the trigger. On Linux, standard +joysticks are also supported. + +Paddle 0 is operated by moving the mouse pointer across the window. + +.SS SDL +.TP +\fBLALT+f +switching FULLSCREEN (probably doesn't work in Windows) +.TP +\fBLALT+g +switching WIDTH_MODE (so you can set 320x240) +.TP +\fBLALT+b +switching BLACK-AND-WHITE (feel to power of BW monitor!) +.TP +\fBLALT+j +swapping _keyboard_emulated_ joysticks +.TP +\fBLALT+e +switching bpp (for debug only, will be removed soon) + +.PP +To redefine keys for joystick emulation you must modify SDL_TRIG_* and +SDL_JOY_* in atari_sdl.c, then recompile Atari800. In source you can +also turn off sound or change defaults (FULLSCREEN, BW, +SWAP_JOYSTICKS, WIDTH_MODE). + +On Linux, standard joysticks are supported. + + +.PD 1 + +.SH FILES +.TP +\fI/usr/share/atari800/ATARIOSA.ROM\fR +Atari O/S A +.TP +\fI/usr/share/atari800/ATARIOSB.ROM\fR +Atari O/S B +.TP +\fI/usr/share/atari800/ATARIXL.ROM\fR +Atari 800 XL O/S +.TP +\fI/usr/share/atari800/ATARI5200.ROM\fR +Atari 5200 O/S +.TP +\fI/usr/share/atari800/ATARIBAS.ROM\fR +Atari Basic +.SH BUGS +A few programs cause the emulator to enter its built in debugger. The +reason for this is unknown at the moment. + +The SDL port doesn't seem to recognize the +.B -help +option.
\ No newline at end of file |