From 57a672bb975bb01a916f085d9fbd2e41a0bb609e Mon Sep 17 00:00:00 2001 From: Chris Gianelloni Date: Wed, 12 May 2004 21:44:18 +0000 Subject: Moved from mutantstormdemo to mutantstorm-demo to match naming conventions. --- games-action/mutantstorm-demo/ChangeLog | 20 +++++++++++ games-action/mutantstorm-demo/Manifest | 4 +++ .../files/digest-mutantstorm-demo-1.33 | 1 + games-action/mutantstorm-demo/metadata.xml | 41 ++++++++++++++++++++++ .../mutantstorm-demo/mutantstorm-demo-1.33.ebuild | 41 ++++++++++++++++++++++ 5 files changed, 107 insertions(+) create mode 100644 games-action/mutantstorm-demo/ChangeLog create mode 100644 games-action/mutantstorm-demo/Manifest create mode 100644 games-action/mutantstorm-demo/files/digest-mutantstorm-demo-1.33 create mode 100644 games-action/mutantstorm-demo/metadata.xml create mode 100644 games-action/mutantstorm-demo/mutantstorm-demo-1.33.ebuild diff --git a/games-action/mutantstorm-demo/ChangeLog b/games-action/mutantstorm-demo/ChangeLog new file mode 100644 index 000000000000..b7d081dfc9a6 --- /dev/null +++ b/games-action/mutantstorm-demo/ChangeLog @@ -0,0 +1,20 @@ +# ChangeLog for games-action/mutantstormdemo +# Copyright 2000-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/mutantstorm-demo/ChangeLog,v 1.1 2004/05/12 21:44:18 wolf31o2 Exp $ + + 12 May 2004; Chris Gianelloni : + Moved from mutantstormdemo to mutantstorm-demo to match naming conventions. + + 19 Apr 2004; Chris Gianelloni + mutantstormdemo-1.33.ebuild: + Added IUSE. + +*mutantstormdemo-1.33 (07 Oct 2003) + + 07 Oct 2003; Mike Frysinger : + Version bumpage. + +*mutantstormdemo-1 (07 Jul 2003) + + 07 Jul 2003; Mike Frysinger : + Initial import. Ebuild submitted by me. diff --git a/games-action/mutantstorm-demo/Manifest b/games-action/mutantstorm-demo/Manifest new file mode 100644 index 000000000000..9807fca90175 --- /dev/null +++ b/games-action/mutantstorm-demo/Manifest @@ -0,0 +1,4 @@ +MD5 428ffff7eba7575ab72e4a0ae56d9c5c ChangeLog 578 +MD5 6b51671b3cff5b6edcd13d8bd753e726 metadata.xml 1758 +MD5 a32a77c3014379cf1331e1536535d375 mutantstormdemo-1.33.ebuild 918 +MD5 93b8ddcfff567acf04a76cbfb5ee8d42 files/digest-mutantstormdemo-1.33 73 diff --git a/games-action/mutantstorm-demo/files/digest-mutantstorm-demo-1.33 b/games-action/mutantstorm-demo/files/digest-mutantstorm-demo-1.33 new file mode 100644 index 000000000000..241e2d1dc0dd --- /dev/null +++ b/games-action/mutantstorm-demo/files/digest-mutantstorm-demo-1.33 @@ -0,0 +1 @@ +MD5 63aa5595bd04eeef5bd789fc782db122 MutantStormDemo_1_33.sh.bin 9249167 diff --git a/games-action/mutantstorm-demo/metadata.xml b/games-action/mutantstorm-demo/metadata.xml new file mode 100644 index 000000000000..c35315b4ed36 --- /dev/null +++ b/games-action/mutantstorm-demo/metadata.xml @@ -0,0 +1,41 @@ + + + +games + + vapier@gentoo.org + Mike Frysinger + + +Mutant Storm progresses over 89 levels of psychedelic 3D arenas, that get +ever more crowded with nasty beasties. This carnival of frenetic fun is +showcased in a cutting edge graphics extravganza. + +Viewed from well above, you and your enemies can always be seen. Always be +killed, and always be laughed at! There is no hiding. No tactics. No +planning... No Net. +Your enemies created this world and they sure ain't gonna help you +out! + +You like to play hard? Then the game gets harder. Feel like your doing +well? ... +Enjoy it while it lasts! + +Survive long enough, and you get rewarded with score multipliers, doubling +your score. Making your enemies even angrier, and that bit more determined +to kill you! +Lose a life and watch your multipliers tumble, and the beasties slow down +and relax, safe in the knowledge that you are just a big softy really!! +After you conquer all 89 levels you'll be awarded your first +'White Belt' progressing if you can win all 8 belts until you +have possess the much coveted Mutant Storm 'Black Belt'. + +Mutant Storm is inspired the classic RoboTron by Williams, Smash TV and +Jeff Minters fantastic Llamatron. +To those unacquainted, this means one hand controlling fire direction, and +the other controlling movement. Sounds confusing? ...don't worry, just grab +your trusty mouse ( or dual stick joypad if you want genuine Robotron style +) and give it a go. Its very simple once you try, and very intuitive once +you're used to it. + + diff --git a/games-action/mutantstorm-demo/mutantstorm-demo-1.33.ebuild b/games-action/mutantstorm-demo/mutantstorm-demo-1.33.ebuild new file mode 100644 index 000000000000..b479352941a3 --- /dev/null +++ b/games-action/mutantstorm-demo/mutantstorm-demo-1.33.ebuild @@ -0,0 +1,41 @@ +# Copyright 1999-2004 Gentoo Technologies, Inc. +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/mutantstorm-demo/mutantstorm-demo-1.33.ebuild,v 1.1 2004/05/12 21:44:18 wolf31o2 Exp $ + +inherit games eutils + +DESCRIPTION="shoot through crazy psychedelic 3D environments" +HOMEPAGE="http://www.pompom.org.uk/" +SRC_URI="ftp://ggdev-1.homelan.com/mutantstorm/MutantStormDemo_${PV/./_}.sh.bin" + +LICENSE="POMPOM" +SLOT="0" +KEYWORDS="-* x86" +IUSE="" + +S=${WORKDIR} + +pkg_setup() { + check_license + games_pkg_setup +} + +src_unpack() { + unpack_makeself +} + +src_install() { + local dir=${GAMES_PREFIX_OPT}/${PN} + dodir ${dir} ${GAMES_BINDIR} + + cp -r menu script styles ${D}/${dir}/ + + exeinto ${dir} + doexe bin/Linux/x86/* + dosym ${dir}/mutantstormdemo ${GAMES_BINDIR}/mutantstorm-demo + + insinto ${dir} + doins README.txt buy_me mutant.xpm pompom readme.htm + + prepgamesdirs +} -- cgit v1.2.3-65-gdbad