# Copyright 1999-2014 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-action/maelstrom/maelstrom-3.0.6-r2.ebuild,v 1.5 2014/05/15 16:23:38 ulm Exp $ EAPI=5 inherit autotools eutils games MY_P=Maelstrom-${PV} DESCRIPTION="An asteroids battle game" HOMEPAGE="http://www.libsdl.org/projects/Maelstrom/" SRC_URI="http://www.libsdl.org/projects/Maelstrom/src/${MY_P}.tar.gz" KEYWORDS="~alpha amd64 ppc x86" SLOT="0" LICENSE="GPL-2" IUSE="" DEPEND="media-libs/libsdl[sound,joystick,video] media-libs/sdl-net" RDEPEND="${DEPEND}" S=${WORKDIR}/${MY_P} src_prepare() { epatch \ "${FILESDIR}"/${P}-security.patch \ "${FILESDIR}"/${P}-64bits.patch \ "${FILESDIR}"/${P}-gcc34.patch \ "${FILESDIR}"/${P}-warnings.patch # Install the data into $(datadir)/..., not $(prefix)/games/... sed -i \ -e "s:(prefix)/games/:(datadir)/:" configure.in || die sed -i \ -e '/make install_gamedata/ { s:=:=$(DESTDIR)/:; s/make/$(MAKE)/; s/install_gamedata/install-binPROGRAMS install_gamedata/; }' Makefile.am || die # Install the high scores file in ${GAMES_STATEDIR} sed -i \ -e "s:path.Path(MAELSTROM_SCORES):\"${GAMES_STATEDIR}/\"MAELSTROM_SCORES:" scores.cpp || die eautoreconf } src_install() { emake DESTDIR="${D}" install dodoc Changelog README* Docs/{Maelstrom-Announce,*FAQ,MaelstromGPL_press_release,*.Paper,Technical_Notes*} newicon "${D}${GAMES_DATADIR}"/Maelstrom/icon.xpm maelstrom.xpm make_desktop_entry Maelstrom "Maelstrom" maelstrom # Put the high scores file in the right place insinto "${GAMES_STATEDIR}" doins "${D}${GAMES_DATADIR}"/Maelstrom/Maelstrom-Scores # clean up some cruft rm -f \ "${D}${GAMES_DATADIR}"/Maelstrom/Maelstrom-Scores \ "${D}${GAMES_DATADIR}"/Maelstrom/Images/Makefile* # make sure we can update the high scores fperms 664 "${GAMES_STATEDIR}"/Maelstrom-Scores prepgamesdirs }