--- src/defines.h.old 2007-08-28 15:40:15.000000000 +0200 +++ src/defines.h 2007-08-28 15:41:24.000000000 +0200 @@ -382,7 +382,7 @@ #define INI_USER_DIRECTORY "~/.berusky" #define INI_USER_LEVELS "~/.berusky/User" -#define INI_FILE_GLOBAL "/var/games/berusky/berusky.ini" +#define INI_FILE_GLOBAL "@GENTOO_DATADIR@/berusky.ini" #define INI_FILE_USER "~/.berusky/berusky.ini" #define INI_FILE_LOCAL "./berusky.ini" --- berusky.ini.old 2007-08-28 15:57:56.000000000 +0200 +++ berusky.ini 2007-08-28 15:59:07.000000000 +0200 @@ -1,9 +1,9 @@ # Configuration for berusky game # Game data location -level_data = /usr/share/berusky/Levels -game_data = /usr/share/berusky/GameData -graphics_data = /usr/share/berusky/Graphics +level_data = @GENTOO_DATADIR@/Levels +game_data = @GENTOO_DATADIR@/GameData +graphics_data = @GENTOO_DATADIR@/Graphics # Graphics settings for game and editor # game runs in 640x480 @@ -17,7 +17,7 @@ # Game binary & tmp dir # they're used by editor for "run level" command -game_binary = /usr/bin/berusky +game_binary = @GENTOO_BINDIR@/berusky tmp_data = /var/tmp # Dir for users levels (it's the default level dir for level editor) --- Makefile.am.old 2007-08-28 17:12:18.000000000 +0200 +++ Makefile.am 2007-08-28 17:12:52.000000000 +0200 @@ -5,8 +5,7 @@ SUBDIRS = po src data -beruskydocdir = ${prefix}/doc/berusky -beruskydoc_DATA = \ +EXTRA_DIST = \ README\ COPYING\ AUTHORS\ @@ -15,8 +14,6 @@ NEWS\ TODO -EXTRA_DIST = $(beruskydoc_DATA) - # Copy all the spec files. Of cource, only one is actually used. --- data/Makefile.am.old 2007-08-28 17:22:45.000000000 +0200 +++ data/Makefile.am 2007-08-28 17:23:09.000000000 +0200 @@ -4,10 +4,6 @@ ## If you don't want it to overwrite it, ## Please disable it in the Anjuta project configuration -berusky_datadir = $(prefix)/@NO_PREFIX_PACKAGE_DATA_DIR@/@PACKAGE@ - -berusky_data_DATA = \ +EXTRA_DIST = \ berusky-data.spec\ berusky.spec - -EXTRA_DIST = $(berusky_data_DATA)