# Copyright 1999-2004 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-emulation/xmame/xmame-0.80.1.ebuild,v 1.1 2004/03/19 14:16:56 dholm Exp $ inherit games flag-o-matic gcc eutils TARGET=${PN} DESCRIPTION="Multiple Arcade Machine Emulator for X11" HOMEPAGE="http://x.mame.net/" SRC_URI="http://x.mame.net/download/xmame-${PV}.tar.bz2" LICENSE="xmame" SLOT="0" KEYWORDS="x86 ppc sparc alpha hppa amd64 ia64" IUSE="sdl dga xv alsa esd opengl X 3dfx svga ggi arts joystick net" RDEPEND="sys-libs/zlib sdl? ( >=media-libs/libsdl-1.2.0 ) alsa? ( media-libs/alsa-lib ) xv? ( virtual/x11 ) dga? ( virtual/x11 ) X? ( virtual/x11 ) esd? ( >=media-sound/esound-0.2.29 ) svga? ( media-libs/svgalib ) ggi? ( media-libs/libggi ) arts? ( kde-base/arts )" DEPEND="${RDEPEND} x86? ( dev-lang/nasm ) >=sys-apps/sed-4" # icc? ( dev-lang/icc ) S=${WORKDIR}/xmame-${PV} src_unpack() { unpack ${A} cd ${S} epatch ${FILESDIR}/${PV}-glx-fix.patch epatch ${FILESDIR}/${PV}-make.patch sed -i 's:JOY_BUTTONS 16:JOY_BUTTONS 32:' src/unix/devices.h || die "setting joybuttons failed" #36818 #ln -s makefile.unix Makefile case "${ARCH}" in x86) sed -i \ -e '/X86_ASM_68000 =/s:#::' \ -e '/X86_MIPS3_DRC =/s:#::' Makefile \ || die "sed Makefile (x86) failed" if [ `use joystick` ] ; then sed -i \ -e '/JOY_I386.*=/s:#::' Makefile \ || die "sed Makefile (joystick) failed" fi ;; ia64) sed -i \ -e '/^MY_CPU/s:i386:ia64:' Makefile \ || die "sed Makefile (ia64) failed" if [ `use joystick` ] ; then sed -i \ -e '/JOY_I386.*=/s:#::' Makefile \ || die "sed Makefile (joystick) failed" fi ;; amd64) sed -i \ -e '/^MY_CPU/s:i386:amd64:' Makefile \ || die "sed Makefile (amd64) failed" if [ `use joystick` ] ; then sed -i \ -e '/JOY_I386.*=/s:#::' Makefile \ || die "sed Makefile (joystick) failed" fi ;; ppc|sparc|hppa) sed -i \ -e '/^MY_CPU/s:i386:risc:' Makefile \ || die "sed Makefile (ppc|sparc) failed" ;; alpha) sed -i \ -e '/^MY_CPU/s:i386:alpha:' Makefile \ || die "sed Makefile (alpha) failed" ;; mips) sed -i \ -e '/^MY_CPU/s:i386:mips:' Makefile \ || die "sed Makefile (mips) failed" ;; esac if [ `use net` ] ; then sed -i \ -e '/XMAME_NET/s:#::' Makefile \ || die "sed Makefile (net) failed" # Icc sucks #41342 # if [ `use icc` ] ; then # ewarn "Sorry, but net support is not compatible with icc." # ewarn "icc support has been ignored in favor of net support." # fi # else # if [ `use icc` ] ; then # epatch ${FILESDIR}/${PV}-icc.patch # sed -i \ # -e '/^CC/s:gcc:icc:' Makefile \ # || die "sed Makefile (icc) failed" # fi fi if [ `use esd` ] ; then sed -i \ -e '/SOUND_ESOUND/s:#::' Makefile \ || die "sed Makefile (esd) failed" fi if [ `use alsa` ] ; then sed -i \ -e '/SOUND_ALSA/s:#::' Makefile \ || die "sed Makefile (alsa) failed" fi if [ `use arts` ] ; then sed -i \ -e '/SOUND_ARTS/s:#::' Makefile \ || die "sed Makefile (arts) failed" fi if [ `use sdl` ] ; then sed -i \ -e '/SOUND_SDL/s:#::' Makefile \ || die "sed Makefile (sdl) failed" fi if [ `use dga` ] ; then sed -i \ -e '/X11_DGA/s:#::' Makefile \ || die "sed Makefile (dga) failed" if [ `use 3dfx` ] ; then sed -i \ -e '/TDFX_DGA_WORKAROUND/s:#::' Makefile \ || die "sed Makefile (dga) failed" fi fi if [ `use xv` ] ; then sed -i \ -e '/X11_XV/s:#::' Makefile \ || die "sed Makefile (xv) failed" fi case ${ARCH} in x86|ia64|amd64) append-flags -Wno-unused -fomit-frame-pointer -fstrict-aliasing -fstrength-reduce -ffast-math [ `gcc-major-version` -eq 3 ] \ && append-flags -falign-functions=2 -falign-jumps=2 -falign-loops=2 \ || append-flags -malign-functions=2 -malign-jumps=2 -malign-loops=2 ;; ppc) append-flags -Wno-unused -funroll-loops -fstrength-reduce -fomit-frame-pointer -ffast-math -fsigned-char ;; hppa) append-flags -ffunction-sections ;; esac sed -i \ -e "/^PREFIX/s:=.*:=/usr:" \ -e "/^BINDIR/s:=.*:=${GAMES_BINDIR}:" \ -e "/^XMAMEROOT/s:=.*:=${GAMES_DATADIR}/${TARGET}:" \ -e "/^TARGET/s:mame:${TARGET:1}:" \ -e "s:^CFLAGS =:CFLAGS=${CFLAGS}:" Makefile \ || die "sed Makefile failed" } src_compile() { local disp=0 if [ `use sdl` ] ; then emake DISPLAY_METHOD=SDL || die "emake failed (SDL)" disp=1 fi if [ `use svga` ] ; then emake DISPLAY_METHOD=svgalib || die "emake failed (svgalib)" disp=1 fi if [ `use ggi` ] ; then emake DISPLAY_METHOD=ggi || die "emake failed (ggi)" disp=1 fi if [ `use opengl` ] ; then emake DISPLAY_METHOD=xgl || die "emake failed (xgl)" disp=1 fi if [ ! -z "`use X``use dga``use xv`" ] || [ ${disp} -eq 0 ] ; then emake DISPLAY_METHOD=x11 || die "emake failed (x11)" fi } src_install() { sed -i \ -e "s:Xmame:${TARGET}:g" \ -e "s:xmame:${TARGET}:g" \ doc/*.6 sed -i \ -e "s:^PREFIX.*:PREFIX=${D}/usr:" \ -e "s:^BINDIR.*:BINDIR=${D}/${GAMES_BINDIR}:" \ -e "s:^XMAMEROOT.*:XMAMEROOT=${D}/${GAMES_DATADIR}/${TARGET}:" \ Makefile local disp=0 if [ `use sdl` ] ; then make DISPLAY_METHOD=SDL install || die "install failed (sdl)" disp=1 fi if [ `use svga` ] ; then make DISPLAY_METHOD=svgalib install || die "install failed (svga)" disp=1 fi if [ `use ggi` ] ; then make DISPLAY_METHOD=ggi install || die "install failed (ggi)" disp=1 fi if [ `use opengl` ] ; then make DISPLAY_METHOD=xgl install || die "install failed (xgl)" disp=1 fi if [ ! -z "`use X``use dga``use xv`" ] || [ ${disp} -eq 0 ] ; then make DISPLAY_METHOD=x11 install || die "install failed (x11)" fi dodir ${GAMES_DATADIR}/${PN} cp -r ctrlr ${D}/${GAMES_DATADIR}/${PN}/ || die "cp failed" dodoc doc/{changes.*,*.txt,mame/*,${TARGET}rc.dist} README todo || die "dodoc failed" dohtml -r doc/* || die "dohtml failed" if [ `use opengl` ] ; then dosym ${TARGET}.xgl ${GAMES_BINDIR}/${TARGET} elif [ ! -z "`use X``use dga``use xv`" -o ${disp} -eq 0 ] ; then dosym ${TARGET}.x11 ${GAMES_BINDIR}/${TARGET} elif [ `use sdl` ] ; then dosym ${TARGET}.SDL ${GAMES_BINDIR}/${TARGET} elif [ `use svga` ] ; then dosym ${TARGET}.svgalib ${GAMES_BINDIR}/${TARGET} elif [ `use ggi` ] ; then dosym ${TARGET}.ggi ${GAMES_BINDIR}/${TARGET} fi prepgamesdirs } pkg_postinst() { games_pkg_postinst einfo "Your available MAME binaries are: ${TARGET}" [ ! -z "`use X``use dga``use xv`" ] && einfo " ${TARGET}.x11" [ `use sdl` ] && einfo " ${TARGET}.SDL" [ `use ggi` ] && einfo " ${TARGET}.ggi" [ `use svga` ] && einfo " ${TARGET}.svgalib" [ `use opengl` ] && einfo " ${TARGET}.xgl" }