# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/media-gfx/blender/blender-2.36-r1.ebuild,v 1.10 2006/01/07 16:09:31 lu_zero Exp $ inherit flag-o-matic eutils python #IUSE="sdl jpeg png mozilla truetype static fmod" IUSE="nls" #blender-game" # blender-plugin" DESCRIPTION="3D Creation/Animation/Publishing System" HOMEPAGE="http://www.blender.org/" SRC_URI="http://download.blender.org/source/${P}.tar.gz" SLOT="0" LICENSE="|| ( GPL-2 BL )" KEYWORDS="amd64 ppc x86" RDEPEND="virtual/x11 media-libs/libsdl media-libs/jpeg media-libs/libpng >=media-libs/freetype-2.0 >=media-libs/openal-20020127 >=media-libs/libsdl-1.2 >=media-libs/libvorbis-1.0 >=dev-libs/openssl-0.9.6 >=media-gfx/yafray-0.0.6 nls? ( >=media-libs/ftgl-2.1 )" DEPEND="dev-util/scons ${RDEPEND}" S=${WORKDIR}/${PN} src_unpack() { unpack ${A} cd ${S}/release/plugins chmod 755 bmake rm -fR include cp -a ${S}/source/blender/blenpluginapi include cd ${S} epatch ${FILESDIR}/${P}-dirs.patch } src_compile() { local myconf="" replace-flags -march=pentium4 -march=pentium3 scons -q # SDL Support #use sdl && myconf="${myconf} --with-sdl=/usr" # || myconf="${myconf} --without-sdl" # Jpeg support #use jpeg && myconf="${myconf} --with-libjpeg=/usr" # PNG Support #use png && myconf="${myconf} --with-libpng=/usr" # ./configure points at the wrong mozilla directories and will fail # with this enabled. (A simple patch should take care of this) #use mozilla && myconf="${myconf} --with-mozilla=/usr" # TrueType support (For text objects) #use truetype && myconf="${myconf} --with-freetype2=/usr" # Build Staticly #use static && myconf="${myconf} --enable-blenderstatic" # Build the game engine # use blender-game && \ einfo "enabling game engine" sed -i -e "s:BUILD_GAMEENGINE.*$:BUILD_GAMEENGINE = 'true':" \ config.opts if use nls ; then einfo "enabling internationalization" sed -i -e "s:USE_INTERNATIONAL.*$:USE_INTERNATIONAL = 'true':" \ -e "s:FTGL_INCLUDE.*$:FTGL_INCLUDE = ['/usr/include/FTGL']:" \ -e "s:FTGL_LIBPATH.*$:FTGL_LIBPATH = ['/usr/lib']:" \ config.opts fi # use blender-game || \ # ( einfo "disabling game engine" # sed -i -e "s:BUILD_GAMEENGINE = 'true':BUILD_GAMEENGINE = 'false':" \ # ${S}/config.opts ) # Build the plugin # use blender-plugin && \ # ( einfo "enabling mozilla plugin" # sed -i -e "s:BUILD_BLENDER_PLUGIN.*$:BUILD_BLENDER_PLUGIN = 'true':" \ # config.opts ) sed -i -e "s/-O2/${CFLAGS// /\' ,\'}/g" ${S}/SConstruct scons ${MAKEOPTS} || die cd ${S}/release/plugins emake || die } src_install() { exeinto /usr/bin/ doexe ${S}/blender doexe ${S}/blenderplayer exeinto /usr/lib/${PN}/textures doexe ${S}/release/plugins/texture/*.so exeinto /usr/lib/${PN}/sequences doexe ${S}/release/plugins/sequence/*.so cp -a ${S}/release/{bpydata,plugins,scripts} ${D}/usr/lib/${PN} use nls && \ cp -a ${S}/bin/.blender/{.Blanguages,.bfont.ttf,locale} ${D}/usr/lib/${PN} insinto /usr/share/pixmaps doins ${FILESDIR}/${PN}.png insinto /usr/share/applications doins ${FILESDIR}/${PN}.desktop dodoc COPYING INSTALL README } pkg_preinst(){ if [ -h "/usr/lib/blender/plugins/include" ]; then rm -f /usr/lib/blender/plugins/include fi }