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Diffstat (limited to 'tesseract/src/classify/intproto.cpp')
-rw-r--r-- | tesseract/src/classify/intproto.cpp | 1743 |
1 files changed, 1743 insertions, 0 deletions
diff --git a/tesseract/src/classify/intproto.cpp b/tesseract/src/classify/intproto.cpp new file mode 100644 index 00000000..37a92f7b --- /dev/null +++ b/tesseract/src/classify/intproto.cpp @@ -0,0 +1,1743 @@ +/****************************************************************************** + ** Filename: intproto.c + ** Purpose: Definition of data structures for integer protos. + ** Author: Dan Johnson + ** + ** (c) Copyright Hewlett-Packard Company, 1988. + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** http://www.apache.org/licenses/LICENSE-2.0 + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + ******************************************************************************/ +/*----------------------------------------------------------------------------- + Include Files and Type Defines +-----------------------------------------------------------------------------*/ + +#define _USE_MATH_DEFINES // for M_PI + +// Include automatically generated configuration file if running autoconf. +#ifdef HAVE_CONFIG_H +#include "config_auto.h" +#endif + +#include "intproto.h" + +#include "classify.h" +#include "fontinfo.h" +#include "mfoutline.h" +#include "picofeat.h" +#include "points.h" +#include "shapetable.h" +#include "svmnode.h" + +#include "helpers.h" + +#include <algorithm> +#include <cmath> // for M_PI, std::floor +#include <cstdio> +#include <cassert> + +namespace tesseract { + +/* match debug display constants*/ +#define PROTO_PRUNER_SCALE (4.0) + +#define INT_DESCENDER (0.0 * INT_CHAR_NORM_RANGE) +#define INT_BASELINE (0.25 * INT_CHAR_NORM_RANGE) +#define INT_XHEIGHT (0.75 * INT_CHAR_NORM_RANGE) +#define INT_CAPHEIGHT (1.0 * INT_CHAR_NORM_RANGE) + +#define INT_XCENTER (0.5 * INT_CHAR_NORM_RANGE) +#define INT_YCENTER (0.5 * INT_CHAR_NORM_RANGE) +#define INT_XRADIUS (0.2 * INT_CHAR_NORM_RANGE) +#define INT_YRADIUS (0.2 * INT_CHAR_NORM_RANGE) +#define INT_MIN_X 0 +#define INT_MIN_Y 0 +#define INT_MAX_X INT_CHAR_NORM_RANGE +#define INT_MAX_Y INT_CHAR_NORM_RANGE + +/** define pad used to snap near horiz/vertical protos to horiz/vertical */ +#define HV_TOLERANCE (0.0025) /* approx 0.9 degrees */ + +typedef enum +{ StartSwitch, EndSwitch, LastSwitch } +SWITCH_TYPE; +#define MAX_NUM_SWITCHES 3 + +typedef struct +{ + SWITCH_TYPE Type; + int8_t X, Y; + int16_t YInit; + int16_t Delta; +} +FILL_SWITCH; + +typedef struct +{ + uint8_t NextSwitch; + uint8_t AngleStart, AngleEnd; + int8_t X; + int16_t YStart, YEnd; + int16_t StartDelta, EndDelta; + FILL_SWITCH Switch[MAX_NUM_SWITCHES]; +} +TABLE_FILLER; + +typedef struct +{ + int8_t X; + int8_t YStart, YEnd; + uint8_t AngleStart, AngleEnd; +} +FILL_SPEC; + + +/* constants for conversion from old inttemp format */ +#define OLD_MAX_NUM_CONFIGS 32 +#define OLD_WERDS_PER_CONFIG_VEC ((OLD_MAX_NUM_CONFIGS + BITS_PER_WERD - 1) /\ + BITS_PER_WERD) + +/*----------------------------------------------------------------------------- + Macros +-----------------------------------------------------------------------------*/ +/** macro for performing circular increments of bucket indices */ +#define CircularIncrement(i,r) (((i) < (r) - 1)?((i)++):((i) = 0)) + +/** macro for mapping floats to ints without bounds checking */ +#define MapParam(P,O,N) (std::floor(((P) + (O)) * (N))) + +/*--------------------------------------------------------------------------- + Private Function Prototypes +----------------------------------------------------------------------------*/ +float BucketStart(int Bucket, float Offset, int NumBuckets); + +float BucketEnd(int Bucket, float Offset, int NumBuckets); + +void DoFill(FILL_SPEC *FillSpec, + CLASS_PRUNER_STRUCT* Pruner, + uint32_t ClassMask, + uint32_t ClassCount, + uint32_t WordIndex); + +bool FillerDone(TABLE_FILLER* Filler); + +void FillPPCircularBits(uint32_t + ParamTable[NUM_PP_BUCKETS][WERDS_PER_PP_VECTOR], + int Bit, float Center, float Spread, bool debug); + +void FillPPLinearBits(uint32_t ParamTable[NUM_PP_BUCKETS][WERDS_PER_PP_VECTOR], + int Bit, float Center, float Spread, bool debug); + +void GetCPPadsForLevel(int Level, + float *EndPad, + float *SidePad, + float *AnglePad); + +ScrollView::Color GetMatchColorFor(float Evidence); + +void GetNextFill(TABLE_FILLER *Filler, FILL_SPEC *Fill); + +void InitTableFiller(float EndPad, + float SidePad, + float AnglePad, + PROTO Proto, + TABLE_FILLER *Filler); + +#ifndef GRAPHICS_DISABLED +void RenderIntFeature(ScrollView *window, const INT_FEATURE_STRUCT* Feature, + ScrollView::Color color); + +void RenderIntProto(ScrollView *window, + INT_CLASS Class, + PROTO_ID ProtoId, + ScrollView::Color color); +#endif // !GRAPHICS_DISABLED + +/*----------------------------------------------------------------------------- + Global Data Definitions and Declarations +-----------------------------------------------------------------------------*/ + +#ifndef GRAPHICS_DISABLED +/* global display lists used to display proto and feature match information*/ +static ScrollView* IntMatchWindow = nullptr; +static ScrollView* FeatureDisplayWindow = nullptr; +static ScrollView* ProtoDisplayWindow = nullptr; +#endif + +/*----------------------------------------------------------------------------- + Variables +-----------------------------------------------------------------------------*/ + +/* control knobs */ +static INT_VAR(classify_num_cp_levels, 3, "Number of Class Pruner Levels"); +static double_VAR(classify_cp_angle_pad_loose, 45.0, + "Class Pruner Angle Pad Loose"); +static double_VAR(classify_cp_angle_pad_medium, 20.0, + "Class Pruner Angle Pad Medium"); +static double_VAR(classify_cp_angle_pad_tight, 10.0, + "CLass Pruner Angle Pad Tight"); +static double_VAR(classify_cp_end_pad_loose, 0.5, "Class Pruner End Pad Loose"); +static double_VAR(classify_cp_end_pad_medium, 0.5, "Class Pruner End Pad Medium"); +static double_VAR(classify_cp_end_pad_tight, 0.5, "Class Pruner End Pad Tight"); +static double_VAR(classify_cp_side_pad_loose, 2.5, "Class Pruner Side Pad Loose"); +static double_VAR(classify_cp_side_pad_medium, 1.2, "Class Pruner Side Pad Medium"); +static double_VAR(classify_cp_side_pad_tight, 0.6, "Class Pruner Side Pad Tight"); +static double_VAR(classify_pp_angle_pad, 45.0, "Proto Pruner Angle Pad"); +static double_VAR(classify_pp_end_pad, 0.5, "Proto Prune End Pad"); +static double_VAR(classify_pp_side_pad, 2.5, "Proto Pruner Side Pad"); + +/** + * This routine truncates Param to lie within the range + * of Min-Max inclusive. + * + * @param Param parameter value to be truncated + * @param Min, Max parameter limits (inclusive) + * + * @return Truncated parameter. + */ +static int TruncateParam(float Param, int Min, int Max) { + int result; + if (Param < Min) { + result = Min; + } else if (Param > Max) { + result = Max; + } else { + result = static_cast<int>(std::floor(Param)); + } + return result; +} + +/*----------------------------------------------------------------------------- + Public Code +-----------------------------------------------------------------------------*/ +/// Builds a feature from an FCOORD for position with all the necessary +/// clipping and rounding. +INT_FEATURE_STRUCT::INT_FEATURE_STRUCT(const FCOORD& pos, uint8_t theta) + : X(ClipToRange<int16_t>(static_cast<int16_t>(pos.x() + 0.5), 0, 255)), + Y(ClipToRange<int16_t>(static_cast<int16_t>(pos.y() + 0.5), 0, 255)), + Theta(theta), + CP_misses(0) { +} +/** Builds a feature from ints with all the necessary clipping and casting. */ +INT_FEATURE_STRUCT::INT_FEATURE_STRUCT(int x, int y, int theta) + : X(static_cast<uint8_t>(ClipToRange<int>(x, 0, UINT8_MAX))), + Y(static_cast<uint8_t>(ClipToRange<int>(y, 0, UINT8_MAX))), + Theta(static_cast<uint8_t>(ClipToRange<int>(theta, 0, UINT8_MAX))), + CP_misses(0) { +} + +/** + * This routine adds a new class structure to a set of + * templates. Classes have to be added to Templates in + * the order of increasing ClassIds. + * + * @param Templates templates to add new class to + * @param ClassId class id to associate new class with + * @param Class class data structure to add to templates + * + * Globals: none + */ +void AddIntClass(INT_TEMPLATES Templates, CLASS_ID ClassId, INT_CLASS Class) { + int Pruner; + + assert (LegalClassId (ClassId)); + if (ClassId != Templates->NumClasses) { + fprintf(stderr, "Please make sure that classes are added to templates"); + fprintf(stderr, " in increasing order of ClassIds\n"); + exit(1); + } + ClassForClassId (Templates, ClassId) = Class; + Templates->NumClasses++; + + if (Templates->NumClasses > MaxNumClassesIn (Templates)) { + Pruner = Templates->NumClassPruners++; + Templates->ClassPruners[Pruner] = new CLASS_PRUNER_STRUCT; + memset(Templates->ClassPruners[Pruner], 0, sizeof(CLASS_PRUNER_STRUCT)); + } +} /* AddIntClass */ + + +/** + * This routine returns the index of the next free config + * in Class. + * + * @param Class class to add new configuration to + * + * Globals: none + * + * @return Index of next free config. + */ +int AddIntConfig(INT_CLASS Class) { + int Index; + + assert(Class->NumConfigs < MAX_NUM_CONFIGS); + + Index = Class->NumConfigs++; + Class->ConfigLengths[Index] = 0; + return Index; +} /* AddIntConfig */ + + +/** + * This routine allocates the next free proto in Class and + * returns its index. + * + * @param Class class to add new proto to + * + * Globals: none + * + * @return Proto index of new proto. + */ +int AddIntProto(INT_CLASS Class) { + int Index; + int ProtoSetId; + PROTO_SET ProtoSet; + INT_PROTO Proto; + uint32_t *Word; + + if (Class->NumProtos >= MAX_NUM_PROTOS) + return (NO_PROTO); + + Index = Class->NumProtos++; + + if (Class->NumProtos > MaxNumIntProtosIn(Class)) { + ProtoSetId = Class->NumProtoSets++; + + ProtoSet = static_cast<PROTO_SET>(malloc(sizeof(PROTO_SET_STRUCT))); + Class->ProtoSets[ProtoSetId] = ProtoSet; + memset(ProtoSet, 0, sizeof(*ProtoSet)); + + /* reallocate space for the proto lengths and install in class */ + Class->ProtoLengths = + static_cast<uint8_t *>(realloc(Class->ProtoLengths, + MaxNumIntProtosIn(Class) * sizeof(uint8_t))); + memset(&Class->ProtoLengths[Index], 0, + sizeof(*Class->ProtoLengths) * (MaxNumIntProtosIn(Class) - Index)); + } + + /* initialize proto so its length is zero and it isn't in any configs */ + Class->ProtoLengths[Index] = 0; + Proto = ProtoForProtoId (Class, Index); + for (Word = Proto->Configs; + Word < Proto->Configs + WERDS_PER_CONFIG_VEC; *Word++ = 0); + + return (Index); +} + +/** + * This routine adds Proto to the class pruning tables + * for the specified class in Templates. + * + * Globals: + * - classify_num_cp_levels number of levels used in the class pruner + * @param Proto floating-pt proto to add to class pruner + * @param ClassId class id corresponding to Proto + * @param Templates set of templates containing class pruner + */ +void AddProtoToClassPruner (PROTO Proto, CLASS_ID ClassId, + INT_TEMPLATES Templates) +#define MAX_LEVEL 2 +{ + CLASS_PRUNER_STRUCT* Pruner; + uint32_t ClassMask; + uint32_t ClassCount; + uint32_t WordIndex; + int Level; + float EndPad, SidePad, AnglePad; + TABLE_FILLER TableFiller; + FILL_SPEC FillSpec; + + Pruner = CPrunerFor (Templates, ClassId); + WordIndex = CPrunerWordIndexFor (ClassId); + ClassMask = CPrunerMaskFor (MAX_LEVEL, ClassId); + + for (Level = classify_num_cp_levels - 1; Level >= 0; Level--) { + GetCPPadsForLevel(Level, &EndPad, &SidePad, &AnglePad); + ClassCount = CPrunerMaskFor (Level, ClassId); + InitTableFiller(EndPad, SidePad, AnglePad, Proto, &TableFiller); + + while (!FillerDone (&TableFiller)) { + GetNextFill(&TableFiller, &FillSpec); + DoFill(&FillSpec, Pruner, ClassMask, ClassCount, WordIndex); + } + } +} /* AddProtoToClassPruner */ + +/** + * This routine updates the proto pruner lookup tables + * for Class to include a new proto identified by ProtoId + * and described by Proto. + * @param Proto floating-pt proto to be added to proto pruner + * @param ProtoId id of proto + * @param Class integer class that contains desired proto pruner + * @param debug debug flag + * @note Globals: none + */ +void AddProtoToProtoPruner(PROTO Proto, int ProtoId, + INT_CLASS Class, bool debug) { + float Angle, X, Y, Length; + float Pad; + int Index; + PROTO_SET ProtoSet; + + if (ProtoId >= Class->NumProtos) + tprintf("AddProtoToProtoPruner:assert failed: %d < %d", + ProtoId, Class->NumProtos); + assert(ProtoId < Class->NumProtos); + + Index = IndexForProto (ProtoId); + ProtoSet = Class->ProtoSets[SetForProto (ProtoId)]; + + Angle = Proto->Angle; +#ifndef _WIN32 + assert(!std::isnan(Angle)); +#endif + + FillPPCircularBits (ProtoSet->ProtoPruner[PRUNER_ANGLE], Index, + Angle + ANGLE_SHIFT, classify_pp_angle_pad / 360.0, + debug); + + Angle *= 2.0 * M_PI; + Length = Proto->Length; + + X = Proto->X + X_SHIFT; + Pad = std::max(fabs (cos (Angle)) * (Length / 2.0 + + classify_pp_end_pad * + GetPicoFeatureLength ()), + fabs (sin (Angle)) * (classify_pp_side_pad * + GetPicoFeatureLength ())); + + FillPPLinearBits(ProtoSet->ProtoPruner[PRUNER_X], Index, X, Pad, debug); + + Y = Proto->Y + Y_SHIFT; + Pad = std::max(fabs (sin (Angle)) * (Length / 2.0 + + classify_pp_end_pad * + GetPicoFeatureLength ()), + fabs (cos (Angle)) * (classify_pp_side_pad * + GetPicoFeatureLength ())); + + FillPPLinearBits(ProtoSet->ProtoPruner[PRUNER_Y], Index, Y, Pad, debug); +} /* AddProtoToProtoPruner */ + +/** + * Returns a quantized bucket for the given param shifted by offset, + * notionally (param + offset) * num_buckets, but clipped and casted to the + * appropriate type. + */ +uint8_t Bucket8For(float param, float offset, int num_buckets) { + int bucket = IntCastRounded(MapParam(param, offset, num_buckets)); + return static_cast<uint8_t>(ClipToRange<int>(bucket, 0, num_buckets - 1)); +} +uint16_t Bucket16For(float param, float offset, int num_buckets) { + int bucket = IntCastRounded(MapParam(param, offset, num_buckets)); + return static_cast<uint16_t>(ClipToRange<int>(bucket, 0, num_buckets - 1)); +} + +/** + * Returns a quantized bucket for the given circular param shifted by offset, + * notionally (param + offset) * num_buckets, but modded and casted to the + * appropriate type. + */ +uint8_t CircBucketFor(float param, float offset, int num_buckets) { + int bucket = IntCastRounded(MapParam(param, offset, num_buckets)); + return static_cast<uint8_t>(Modulo(bucket, num_buckets)); +} /* CircBucketFor */ + + +#ifndef GRAPHICS_DISABLED +/** + * This routine clears the global feature and proto + * display lists. + * + * Globals: + * - FeatureShapes display list for features + * - ProtoShapes display list for protos + */ +void UpdateMatchDisplay() { + if (IntMatchWindow != nullptr) + IntMatchWindow->Update(); +} /* ClearMatchDisplay */ +#endif + +/** + * This operation updates the config vectors of all protos + * in Class to indicate that the protos with 1's in Config + * belong to a new configuration identified by ConfigId. + * It is assumed that the length of the Config bit vector is + * equal to the number of protos in Class. + * @param Config config to be added to class + * @param ConfigId id to be used for new config + * @param Class class to add new config to + */ +void ConvertConfig(BIT_VECTOR Config, int ConfigId, INT_CLASS Class) { + int ProtoId; + INT_PROTO Proto; + int TotalLength; + + for (ProtoId = 0, TotalLength = 0; + ProtoId < Class->NumProtos; ProtoId++) { + if (test_bit(Config, ProtoId)) { + Proto = ProtoForProtoId(Class, ProtoId); + SET_BIT(Proto->Configs, ConfigId); + TotalLength += Class->ProtoLengths[ProtoId]; + } + } + Class->ConfigLengths[ConfigId] = TotalLength; +} /* ConvertConfig */ + +/** + * This routine converts Proto to integer format and + * installs it as ProtoId in Class. + * @param Proto floating-pt proto to be converted to integer format + * @param ProtoId id of proto + * @param Class integer class to add converted proto to + */ +void Classify::ConvertProto(PROTO Proto, int ProtoId, INT_CLASS Class) { + assert(ProtoId < Class->NumProtos); + + INT_PROTO P = ProtoForProtoId(Class, ProtoId); + + float Param = Proto->A * 128; + P->A = TruncateParam(Param, -128, 127); + + Param = -Proto->B * 256; + P->B = TruncateParam(Param, 0, 255); + + Param = Proto->C * 128; + P->C = TruncateParam(Param, -128, 127); + + Param = Proto->Angle * 256; + if (Param < 0 || Param >= 256) + P->Angle = 0; + else + P->Angle = static_cast<uint8_t>(Param); + + /* round proto length to nearest integer number of pico-features */ + Param = (Proto->Length / GetPicoFeatureLength()) + 0.5; + Class->ProtoLengths[ProtoId] = TruncateParam(Param, 1, 255); + if (classify_learning_debug_level >= 2) + tprintf("Converted ffeat to (A=%d,B=%d,C=%d,L=%d)", + P->A, P->B, P->C, Class->ProtoLengths[ProtoId]); +} /* ConvertProto */ + +/** + * This routine converts from the old floating point format + * to the new integer format. + * @param FloatProtos prototypes in old floating pt format + * @param target_unicharset the UNICHARSET to use + * @return New set of training templates in integer format. + * @note Globals: none + */ +INT_TEMPLATES Classify::CreateIntTemplates(CLASSES FloatProtos, + const UNICHARSET& + target_unicharset) { + INT_TEMPLATES IntTemplates; + CLASS_TYPE FClass; + INT_CLASS IClass; + int ClassId; + int ProtoId; + int ConfigId; + + IntTemplates = NewIntTemplates(); + + for (ClassId = 0; ClassId < target_unicharset.size(); ClassId++) { + FClass = &(FloatProtos[ClassId]); + if (FClass->NumProtos == 0 && FClass->NumConfigs == 0 && + strcmp(target_unicharset.id_to_unichar(ClassId), " ") != 0) { + tprintf("Warning: no protos/configs for %s in CreateIntTemplates()\n", + target_unicharset.id_to_unichar(ClassId)); + } + assert(UnusedClassIdIn(IntTemplates, ClassId)); + IClass = NewIntClass(FClass->NumProtos, FClass->NumConfigs); + FontSet fs; + fs.size = FClass->font_set.size(); + fs.configs = new int[fs.size]; + for (int i = 0; i < fs.size; ++i) { + fs.configs[i] = FClass->font_set.get(i); + } + if (this->fontset_table_.contains(fs)) { + IClass->font_set_id = this->fontset_table_.get_id(fs); + delete[] fs.configs; + } else { + IClass->font_set_id = this->fontset_table_.push_back(fs); + } + AddIntClass(IntTemplates, ClassId, IClass); + + for (ProtoId = 0; ProtoId < FClass->NumProtos; ProtoId++) { + AddIntProto(IClass); + ConvertProto(ProtoIn(FClass, ProtoId), ProtoId, IClass); + AddProtoToProtoPruner(ProtoIn(FClass, ProtoId), ProtoId, IClass, + classify_learning_debug_level >= 2); + AddProtoToClassPruner(ProtoIn(FClass, ProtoId), ClassId, IntTemplates); + } + + for (ConfigId = 0; ConfigId < FClass->NumConfigs; ConfigId++) { + AddIntConfig(IClass); + ConvertConfig(FClass->Configurations[ConfigId], ConfigId, IClass); + } + } + return (IntTemplates); +} /* CreateIntTemplates */ + +#ifndef GRAPHICS_DISABLED +/** + * This routine renders the specified feature into a + * global display list. + * + * Globals: + * - FeatureShapes global display list for features + * @param Feature pico-feature to be displayed + * @param Evidence best evidence for this feature (0-1) + */ +void DisplayIntFeature(const INT_FEATURE_STRUCT *Feature, float Evidence) { + ScrollView::Color color = GetMatchColorFor(Evidence); + RenderIntFeature(IntMatchWindow, Feature, color); + if (FeatureDisplayWindow) { + RenderIntFeature(FeatureDisplayWindow, Feature, color); + } +} /* DisplayIntFeature */ + +/** + * This routine renders the specified proto into a + * global display list. + * + * Globals: + * - ProtoShapes global display list for protos + * @param Class class to take proto from + * @param ProtoId id of proto in Class to be displayed + * @param Evidence total evidence for proto (0-1) + */ +void DisplayIntProto(INT_CLASS Class, PROTO_ID ProtoId, float Evidence) { + ScrollView::Color color = GetMatchColorFor(Evidence); + RenderIntProto(IntMatchWindow, Class, ProtoId, color); + if (ProtoDisplayWindow) { + RenderIntProto(ProtoDisplayWindow, Class, ProtoId, color); + } +} /* DisplayIntProto */ +#endif + +/** + * This routine creates a new integer class data structure + * and returns it. Sufficient space is allocated + * to handle the specified number of protos and configs. + * @param MaxNumProtos number of protos to allocate space for + * @param MaxNumConfigs number of configs to allocate space for + * @return New class created. + * @note Globals: none + */ +INT_CLASS NewIntClass(int MaxNumProtos, int MaxNumConfigs) { + INT_CLASS Class; + PROTO_SET ProtoSet; + int i; + + assert(MaxNumConfigs <= MAX_NUM_CONFIGS); + + Class = static_cast<INT_CLASS>(malloc(sizeof(INT_CLASS_STRUCT))); + Class->NumProtoSets = ((MaxNumProtos + PROTOS_PER_PROTO_SET - 1) / + PROTOS_PER_PROTO_SET); + + assert(Class->NumProtoSets <= MAX_NUM_PROTO_SETS); + + Class->NumProtos = 0; + Class->NumConfigs = 0; + + for (i = 0; i < Class->NumProtoSets; i++) { + /* allocate space for a proto set, install in class, and initialize */ + ProtoSet = static_cast<PROTO_SET>(malloc(sizeof(PROTO_SET_STRUCT))); + memset(ProtoSet, 0, sizeof(*ProtoSet)); + Class->ProtoSets[i] = ProtoSet; + + /* allocate space for the proto lengths and install in class */ + } + if (MaxNumIntProtosIn (Class) > 0) { + Class->ProtoLengths = + static_cast<uint8_t *>(malloc(MaxNumIntProtosIn (Class) * sizeof (uint8_t))); + memset(Class->ProtoLengths, 0, + MaxNumIntProtosIn(Class) * sizeof(*Class->ProtoLengths)); + } else { + Class->ProtoLengths = nullptr; + } + memset(Class->ConfigLengths, 0, sizeof(Class->ConfigLengths)); + + return (Class); + +} /* NewIntClass */ + +static void free_int_class(INT_CLASS int_class) { + int i; + + for (i = 0; i < int_class->NumProtoSets; i++) { + free (int_class->ProtoSets[i]); + } + if (int_class->ProtoLengths != nullptr) { + free (int_class->ProtoLengths); + } + free(int_class); +} + +/** + * This routine allocates a new set of integer templates + * initialized to hold 0 classes. + * @return The integer templates created. + * @note Globals: none + */ +INT_TEMPLATES NewIntTemplates() { + INT_TEMPLATES T; + int i; + + T = static_cast<INT_TEMPLATES>(malloc (sizeof (INT_TEMPLATES_STRUCT))); + T->NumClasses = 0; + T->NumClassPruners = 0; + + for (i = 0; i < MAX_NUM_CLASSES; i++) + ClassForClassId (T, i) = nullptr; + + return (T); +} /* NewIntTemplates */ + + +/*---------------------------------------------------------------------------*/ +void free_int_templates(INT_TEMPLATES templates) { + int i; + + for (i = 0; i < templates->NumClasses; i++) + free_int_class(templates->Class[i]); + for (i = 0; i < templates->NumClassPruners; i++) + delete templates->ClassPruners[i]; + free(templates); +} + +/** + * This routine reads a set of integer templates from + * File. File must already be open and must be in the + * correct binary format. + * @param fp open file to read templates from + * @return Pointer to integer templates read from File. + * @note Globals: none + */ +INT_TEMPLATES Classify::ReadIntTemplates(TFile *fp) { + int i, j, w, x, y, z; + int unicharset_size; + int version_id = 0; + INT_TEMPLATES Templates; + CLASS_PRUNER_STRUCT* Pruner; + INT_CLASS Class; + uint8_t *Lengths; + PROTO_SET ProtoSet; + + /* variables for conversion from older inttemp formats */ + int b, bit_number, last_cp_bit_number, new_b, new_i, new_w; + CLASS_ID class_id, max_class_id; + auto *IndexFor = new int16_t[MAX_NUM_CLASSES]; + auto *ClassIdFor = new CLASS_ID[MAX_NUM_CLASSES]; + auto **TempClassPruner = + new CLASS_PRUNER_STRUCT*[MAX_NUM_CLASS_PRUNERS]; + uint32_t SetBitsForMask = // word with NUM_BITS_PER_CLASS + (1 << NUM_BITS_PER_CLASS) - 1; // set starting at bit 0 + uint32_t Mask, NewMask, ClassBits; + int MaxNumConfigs = MAX_NUM_CONFIGS; + int WerdsPerConfigVec = WERDS_PER_CONFIG_VEC; + + /* first read the high level template struct */ + Templates = NewIntTemplates(); + // Read Templates in parts for 64 bit compatibility. + if (fp->FReadEndian(&unicharset_size, sizeof(unicharset_size), 1) != 1) + tprintf("Bad read of inttemp!\n"); + if (fp->FReadEndian(&Templates->NumClasses, sizeof(Templates->NumClasses), + 1) != 1 || + fp->FReadEndian(&Templates->NumClassPruners, + sizeof(Templates->NumClassPruners), 1) != 1) + tprintf("Bad read of inttemp!\n"); + if (Templates->NumClasses < 0) { + // This file has a version id! + version_id = -Templates->NumClasses; + if (fp->FReadEndian(&Templates->NumClasses, sizeof(Templates->NumClasses), + 1) != 1) + tprintf("Bad read of inttemp!\n"); + } + + if (version_id < 3) { + MaxNumConfigs = OLD_MAX_NUM_CONFIGS; + WerdsPerConfigVec = OLD_WERDS_PER_CONFIG_VEC; + } + + if (version_id < 2) { + if (fp->FReadEndian(IndexFor, sizeof(IndexFor[0]), unicharset_size) != + unicharset_size) { + tprintf("Bad read of inttemp!\n"); + } + if (fp->FReadEndian(ClassIdFor, sizeof(ClassIdFor[0]), + Templates->NumClasses) != Templates->NumClasses) { + tprintf("Bad read of inttemp!\n"); + } + } + + /* then read in the class pruners */ + const int kNumBuckets = + NUM_CP_BUCKETS * NUM_CP_BUCKETS * NUM_CP_BUCKETS * WERDS_PER_CP_VECTOR; + for (i = 0; i < Templates->NumClassPruners; i++) { + Pruner = new CLASS_PRUNER_STRUCT; + if (fp->FReadEndian(Pruner, sizeof(Pruner->p[0][0][0][0]), kNumBuckets) != + kNumBuckets) { + tprintf("Bad read of inttemp!\n"); + } + if (version_id < 2) { + TempClassPruner[i] = Pruner; + } else { + Templates->ClassPruners[i] = Pruner; + } + } + + /* fix class pruners if they came from an old version of inttemp */ + if (version_id < 2) { + // Allocate enough class pruners to cover all the class ids. + max_class_id = 0; + for (i = 0; i < Templates->NumClasses; i++) + if (ClassIdFor[i] > max_class_id) + max_class_id = ClassIdFor[i]; + for (i = 0; i <= CPrunerIdFor(max_class_id); i++) { + Templates->ClassPruners[i] = new CLASS_PRUNER_STRUCT; + memset(Templates->ClassPruners[i], 0, sizeof(CLASS_PRUNER_STRUCT)); + } + // Convert class pruners from the old format (indexed by class index) + // to the new format (indexed by class id). + last_cp_bit_number = NUM_BITS_PER_CLASS * Templates->NumClasses - 1; + for (i = 0; i < Templates->NumClassPruners; i++) { + for (x = 0; x < NUM_CP_BUCKETS; x++) + for (y = 0; y < NUM_CP_BUCKETS; y++) + for (z = 0; z < NUM_CP_BUCKETS; z++) + for (w = 0; w < WERDS_PER_CP_VECTOR; w++) { + if (TempClassPruner[i]->p[x][y][z][w] == 0) + continue; + for (b = 0; b < BITS_PER_WERD; b += NUM_BITS_PER_CLASS) { + bit_number = i * BITS_PER_CP_VECTOR + w * BITS_PER_WERD + b; + if (bit_number > last_cp_bit_number) + break; // the rest of the bits in this word are not used + class_id = ClassIdFor[bit_number / NUM_BITS_PER_CLASS]; + // Single out NUM_BITS_PER_CLASS bits relating to class_id. + Mask = SetBitsForMask << b; + ClassBits = TempClassPruner[i]->p[x][y][z][w] & Mask; + // Move these bits to the new position in which they should + // appear (indexed corresponding to the class_id). + new_i = CPrunerIdFor(class_id); + new_w = CPrunerWordIndexFor(class_id); + new_b = CPrunerBitIndexFor(class_id) * NUM_BITS_PER_CLASS; + if (new_b > b) { + ClassBits <<= (new_b - b); + } else { + ClassBits >>= (b - new_b); + } + // Copy bits relating to class_id to the correct position + // in Templates->ClassPruner. + NewMask = SetBitsForMask << new_b; + Templates->ClassPruners[new_i]->p[x][y][z][new_w] &= ~NewMask; + Templates->ClassPruners[new_i]->p[x][y][z][new_w] |= ClassBits; + } + } + } + for (i = 0; i < Templates->NumClassPruners; i++) { + delete TempClassPruner[i]; + } + } + + /* then read in each class */ + for (i = 0; i < Templates->NumClasses; i++) { + /* first read in the high level struct for the class */ + Class = static_cast<INT_CLASS>(malloc (sizeof (INT_CLASS_STRUCT))); + if (fp->FReadEndian(&Class->NumProtos, sizeof(Class->NumProtos), 1) != 1 || + fp->FRead(&Class->NumProtoSets, sizeof(Class->NumProtoSets), 1) != 1 || + fp->FRead(&Class->NumConfigs, sizeof(Class->NumConfigs), 1) != 1) + tprintf("Bad read of inttemp!\n"); + if (version_id == 0) { + // Only version 0 writes 5 pointless pointers to the file. + for (j = 0; j < 5; ++j) { + int32_t junk; + if (fp->FRead(&junk, sizeof(junk), 1) != 1) + tprintf("Bad read of inttemp!\n"); + } + } + int num_configs = version_id < 4 ? MaxNumConfigs : Class->NumConfigs; + ASSERT_HOST(num_configs <= MaxNumConfigs); + if (fp->FReadEndian(Class->ConfigLengths, sizeof(uint16_t), num_configs) != + num_configs) { + tprintf("Bad read of inttemp!\n"); + } + if (version_id < 2) { + ClassForClassId (Templates, ClassIdFor[i]) = Class; + } else { + ClassForClassId (Templates, i) = Class; + } + + /* then read in the proto lengths */ + Lengths = nullptr; + if (MaxNumIntProtosIn (Class) > 0) { + Lengths = static_cast<uint8_t *>(malloc(sizeof(uint8_t) * MaxNumIntProtosIn(Class))); + if (fp->FRead(Lengths, sizeof(uint8_t), MaxNumIntProtosIn(Class)) != + MaxNumIntProtosIn(Class)) + tprintf("Bad read of inttemp!\n"); + } + Class->ProtoLengths = Lengths; + + /* then read in the proto sets */ + for (j = 0; j < Class->NumProtoSets; j++) { + ProtoSet = static_cast<PROTO_SET>(malloc(sizeof(PROTO_SET_STRUCT))); + int num_buckets = NUM_PP_PARAMS * NUM_PP_BUCKETS * WERDS_PER_PP_VECTOR; + if (fp->FReadEndian(&ProtoSet->ProtoPruner, + sizeof(ProtoSet->ProtoPruner[0][0][0]), + num_buckets) != num_buckets) + tprintf("Bad read of inttemp!\n"); + for (x = 0; x < PROTOS_PER_PROTO_SET; x++) { + if (fp->FRead(&ProtoSet->Protos[x].A, sizeof(ProtoSet->Protos[x].A), + 1) != 1 || + fp->FRead(&ProtoSet->Protos[x].B, sizeof(ProtoSet->Protos[x].B), + 1) != 1 || + fp->FRead(&ProtoSet->Protos[x].C, sizeof(ProtoSet->Protos[x].C), + 1) != 1 || + fp->FRead(&ProtoSet->Protos[x].Angle, + sizeof(ProtoSet->Protos[x].Angle), 1) != 1) + tprintf("Bad read of inttemp!\n"); + if (fp->FReadEndian(&ProtoSet->Protos[x].Configs, + sizeof(ProtoSet->Protos[x].Configs[0]), + WerdsPerConfigVec) != WerdsPerConfigVec) + tprintf("Bad read of inttemp!\n"); + } + Class->ProtoSets[j] = ProtoSet; + } + if (version_id < 4) { + Class->font_set_id = -1; + } else { + fp->FReadEndian(&Class->font_set_id, sizeof(Class->font_set_id), 1); + } + } + + if (version_id < 2) { + /* add an empty nullptr class with class id 0 */ + assert(UnusedClassIdIn (Templates, 0)); + ClassForClassId (Templates, 0) = NewIntClass (1, 1); + ClassForClassId (Templates, 0)->font_set_id = -1; + Templates->NumClasses++; + /* make sure the classes are contiguous */ + for (i = 0; i < MAX_NUM_CLASSES; i++) { + if (i < Templates->NumClasses) { + if (ClassForClassId (Templates, i) == nullptr) { + fprintf(stderr, "Non-contiguous class ids in inttemp\n"); + exit(1); + } + } else { + if (ClassForClassId (Templates, i) != nullptr) { + fprintf(stderr, "Class id %d exceeds NumClassesIn (Templates) %d\n", + i, Templates->NumClasses); + exit(1); + } + } + } + } + if (version_id >= 4) { + using namespace std::placeholders; // for _1, _2 + this->fontinfo_table_.read(fp, std::bind(read_info, _1, _2)); + if (version_id >= 5) { + this->fontinfo_table_.read(fp, + std::bind(read_spacing_info, _1, _2)); + } + this->fontset_table_.read(fp, std::bind(read_set, _1, _2)); + } + + // Clean up. + delete[] IndexFor; + delete[] ClassIdFor; + delete[] TempClassPruner; + + return (Templates); +} /* ReadIntTemplates */ + + +#ifndef GRAPHICS_DISABLED +/** + * This routine sends the shapes in the global display + * lists to the match debugger window. + * + * Globals: + * - FeatureShapes display list containing feature matches + * - ProtoShapes display list containing proto matches + */ +void Classify::ShowMatchDisplay() { + InitIntMatchWindowIfReqd(); + if (ProtoDisplayWindow) { + ProtoDisplayWindow->Clear(); + } + if (FeatureDisplayWindow) { + FeatureDisplayWindow->Clear(); + } + ClearFeatureSpaceWindow( + static_cast<NORM_METHOD>(static_cast<int>(classify_norm_method)), + IntMatchWindow); + IntMatchWindow->ZoomToRectangle(INT_MIN_X, INT_MIN_Y, + INT_MAX_X, INT_MAX_Y); + if (ProtoDisplayWindow) { + ProtoDisplayWindow->ZoomToRectangle(INT_MIN_X, INT_MIN_Y, + INT_MAX_X, INT_MAX_Y); + } + if (FeatureDisplayWindow) { + FeatureDisplayWindow->ZoomToRectangle(INT_MIN_X, INT_MIN_Y, + INT_MAX_X, INT_MAX_Y); + } +} /* ShowMatchDisplay */ + +/// Clears the given window and draws the featurespace guides for the +/// appropriate normalization method. +void ClearFeatureSpaceWindow(NORM_METHOD norm_method, ScrollView* window) { + window->Clear(); + + window->Pen(ScrollView::GREY); + // Draw the feature space limit rectangle. + window->Rectangle(0, 0, INT_MAX_X, INT_MAX_Y); + if (norm_method == baseline) { + window->SetCursor(0, INT_DESCENDER); + window->DrawTo(INT_MAX_X, INT_DESCENDER); + window->SetCursor(0, INT_BASELINE); + window->DrawTo(INT_MAX_X, INT_BASELINE); + window->SetCursor(0, INT_XHEIGHT); + window->DrawTo(INT_MAX_X, INT_XHEIGHT); + window->SetCursor(0, INT_CAPHEIGHT); + window->DrawTo(INT_MAX_X, INT_CAPHEIGHT); + } else { + window->Rectangle(INT_XCENTER - INT_XRADIUS, INT_YCENTER - INT_YRADIUS, + INT_XCENTER + INT_XRADIUS, INT_YCENTER + INT_YRADIUS); + } +} +#endif + +/** + * This routine writes Templates to File. The format + * is an efficient binary format. File must already be open + * for writing. + * @param File open file to write templates to + * @param Templates templates to save into File + * @param target_unicharset the UNICHARSET to use + */ +void Classify::WriteIntTemplates(FILE *File, INT_TEMPLATES Templates, + const UNICHARSET& target_unicharset) { + int i, j; + INT_CLASS Class; + int unicharset_size = target_unicharset.size(); + int version_id = -5; // When negated by the reader -1 becomes +1 etc. + + if (Templates->NumClasses != unicharset_size) { + tprintf("Warning: executing WriteIntTemplates() with %d classes in" + " Templates, while target_unicharset size is %d\n", + Templates->NumClasses, unicharset_size); + } + + /* first write the high level template struct */ + fwrite(&unicharset_size, sizeof(unicharset_size), 1, File); + fwrite(&version_id, sizeof(version_id), 1, File); + fwrite(&Templates->NumClassPruners, sizeof(Templates->NumClassPruners), + 1, File); + fwrite(&Templates->NumClasses, sizeof(Templates->NumClasses), 1, File); + + /* then write out the class pruners */ + for (i = 0; i < Templates->NumClassPruners; i++) + fwrite(Templates->ClassPruners[i], + sizeof(CLASS_PRUNER_STRUCT), 1, File); + + /* then write out each class */ + for (i = 0; i < Templates->NumClasses; i++) { + Class = Templates->Class[i]; + + /* first write out the high level struct for the class */ + fwrite(&Class->NumProtos, sizeof(Class->NumProtos), 1, File); + fwrite(&Class->NumProtoSets, sizeof(Class->NumProtoSets), 1, File); + ASSERT_HOST(Class->NumConfigs == this->fontset_table_.get(Class->font_set_id).size); + fwrite(&Class->NumConfigs, sizeof(Class->NumConfigs), 1, File); + for (j = 0; j < Class->NumConfigs; ++j) { + fwrite(&Class->ConfigLengths[j], sizeof(uint16_t), 1, File); + } + + /* then write out the proto lengths */ + if (MaxNumIntProtosIn (Class) > 0) { + fwrite(Class->ProtoLengths, sizeof(uint8_t), + MaxNumIntProtosIn(Class), File); + } + + /* then write out the proto sets */ + for (j = 0; j < Class->NumProtoSets; j++) + fwrite(Class->ProtoSets[j], sizeof(PROTO_SET_STRUCT), 1, File); + + /* then write the fonts info */ + fwrite(&Class->font_set_id, sizeof(int), 1, File); + } + + /* Write the fonts info tables */ + using namespace std::placeholders; // for _1, _2 + this->fontinfo_table_.write(File, std::bind(write_info, _1, _2)); + this->fontinfo_table_.write(File, + std::bind(write_spacing_info, _1, _2)); + this->fontset_table_.write(File, std::bind(write_set, _1, _2)); +} /* WriteIntTemplates */ + +/*----------------------------------------------------------------------------- + Private Code +-----------------------------------------------------------------------------*/ +/** + * This routine returns the parameter value which + * corresponds to the beginning of the specified bucket. + * The bucket number should have been generated using the + * BucketFor() function with parameters Offset and NumBuckets. + * @param Bucket bucket whose start is to be computed + * @param Offset offset used to map params to buckets + * @param NumBuckets total number of buckets + * @return Param value corresponding to start position of Bucket. + * @note Globals: none + */ +float BucketStart(int Bucket, float Offset, int NumBuckets) { + return ((static_cast<float>(Bucket) / NumBuckets) - Offset); + +} /* BucketStart */ + +/** + * This routine returns the parameter value which + * corresponds to the end of the specified bucket. + * The bucket number should have been generated using the + * BucketFor() function with parameters Offset and NumBuckets. + * @param Bucket bucket whose end is to be computed + * @param Offset offset used to map params to buckets + * @param NumBuckets total number of buckets + * @return Param value corresponding to end position of Bucket. + * @note Globals: none + */ +float BucketEnd(int Bucket, float Offset, int NumBuckets) { + return ((static_cast<float>(Bucket + 1) / NumBuckets) - Offset); +} /* BucketEnd */ + +/** + * This routine fills in the section of a class pruner + * corresponding to a single x value for a single proto of + * a class. + * @param FillSpec specifies which bits to fill in pruner + * @param Pruner class pruner to be filled + * @param ClassMask indicates which bits to change in each word + * @param ClassCount indicates what to change bits to + * @param WordIndex indicates which word to change + */ +void DoFill(FILL_SPEC *FillSpec, + CLASS_PRUNER_STRUCT* Pruner, + uint32_t ClassMask, + uint32_t ClassCount, + uint32_t WordIndex) { + int X, Y, Angle; + uint32_t OldWord; + + X = FillSpec->X; + if (X < 0) + X = 0; + if (X >= NUM_CP_BUCKETS) + X = NUM_CP_BUCKETS - 1; + + if (FillSpec->YStart < 0) + FillSpec->YStart = 0; + if (FillSpec->YEnd >= NUM_CP_BUCKETS) + FillSpec->YEnd = NUM_CP_BUCKETS - 1; + + for (Y = FillSpec->YStart; Y <= FillSpec->YEnd; Y++) + for (Angle = FillSpec->AngleStart; ; + CircularIncrement(Angle, NUM_CP_BUCKETS)) { + OldWord = Pruner->p[X][Y][Angle][WordIndex]; + if (ClassCount > (OldWord & ClassMask)) { + OldWord &= ~ClassMask; + OldWord |= ClassCount; + Pruner->p[X][Y][Angle][WordIndex] = OldWord; + } + if (Angle == FillSpec->AngleEnd) + break; + } +} /* DoFill */ + +/** + * Return true if the specified table filler is done, i.e. + * if it has no more lines to fill. + * @param Filler table filler to check if done + * @return true if no more lines to fill, false otherwise. + * @note Globals: none + */ +bool FillerDone(TABLE_FILLER* Filler) { + FILL_SWITCH *Next; + + Next = &(Filler->Switch[Filler->NextSwitch]); + + return Filler->X > Next->X && Next->Type == LastSwitch; + +} /* FillerDone */ + +/** + * This routine sets Bit in each bit vector whose + * bucket lies within the range Center +- Spread. The fill + * is done for a circular dimension, i.e. bucket 0 is adjacent + * to the last bucket. It is assumed that Center and Spread + * are expressed in a circular coordinate system whose range + * is 0 to 1. + * @param ParamTable table of bit vectors, one per param bucket + * @param Bit bit position in vectors to be filled + * @param Center center of filled area + * @param Spread spread of filled area + * @param debug debug flag + */ +void FillPPCircularBits(uint32_t ParamTable[NUM_PP_BUCKETS][WERDS_PER_PP_VECTOR], + int Bit, float Center, float Spread, bool debug) { + int i, FirstBucket, LastBucket; + + if (Spread > 0.5) + Spread = 0.5; + + FirstBucket = static_cast<int>(std::floor((Center - Spread) * NUM_PP_BUCKETS)); + if (FirstBucket < 0) + FirstBucket += NUM_PP_BUCKETS; + + LastBucket = static_cast<int>(std::floor((Center + Spread) * NUM_PP_BUCKETS)); + if (LastBucket >= NUM_PP_BUCKETS) + LastBucket -= NUM_PP_BUCKETS; + if (debug) tprintf("Circular fill from %d to %d", FirstBucket, LastBucket); + for (i = FirstBucket; true; CircularIncrement (i, NUM_PP_BUCKETS)) { + SET_BIT (ParamTable[i], Bit); + + /* exit loop after we have set the bit for the last bucket */ + if (i == LastBucket) + break; + } + +} /* FillPPCircularBits */ + +/** + * This routine sets Bit in each bit vector whose + * bucket lies within the range Center +- Spread. The fill + * is done for a linear dimension, i.e. there is no wrap-around + * for this dimension. It is assumed that Center and Spread + * are expressed in a linear coordinate system whose range + * is approximately 0 to 1. Values outside this range will + * be clipped. + * @param ParamTable table of bit vectors, one per param bucket + * @param Bit bit number being filled + * @param Center center of filled area + * @param Spread spread of filled area + * @param debug debug flag + */ +void FillPPLinearBits(uint32_t ParamTable[NUM_PP_BUCKETS][WERDS_PER_PP_VECTOR], + int Bit, float Center, float Spread, bool debug) { + int i, FirstBucket, LastBucket; + + FirstBucket = static_cast<int>(std::floor((Center - Spread) * NUM_PP_BUCKETS)); + if (FirstBucket < 0) + FirstBucket = 0; + + LastBucket = static_cast<int>(std::floor((Center + Spread) * NUM_PP_BUCKETS)); + if (LastBucket >= NUM_PP_BUCKETS) + LastBucket = NUM_PP_BUCKETS - 1; + + if (debug) tprintf("Linear fill from %d to %d", FirstBucket, LastBucket); + for (i = FirstBucket; i <= LastBucket; i++) + SET_BIT (ParamTable[i], Bit); + +} /* FillPPLinearBits */ + + +/*---------------------------------------------------------------------------*/ +#ifndef GRAPHICS_DISABLED +/** + * This routine prompts the user with Prompt and waits + * for the user to enter something in the debug window. + * @param Prompt prompt to print while waiting for input from window + * @param adaptive_on + * @param pretrained_on + * @param shape_id + * @return Character entered in the debug window. + * @note Globals: none + */ +CLASS_ID Classify::GetClassToDebug(const char *Prompt, bool* adaptive_on, + bool* pretrained_on, int* shape_id) { + tprintf("%s\n", Prompt); + SVEvent* ev; + SVEventType ev_type; + int unichar_id = INVALID_UNICHAR_ID; + // Wait until a click or popup event. + do { + ev = IntMatchWindow->AwaitEvent(SVET_ANY); + ev_type = ev->type; + if (ev_type == SVET_POPUP) { + if (ev->command_id == IDA_SHAPE_INDEX) { + if (shape_table_ != nullptr) { + *shape_id = atoi(ev->parameter); + *adaptive_on = false; + *pretrained_on = true; + if (*shape_id >= 0 && *shape_id < shape_table_->NumShapes()) { + int font_id; + shape_table_->GetFirstUnicharAndFont(*shape_id, &unichar_id, + &font_id); + tprintf("Shape %d, first unichar=%d, font=%d\n", + *shape_id, unichar_id, font_id); + return unichar_id; + } + tprintf("Shape index '%s' not found in shape table\n", ev->parameter); + } else { + tprintf("No shape table loaded!\n"); + } + } else { + if (unicharset.contains_unichar(ev->parameter)) { + unichar_id = unicharset.unichar_to_id(ev->parameter); + if (ev->command_id == IDA_ADAPTIVE) { + *adaptive_on = true; + *pretrained_on = false; + *shape_id = -1; + } else if (ev->command_id == IDA_STATIC) { + *adaptive_on = false; + *pretrained_on = true; + } else { + *adaptive_on = true; + *pretrained_on = true; + } + if (ev->command_id == IDA_ADAPTIVE || shape_table_ == nullptr) { + *shape_id = -1; + return unichar_id; + } + for (int s = 0; s < shape_table_->NumShapes(); ++s) { + if (shape_table_->GetShape(s).ContainsUnichar(unichar_id)) { + tprintf("%s\n", shape_table_->DebugStr(s).c_str()); + } + } + } else { + tprintf("Char class '%s' not found in unicharset", + ev->parameter); + } + } + } + delete ev; + } while (ev_type != SVET_CLICK); + return 0; +} /* GetClassToDebug */ + +#endif + +/** + * This routine copies the appropriate global pad variables + * into EndPad, SidePad, and AnglePad. This is a kludge used + * to get around the fact that global control variables cannot + * be arrays. If the specified level is illegal, the tightest + * possible pads are returned. + * @param Level "tightness" level to return pads for + * @param EndPad place to put end pad for Level + * @param SidePad place to put side pad for Level + * @param AnglePad place to put angle pad for Level + */ +void GetCPPadsForLevel(int Level, + float *EndPad, + float *SidePad, + float *AnglePad) { + switch (Level) { + case 0: + *EndPad = classify_cp_end_pad_loose * GetPicoFeatureLength (); + *SidePad = classify_cp_side_pad_loose * GetPicoFeatureLength (); + *AnglePad = classify_cp_angle_pad_loose / 360.0; + break; + + case 1: + *EndPad = classify_cp_end_pad_medium * GetPicoFeatureLength (); + *SidePad = classify_cp_side_pad_medium * GetPicoFeatureLength (); + *AnglePad = classify_cp_angle_pad_medium / 360.0; + break; + + case 2: + *EndPad = classify_cp_end_pad_tight * GetPicoFeatureLength (); + *SidePad = classify_cp_side_pad_tight * GetPicoFeatureLength (); + *AnglePad = classify_cp_angle_pad_tight / 360.0; + break; + + default: + *EndPad = classify_cp_end_pad_tight * GetPicoFeatureLength (); + *SidePad = classify_cp_side_pad_tight * GetPicoFeatureLength (); + *AnglePad = classify_cp_angle_pad_tight / 360.0; + break; + } + if (*AnglePad > 0.5) + *AnglePad = 0.5; + +} /* GetCPPadsForLevel */ + +/** + * @param Evidence evidence value to return color for + * @return Color which corresponds to specified Evidence value. + * @note Globals: none + */ +ScrollView::Color GetMatchColorFor(float Evidence) { + assert (Evidence >= 0.0); + assert (Evidence <= 1.0); + + if (Evidence >= 0.90) + return ScrollView::WHITE; + else if (Evidence >= 0.75) + return ScrollView::GREEN; + else if (Evidence >= 0.50) + return ScrollView::RED; + else + return ScrollView::BLUE; +} /* GetMatchColorFor */ + +/** + * This routine returns (in Fill) the specification of + * the next line to be filled from Filler. FillerDone() should + * always be called before GetNextFill() to ensure that we + * do not run past the end of the fill table. + * @param Filler filler to get next fill spec from + * @param Fill place to put spec for next fill + */ +void GetNextFill(TABLE_FILLER *Filler, FILL_SPEC *Fill) { + FILL_SWITCH *Next; + + /* compute the fill assuming no switches will be encountered */ + Fill->AngleStart = Filler->AngleStart; + Fill->AngleEnd = Filler->AngleEnd; + Fill->X = Filler->X; + Fill->YStart = Filler->YStart >> 8; + Fill->YEnd = Filler->YEnd >> 8; + + /* update the fill info and the filler for ALL switches at this X value */ + Next = &(Filler->Switch[Filler->NextSwitch]); + while (Filler->X >= Next->X) { + Fill->X = Filler->X = Next->X; + if (Next->Type == StartSwitch) { + Fill->YStart = Next->Y; + Filler->StartDelta = Next->Delta; + Filler->YStart = Next->YInit; + } + else if (Next->Type == EndSwitch) { + Fill->YEnd = Next->Y; + Filler->EndDelta = Next->Delta; + Filler->YEnd = Next->YInit; + } + else { /* Type must be LastSwitch */ + break; + } + Filler->NextSwitch++; + Next = &(Filler->Switch[Filler->NextSwitch]); + } + + /* prepare the filler for the next call to this routine */ + Filler->X++; + Filler->YStart += Filler->StartDelta; + Filler->YEnd += Filler->EndDelta; + +} /* GetNextFill */ + +/** + * This routine computes a data structure (Filler) + * which can be used to fill in a rectangle surrounding + * the specified Proto. Results are returned in Filler. + * + * @param EndPad, SidePad, AnglePad padding to add to proto + * @param Proto proto to create a filler for + * @param Filler place to put table filler + */ +void InitTableFiller (float EndPad, float SidePad, + float AnglePad, PROTO Proto, TABLE_FILLER * Filler) +#define XS X_SHIFT +#define YS Y_SHIFT +#define AS ANGLE_SHIFT +#define NB NUM_CP_BUCKETS +{ + float Angle; + float X, Y, HalfLength; + float Cos, Sin; + float XAdjust, YAdjust; + FPOINT Start, Switch1, Switch2, End; + int S1 = 0; + int S2 = 1; + + Angle = Proto->Angle; + X = Proto->X; + Y = Proto->Y; + HalfLength = Proto->Length / 2.0; + + Filler->AngleStart = CircBucketFor(Angle - AnglePad, AS, NB); + Filler->AngleEnd = CircBucketFor(Angle + AnglePad, AS, NB); + Filler->NextSwitch = 0; + + if (fabs (Angle - 0.0) < HV_TOLERANCE || fabs (Angle - 0.5) < HV_TOLERANCE) { + /* horizontal proto - handle as special case */ + Filler->X = Bucket8For(X - HalfLength - EndPad, XS, NB); + Filler->YStart = Bucket16For(Y - SidePad, YS, NB * 256); + Filler->YEnd = Bucket16For(Y + SidePad, YS, NB * 256); + Filler->StartDelta = 0; + Filler->EndDelta = 0; + Filler->Switch[0].Type = LastSwitch; + Filler->Switch[0].X = Bucket8For(X + HalfLength + EndPad, XS, NB); + } else if (fabs(Angle - 0.25) < HV_TOLERANCE || + fabs(Angle - 0.75) < HV_TOLERANCE) { + /* vertical proto - handle as special case */ + Filler->X = Bucket8For(X - SidePad, XS, NB); + Filler->YStart = Bucket16For(Y - HalfLength - EndPad, YS, NB * 256); + Filler->YEnd = Bucket16For(Y + HalfLength + EndPad, YS, NB * 256); + Filler->StartDelta = 0; + Filler->EndDelta = 0; + Filler->Switch[0].Type = LastSwitch; + Filler->Switch[0].X = Bucket8For(X + SidePad, XS, NB); + } else { + /* diagonal proto */ + + if ((Angle > 0.0 && Angle < 0.25) || (Angle > 0.5 && Angle < 0.75)) { + /* rising diagonal proto */ + Angle *= 2.0 * M_PI; + Cos = fabs(cos(Angle)); + Sin = fabs(sin(Angle)); + + /* compute the positions of the corners of the acceptance region */ + Start.x = X - (HalfLength + EndPad) * Cos - SidePad * Sin; + Start.y = Y - (HalfLength + EndPad) * Sin + SidePad * Cos; + End.x = 2.0 * X - Start.x; + End.y = 2.0 * Y - Start.y; + Switch1.x = X - (HalfLength + EndPad) * Cos + SidePad * Sin; + Switch1.y = Y - (HalfLength + EndPad) * Sin - SidePad * Cos; + Switch2.x = 2.0 * X - Switch1.x; + Switch2.y = 2.0 * Y - Switch1.y; + + if (Switch1.x > Switch2.x) { + S1 = 1; + S2 = 0; + } + + /* translate into bucket positions and deltas */ + Filler->X = Bucket8For(Start.x, XS, NB); + Filler->StartDelta = -static_cast<int16_t>((Cos / Sin) * 256); + Filler->EndDelta = static_cast<int16_t>((Sin / Cos) * 256); + + XAdjust = BucketEnd(Filler->X, XS, NB) - Start.x; + YAdjust = XAdjust * Cos / Sin; + Filler->YStart = Bucket16For(Start.y - YAdjust, YS, NB * 256); + YAdjust = XAdjust * Sin / Cos; + Filler->YEnd = Bucket16For(Start.y + YAdjust, YS, NB * 256); + + Filler->Switch[S1].Type = StartSwitch; + Filler->Switch[S1].X = Bucket8For(Switch1.x, XS, NB); + Filler->Switch[S1].Y = Bucket8For(Switch1.y, YS, NB); + XAdjust = Switch1.x - BucketStart(Filler->Switch[S1].X, XS, NB); + YAdjust = XAdjust * Sin / Cos; + Filler->Switch[S1].YInit = Bucket16For(Switch1.y - YAdjust, YS, NB * 256); + Filler->Switch[S1].Delta = Filler->EndDelta; + + Filler->Switch[S2].Type = EndSwitch; + Filler->Switch[S2].X = Bucket8For(Switch2.x, XS, NB); + Filler->Switch[S2].Y = Bucket8For(Switch2.y, YS, NB); + XAdjust = Switch2.x - BucketStart(Filler->Switch[S2].X, XS, NB); + YAdjust = XAdjust * Cos / Sin; + Filler->Switch[S2].YInit = Bucket16For(Switch2.y + YAdjust, YS, NB * 256); + Filler->Switch[S2].Delta = Filler->StartDelta; + + Filler->Switch[2].Type = LastSwitch; + Filler->Switch[2].X = Bucket8For(End.x, XS, NB); + } else { + /* falling diagonal proto */ + Angle *= 2.0 * M_PI; + Cos = fabs(cos(Angle)); + Sin = fabs(sin(Angle)); + + /* compute the positions of the corners of the acceptance region */ + Start.x = X - (HalfLength + EndPad) * Cos - SidePad * Sin; + Start.y = Y + (HalfLength + EndPad) * Sin - SidePad * Cos; + End.x = 2.0 * X - Start.x; + End.y = 2.0 * Y - Start.y; + Switch1.x = X - (HalfLength + EndPad) * Cos + SidePad * Sin; + Switch1.y = Y + (HalfLength + EndPad) * Sin + SidePad * Cos; + Switch2.x = 2.0 * X - Switch1.x; + Switch2.y = 2.0 * Y - Switch1.y; + + if (Switch1.x > Switch2.x) { + S1 = 1; + S2 = 0; + } + + /* translate into bucket positions and deltas */ + Filler->X = Bucket8For(Start.x, XS, NB); + Filler->StartDelta = static_cast<int16_t>(ClipToRange<int>( + -IntCastRounded((Sin / Cos) * 256), INT16_MIN, INT16_MAX)); + Filler->EndDelta = static_cast<int16_t>(ClipToRange<int>( + IntCastRounded((Cos / Sin) * 256), INT16_MIN, INT16_MAX)); + + XAdjust = BucketEnd(Filler->X, XS, NB) - Start.x; + YAdjust = XAdjust * Sin / Cos; + Filler->YStart = Bucket16For(Start.y - YAdjust, YS, NB * 256); + YAdjust = XAdjust * Cos / Sin; + Filler->YEnd = Bucket16For(Start.y + YAdjust, YS, NB * 256); + + Filler->Switch[S1].Type = EndSwitch; + Filler->Switch[S1].X = Bucket8For(Switch1.x, XS, NB); + Filler->Switch[S1].Y = Bucket8For(Switch1.y, YS, NB); + XAdjust = Switch1.x - BucketStart(Filler->Switch[S1].X, XS, NB); + YAdjust = XAdjust * Sin / Cos; + Filler->Switch[S1].YInit = Bucket16For(Switch1.y + YAdjust, YS, NB * 256); + Filler->Switch[S1].Delta = Filler->StartDelta; + + Filler->Switch[S2].Type = StartSwitch; + Filler->Switch[S2].X = Bucket8For(Switch2.x, XS, NB); + Filler->Switch[S2].Y = Bucket8For(Switch2.y, YS, NB); + XAdjust = Switch2.x - BucketStart(Filler->Switch[S2].X, XS, NB); + YAdjust = XAdjust * Cos / Sin; + Filler->Switch[S2].YInit = Bucket16For(Switch2.y - YAdjust, YS, NB * 256); + Filler->Switch[S2].Delta = Filler->EndDelta; + + Filler->Switch[2].Type = LastSwitch; + Filler->Switch[2].X = Bucket8For(End.x, XS, NB); + } + } +} /* InitTableFiller */ + + +/*---------------------------------------------------------------------------*/ +#ifndef GRAPHICS_DISABLED +/** + * This routine renders the specified feature into ShapeList. + * @param window to add feature rendering to + * @param Feature feature to be rendered + * @param color color to use for feature rendering + * @return New shape list with rendering of Feature added. + * @note Globals: none + */ +void RenderIntFeature(ScrollView *window, const INT_FEATURE_STRUCT* Feature, + ScrollView::Color color) { + float X, Y, Dx, Dy, Length; + + window->Pen(color); + assert(Feature != nullptr); + assert(color != 0); + + X = Feature->X; + Y = Feature->Y; + Length = GetPicoFeatureLength() * 0.7 * INT_CHAR_NORM_RANGE; + // The -PI has no significant effect here, but the value of Theta is computed + // using BinaryAnglePlusPi in intfx.cpp. + Dx = (Length / 2.0) * cos((Feature->Theta / 256.0) * 2.0 * M_PI - M_PI); + Dy = (Length / 2.0) * sin((Feature->Theta / 256.0) * 2.0 * M_PI - M_PI); + + window->SetCursor(X, Y); + window->DrawTo(X + Dx, Y + Dy); +} /* RenderIntFeature */ + +/** + * This routine extracts the parameters of the specified + * proto from the class description and adds a rendering of + * the proto onto the ShapeList. + * + * @param window ScrollView instance + * @param Class class that proto is contained in + * @param ProtoId id of proto to be rendered + * @param color color to render proto in + * + * Globals: none + * + * @return New shape list with a rendering of one proto added. + */ +void RenderIntProto(ScrollView *window, + INT_CLASS Class, + PROTO_ID ProtoId, + ScrollView::Color color) { + PROTO_SET ProtoSet; + INT_PROTO Proto; + int ProtoSetIndex; + int ProtoWordIndex; + float Length; + int Xmin, Xmax, Ymin, Ymax; + float X, Y, Dx, Dy; + uint32_t ProtoMask; + int Bucket; + + assert(ProtoId >= 0); + assert(Class != nullptr); + assert(ProtoId < Class->NumProtos); + assert(color != 0); + window->Pen(color); + + ProtoSet = Class->ProtoSets[SetForProto(ProtoId)]; + ProtoSetIndex = IndexForProto(ProtoId); + Proto = &(ProtoSet->Protos[ProtoSetIndex]); + Length = (Class->ProtoLengths[ProtoId] * + GetPicoFeatureLength() * INT_CHAR_NORM_RANGE); + ProtoMask = PPrunerMaskFor(ProtoId); + ProtoWordIndex = PPrunerWordIndexFor(ProtoId); + + // find the x and y extent of the proto from the proto pruning table + Xmin = Ymin = NUM_PP_BUCKETS; + Xmax = Ymax = 0; + for (Bucket = 0; Bucket < NUM_PP_BUCKETS; Bucket++) { + if (ProtoMask & ProtoSet->ProtoPruner[PRUNER_X][Bucket][ProtoWordIndex]) { + UpdateRange(Bucket, &Xmin, &Xmax); + } + + if (ProtoMask & ProtoSet->ProtoPruner[PRUNER_Y][Bucket][ProtoWordIndex]) { + UpdateRange(Bucket, &Ymin, &Ymax); + } + } + X = (Xmin + Xmax + 1) / 2.0 * PROTO_PRUNER_SCALE; + Y = (Ymin + Ymax + 1) / 2.0 * PROTO_PRUNER_SCALE; + // The -PI has no significant effect here, but the value of Theta is computed + // using BinaryAnglePlusPi in intfx.cpp. + Dx = (Length / 2.0) * cos((Proto->Angle / 256.0) * 2.0 * M_PI - M_PI); + Dy = (Length / 2.0) * sin((Proto->Angle / 256.0) * 2.0 * M_PI - M_PI); + + window->SetCursor(X - Dx, Y - Dy); + window->DrawTo(X + Dx, Y + Dy); +} /* RenderIntProto */ +#endif + +#ifndef GRAPHICS_DISABLED +/** + * Initializes the int matcher window if it is not already + * initialized. + */ +void InitIntMatchWindowIfReqd() { + if (IntMatchWindow == nullptr) { + IntMatchWindow = CreateFeatureSpaceWindow("IntMatchWindow", 50, 200); + auto* popup_menu = new SVMenuNode(); + + popup_menu->AddChild("Debug Adapted classes", IDA_ADAPTIVE, + "x", "Class to debug"); + popup_menu->AddChild("Debug Static classes", IDA_STATIC, + "x", "Class to debug"); + popup_menu->AddChild("Debug Both", IDA_BOTH, + "x", "Class to debug"); + popup_menu->AddChild("Debug Shape Index", IDA_SHAPE_INDEX, + "0", "Index to debug"); + popup_menu->BuildMenu(IntMatchWindow, false); + } +} + +/** + * Initializes the proto display window if it is not already + * initialized. + */ +void InitProtoDisplayWindowIfReqd() { + if (ProtoDisplayWindow == nullptr) { + ProtoDisplayWindow = CreateFeatureSpaceWindow("ProtoDisplayWindow", + 550, 200); + } +} + +/** + * Initializes the feature display window if it is not already + * initialized. + */ +void InitFeatureDisplayWindowIfReqd() { + if (FeatureDisplayWindow == nullptr) { + FeatureDisplayWindow = CreateFeatureSpaceWindow("FeatureDisplayWindow", + 50, 700); + } +} + +/// Creates a window of the appropriate size for displaying elements +/// in feature space. +ScrollView* CreateFeatureSpaceWindow(const char* name, int xpos, int ypos) { + return new ScrollView(name, xpos, ypos, 520, 520, 260, 260, true); +} +#endif // !GRAPHICS_DISABLED + +} // namespace tesseract |