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+/******************************************************************************
+ *
+ * File: trie.h
+ * Description: Functions to build a trie data structure.
+ * Author: Mark Seaman, SW Productivity
+ *
+ * (c) Copyright 1987, Hewlett-Packard Company.
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ *
+ *****************************************************************************/
+#ifndef TRIE_H
+#define TRIE_H
+
+#include "dawg.h"
+
+#include "genericvector.h"
+
+namespace tesseract {
+
+class UNICHARSET;
+
+// Note: if we consider either NODE_REF or EDGE_INDEX to ever exceed
+// max int32, we will need to change GenericVector to use int64 for size
+// and address indices. This does not seem to be needed immediately,
+// since currently the largest number of edges limit used by tesseract
+// (kMaxNumEdges in wordlist2dawg.cpp) is far less than max int32.
+// There are also int casts below to satisfy the WIN32 compiler that would
+// need to be changed.
+// It might be cleanest to change the types of most of the Trie/Dawg related
+// typedefs to int and restrict the casts to extracting these values from
+// the 64 bit EDGE_RECORD.
+using EDGE_INDEX = int64_t ; // index of an edge in a given node
+using NODE_MARKER = bool *;
+using EDGE_VECTOR = GenericVector<EDGE_RECORD> ;
+
+struct TRIE_NODE_RECORD {
+ EDGE_VECTOR forward_edges;
+ EDGE_VECTOR backward_edges;
+};
+using TRIE_NODES = GenericVector<TRIE_NODE_RECORD *> ;
+
+/**
+ * Concrete class for Trie data structure that allows to store a list of
+ * words (extends Dawg base class) as well as dynamically add new words.
+ * This class stores a vector of pointers to TRIE_NODE_RECORDs, each of
+ * which has a vector of forward and backward edges.
+ */
+class TESS_API Trie : public Dawg {
+ public:
+ enum RTLReversePolicy {
+ RRP_DO_NO_REVERSE,
+ RRP_REVERSE_IF_HAS_RTL,
+ RRP_FORCE_REVERSE,
+ };
+
+ // Minimum number of concrete characters at the beginning of user patterns.
+ static const int kSaneNumConcreteChars = 0;
+ // Various unicode whitespace characters are used to denote unichar patterns,
+ // (character classifier would never produce these whitespace characters as a
+ // valid classification).
+ static const char kAlphaPatternUnicode[];
+ static const char kDigitPatternUnicode[];
+ static const char kAlphanumPatternUnicode[];
+ static const char kPuncPatternUnicode[];
+ static const char kLowerPatternUnicode[];
+ static const char kUpperPatternUnicode[];
+
+ static const char *get_reverse_policy_name(
+ RTLReversePolicy reverse_policy);
+
+ // max_num_edges argument allows limiting the amount of memory this
+ // Trie can consume (if a new word insert would cause the Trie to
+ // contain more edges than max_num_edges, all the edges are cleared
+ // so that new inserts can proceed).
+ Trie(DawgType type, const STRING &lang, PermuterType perm,
+ int unicharset_size, int debug_level)
+ : Dawg(type, lang, perm, debug_level) {
+ init(unicharset_size);
+ num_edges_ = 0;
+ deref_node_index_mask_ = ~letter_mask_;
+ new_dawg_node(); // need to allocate node 0
+ initialized_patterns_ = false;
+ }
+ ~Trie() override { nodes_.delete_data_pointers(); }
+
+ // Reset the Trie to empty.
+ void clear();
+
+ /** Returns the edge that corresponds to the letter out of this node. */
+ EDGE_REF edge_char_of(NODE_REF node_ref, UNICHAR_ID unichar_id,
+ bool word_end) const override {
+ EDGE_RECORD *edge_ptr;
+ EDGE_INDEX edge_index;
+ if (!edge_char_of(node_ref, NO_EDGE, FORWARD_EDGE, word_end, unichar_id,
+ &edge_ptr, &edge_index)) return NO_EDGE;
+ return make_edge_ref(node_ref, edge_index);
+ }
+
+ /**
+ * Fills the given NodeChildVector with all the unichar ids (and the
+ * corresponding EDGE_REFs) for which there is an edge out of this node.
+ */
+ void unichar_ids_of(NODE_REF node, NodeChildVector *vec,
+ bool word_end) const override {
+ const EDGE_VECTOR &forward_edges =
+ nodes_[static_cast<int>(node)]->forward_edges;
+ for (int i = 0; i < forward_edges.size(); ++i) {
+ if (!word_end || end_of_word_from_edge_rec(forward_edges[i])) {
+ vec->push_back(NodeChild(unichar_id_from_edge_rec(forward_edges[i]),
+ make_edge_ref(node, i)));
+ }
+ }
+ }
+
+ /**
+ * Returns the next node visited by following the edge
+ * indicated by the given EDGE_REF.
+ */
+ NODE_REF next_node(EDGE_REF edge_ref) const override {
+ if (edge_ref == NO_EDGE || num_edges_ == 0) return NO_EDGE;
+ return next_node_from_edge_rec(*deref_edge_ref(edge_ref));
+ }
+
+ /**
+ * Returns true if the edge indicated by the given EDGE_REF
+ * marks the end of a word.
+ */
+ bool end_of_word(EDGE_REF edge_ref) const override {
+ if (edge_ref == NO_EDGE || num_edges_ == 0) return false;
+ return end_of_word_from_edge_rec(*deref_edge_ref(edge_ref));
+ }
+
+ /** Returns UNICHAR_ID stored in the edge indicated by the given EDGE_REF. */
+ UNICHAR_ID edge_letter(EDGE_REF edge_ref) const override {
+ if (edge_ref == NO_EDGE || num_edges_ == 0) return INVALID_UNICHAR_ID;
+ return unichar_id_from_edge_rec(*deref_edge_ref(edge_ref));
+ }
+ // Sets the UNICHAR_ID in the given edge_rec to unicharset_size_, marking
+ // the edge dead.
+ void KillEdge(EDGE_RECORD* edge_rec) const {
+ *edge_rec &= ~letter_mask_;
+ *edge_rec |= (unicharset_size_ << LETTER_START_BIT);
+ }
+ bool DeadEdge(const EDGE_RECORD& edge_rec) const {
+ return unichar_id_from_edge_rec(edge_rec) == unicharset_size_;
+ }
+
+ // Prints the contents of the node indicated by the given NODE_REF.
+ // At most max_num_edges will be printed.
+ void print_node(NODE_REF node, int max_num_edges) const override;
+
+ // Writes edges from nodes_ to an EDGE_ARRAY and creates a SquishedDawg.
+ // Eliminates redundant edges and returns the pointer to the SquishedDawg.
+ // Note: the caller is responsible for deallocating memory associated
+ // with the returned SquishedDawg pointer.
+ SquishedDawg *trie_to_dawg();
+
+ // Reads a list of words from the given file and adds into the Trie.
+ // Calls WERD_CHOICE::reverse_unichar_ids_if_rtl() according to the reverse
+ // policy and information in the unicharset.
+ // Returns false on error.
+ bool read_and_add_word_list(const char *filename,
+ const UNICHARSET &unicharset,
+ Trie::RTLReversePolicy reverse);
+
+ // Reads a list of words from the given file.
+ // Returns false on error.
+ bool read_word_list(const char *filename,
+ std::vector<STRING>* words);
+ // Adds a list of words previously read using read_word_list to the trie
+ // using the given unicharset and reverse_policy to convert to unichar-ids.
+ // Returns false on error.
+ bool add_word_list(const std::vector<STRING> &words,
+ const UNICHARSET &unicharset,
+ Trie::RTLReversePolicy reverse_policy);
+
+ // Inserts the list of patterns from the given file into the Trie.
+ // The pattern list file should contain one pattern per line in UTF-8 format.
+ //
+ // Each pattern can contain any non-whitespace characters, however only the
+ // patterns that contain characters from the unicharset of the corresponding
+ // language will be useful.
+ // The only meta character is '\'. To be used in a pattern as an ordinary
+ // string it should be escaped with '\' (e.g. string "C:\Documents" should
+ // be written in the patterns file as "C:\\Documents").
+ // This function supports a very limited regular expression syntax. One can
+ // express a character, a certain character class and a number of times the
+ // entity should be repeated in the pattern.
+ //
+ // To denote a character class use one of:
+ // \c - unichar for which UNICHARSET::get_isalpha() is true (character)
+ // \d - unichar for which UNICHARSET::get_isdigit() is true
+ // \n - unichar for which UNICHARSET::get_isdigit() or
+ // UNICHARSET::isalpha() are true
+ // \p - unichar for which UNICHARSET::get_ispunct() is true
+ // \a - unichar for which UNICHARSET::get_islower() is true
+ // \A - unichar for which UNICHARSET::get_isupper() is true
+ //
+ // \* could be specified after each character or pattern to indicate that
+ // the character/pattern can be repeated any number of times before the next
+ // character/pattern occurs.
+ //
+ // Examples:
+ // 1-8\d\d-GOOG-411 will be expanded to strings:
+ // 1-800-GOOG-411, 1-801-GOOG-411, ... 1-899-GOOG-411.
+ //
+ // http://www.\n\*.com will be expanded to strings like:
+ // http://www.a.com http://www.a123.com ... http://www.ABCDefgHIJKLMNop.com
+ //
+ // Note: In choosing which patterns to include please be aware of the fact
+ // providing very generic patterns will make tesseract run slower.
+ // For example \n\* at the beginning of the pattern will make Tesseract
+ // consider all the combinations of proposed character choices for each
+ // of the segmentations, which will be unacceptably slow.
+ // Because of potential problems with speed that could be difficult to
+ // identify, each user pattern has to have at least kSaneNumConcreteChars
+ // concrete characters from the unicharset at the beginning.
+ bool read_pattern_list(const char *filename, const UNICHARSET &unicharset);
+
+ // Initializes the values of *_pattern_ unichar ids.
+ // This function should be called before calling read_pattern_list().
+ void initialize_patterns(UNICHARSET *unicharset);
+
+ // Fills in the given unichar id vector with the unichar ids that represent
+ // the patterns of the character classes of the given unichar_id.
+ void unichar_id_to_patterns(UNICHAR_ID unichar_id,
+ const UNICHARSET &unicharset,
+ GenericVector<UNICHAR_ID> *vec) const override;
+
+ // Returns the given EDGE_REF if the EDGE_RECORD that it points to has
+ // a self loop and the given unichar_id matches the unichar_id stored in the
+ // EDGE_RECORD, returns NO_EDGE otherwise.
+ EDGE_REF pattern_loop_edge(EDGE_REF edge_ref,
+ UNICHAR_ID unichar_id,
+ bool word_end) const override {
+ if (edge_ref == NO_EDGE) return NO_EDGE;
+ EDGE_RECORD *edge_rec = deref_edge_ref(edge_ref);
+ return (marker_flag_from_edge_rec(*edge_rec) &&
+ unichar_id == unichar_id_from_edge_rec(*edge_rec) &&
+ word_end == end_of_word_from_edge_rec(*edge_rec)) ?
+ edge_ref : NO_EDGE;
+ }
+
+ // Adds a word to the Trie (creates the necessary nodes and edges).
+ //
+ // If repetitions vector is not nullptr, each entry in the vector indicates
+ // whether the unichar id with the corresponding index in the word is allowed
+ // to repeat an unlimited number of times. For each entry that is true, MARKER
+ // flag of the corresponding edge created for this unichar id is set to true).
+ //
+ // Return true if add succeeded, false otherwise (e.g. when a word contained
+ // an invalid unichar id or the trie was getting too large and was cleared).
+ bool add_word_to_dawg(const WERD_CHOICE &word,
+ const GenericVector<bool> *repetitions);
+ bool add_word_to_dawg(const WERD_CHOICE &word) {
+ return add_word_to_dawg(word, nullptr);
+ }
+
+ protected:
+ // The structure of an EDGE_REF for Trie edges is as follows:
+ // [LETTER_START_BIT, flag_start_bit_):
+ // edge index in *_edges in a TRIE_NODE_RECORD
+ // [flag_start_bit, 30th bit]: node index in nodes (TRIE_NODES vector)
+ //
+ // With this arrangement there are enough bits to represent edge indices
+ // (each node can have at most unicharset_size_ forward edges and
+ // the position of flag_start_bit is set to be log2(unicharset_size_)).
+ // It is also possible to accommodate a maximum number of nodes that is at
+ // least as large as that of the SquishedDawg representation (in SquishedDawg
+ // each EDGE_RECORD has 32-(flag_start_bit+NUM_FLAG_BITS) bits to represent
+ // the next node index).
+ //
+
+ // Returns the pointer to EDGE_RECORD after decoding the location
+ // of the edge from the information in the given EDGE_REF.
+ // This function assumes that EDGE_REF holds valid node/edge indices.
+ inline EDGE_RECORD *deref_edge_ref(EDGE_REF edge_ref) const {
+ int edge_index = static_cast<int>(
+ (edge_ref & letter_mask_) >> LETTER_START_BIT);
+ int node_index = static_cast<int>(
+ (edge_ref & deref_node_index_mask_) >> flag_start_bit_);
+ TRIE_NODE_RECORD *node_rec = nodes_[node_index];
+ return &(node_rec->forward_edges[edge_index]);
+ }
+ /** Constructs EDGE_REF from the given node_index and edge_index. */
+ inline EDGE_REF make_edge_ref(NODE_REF node_index,
+ EDGE_INDEX edge_index) const {
+ return ((node_index << flag_start_bit_) |
+ (edge_index << LETTER_START_BIT));
+ }
+ /** Sets up this edge record to the requested values. */
+ inline void link_edge(EDGE_RECORD *edge, NODE_REF nxt, bool repeats,
+ int direction, bool word_end, UNICHAR_ID unichar_id) {
+ EDGE_RECORD flags = 0;
+ if (repeats) flags |= MARKER_FLAG;
+ if (word_end) flags |= WERD_END_FLAG;
+ if (direction == BACKWARD_EDGE) flags |= DIRECTION_FLAG;
+ *edge = ((nxt << next_node_start_bit_) |
+ (static_cast<EDGE_RECORD>(flags) << flag_start_bit_) |
+ (static_cast<EDGE_RECORD>(unichar_id) << LETTER_START_BIT));
+ }
+ /** Prints the given EDGE_RECORD. */
+ inline void print_edge_rec(const EDGE_RECORD &edge_rec) const {
+ tprintf("|" REFFORMAT "|%s%s%s|%d|", next_node_from_edge_rec(edge_rec),
+ marker_flag_from_edge_rec(edge_rec) ? "R," : "",
+ (direction_from_edge_rec(edge_rec) == FORWARD_EDGE) ? "F" : "B",
+ end_of_word_from_edge_rec(edge_rec) ? ",E" : "",
+ unichar_id_from_edge_rec(edge_rec));
+ }
+ // Returns true if the next node in recorded the given EDGE_RECORD
+ // has exactly one forward edge.
+ inline bool can_be_eliminated(const EDGE_RECORD &edge_rec) {
+ NODE_REF node_ref = next_node_from_edge_rec(edge_rec);
+ return (node_ref != NO_EDGE &&
+ nodes_[static_cast<int>(node_ref)]->forward_edges.size() == 1);
+ }
+
+ // Prints the contents of the Trie.
+ // At most max_num_edges will be printed for each node.
+ void print_all(const char* msg, int max_num_edges) {
+ tprintf("\n__________________________\n%s\n", msg);
+ for (int i = 0; i < nodes_.size(); ++i) print_node(i, max_num_edges);
+ tprintf("__________________________\n");
+ }
+
+ // Finds the edge with the given direction, word_end and unichar_id
+ // in the node indicated by node_ref. Fills in the pointer to the
+ // EDGE_RECORD and the index of the edge with the the values
+ // corresponding to the edge found. Returns true if an edge was found.
+ bool edge_char_of(NODE_REF node_ref, NODE_REF next_node,
+ int direction, bool word_end, UNICHAR_ID unichar_id,
+ EDGE_RECORD **edge_ptr, EDGE_INDEX *edge_index) const;
+
+ // Adds an single edge linkage between node1 and node2 in the direction
+ // indicated by direction argument.
+ bool add_edge_linkage(NODE_REF node1, NODE_REF node2, bool repeats,
+ int direction, bool word_end,
+ UNICHAR_ID unichar_id);
+
+ // Adds forward edge linkage from node1 to node2 and the corresponding
+ // backward edge linkage in the other direction.
+ bool add_new_edge(NODE_REF node1, NODE_REF node2,
+ bool repeats, bool word_end, UNICHAR_ID unichar_id) {
+ return (add_edge_linkage(node1, node2, repeats, FORWARD_EDGE,
+ word_end, unichar_id) &&
+ add_edge_linkage(node2, node1, repeats, BACKWARD_EDGE,
+ word_end, unichar_id));
+ }
+
+ // Sets the word ending flags in an already existing edge pair.
+ // Returns true on success.
+ void add_word_ending(EDGE_RECORD *edge,
+ NODE_REF the_next_node,
+ bool repeats,
+ UNICHAR_ID unichar_id);
+
+ // Allocates space for a new node in the Trie.
+ NODE_REF new_dawg_node();
+
+ // Removes a single edge linkage to between node1 and node2 in the
+ // direction indicated by direction argument.
+ void remove_edge_linkage(NODE_REF node1, NODE_REF node2, int direction,
+ bool word_end, UNICHAR_ID unichar_id);
+
+ // Removes forward edge linkage from node1 to node2 and the corresponding
+ // backward edge linkage in the other direction.
+ void remove_edge(NODE_REF node1, NODE_REF node2,
+ bool word_end, UNICHAR_ID unichar_id) {
+ remove_edge_linkage(node1, node2, FORWARD_EDGE, word_end, unichar_id);
+ remove_edge_linkage(node2, node1, BACKWARD_EDGE, word_end, unichar_id);
+ }
+
+ // Compares edge1 and edge2 in the given node to see if they point to two
+ // next nodes that could be collapsed. If they do, performs the reduction
+ // and returns true.
+ bool eliminate_redundant_edges(NODE_REF node, const EDGE_RECORD &edge1,
+ const EDGE_RECORD &edge2);
+
+ // Assuming that edge_index indicates the first edge in a group of edges
+ // in this node with a particular letter value, looks through these edges
+ // to see if any of them can be collapsed. If so does it. Returns to the
+ // caller when all edges with this letter have been reduced.
+ // Returns true if further reduction is possible with this same letter.
+ bool reduce_lettered_edges(EDGE_INDEX edge_index,
+ UNICHAR_ID unichar_id,
+ NODE_REF node,
+ EDGE_VECTOR* backward_edges,
+ NODE_MARKER reduced_nodes);
+
+ /**
+ * Order num_edges of consecutive EDGE_RECORDS in the given EDGE_VECTOR in
+ * increasing order of unichar ids. This function is normally called
+ * for all edges in a single node, and since number of edges in each node
+ * is usually quite small, selection sort is used.
+ */
+ void sort_edges(EDGE_VECTOR *edges);
+
+ /** Eliminates any redundant edges from this node in the Trie. */
+ void reduce_node_input(NODE_REF node, NODE_MARKER reduced_nodes);
+
+ // Returns the pattern unichar id for the given character class code.
+ UNICHAR_ID character_class_to_pattern(char ch);
+
+ // Member variables
+ TRIE_NODES nodes_; // vector of nodes in the Trie
+ // Freelist of edges in the root backwards node that were previously zeroed.
+ GenericVector<EDGE_INDEX> root_back_freelist_;
+ uint64_t num_edges_; // sum of all edges (forward and backward)
+ uint64_t deref_direction_mask_; // mask for EDGE_REF to extract direction
+ uint64_t deref_node_index_mask_; // mask for EDGE_REF to extract node index
+ // Variables for translating character class codes denoted in user patterns
+ // file to the unichar ids used to represent them in a Trie.
+ UNICHAR_ID alpha_pattern_;
+ UNICHAR_ID digit_pattern_;
+ UNICHAR_ID alphanum_pattern_;
+ UNICHAR_ID punc_pattern_;
+ UNICHAR_ID lower_pattern_;
+ UNICHAR_ID upper_pattern_;
+ bool initialized_patterns_;
+};
+
+} // namespace tesseract
+
+#endif