#ifndef CONSOLE_H #define CONSOLE_H #include "qemu-char.h" /* keyboard/mouse support */ #define MOUSE_EVENT_LBUTTON 0x01 #define MOUSE_EVENT_RBUTTON 0x02 #define MOUSE_EVENT_MBUTTON 0x04 typedef void QEMUPutKBDEvent(void *opaque, int keycode); typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state); typedef struct QEMUPutMouseEntry { QEMUPutMouseEvent *qemu_put_mouse_event; void *qemu_put_mouse_event_opaque; int qemu_put_mouse_event_absolute; char *qemu_put_mouse_event_name; /* used internally by qemu for handling mice */ struct QEMUPutMouseEntry *next; } QEMUPutMouseEntry; void qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque); QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func, void *opaque, int absolute, const char *name); void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry); void kbd_put_keycode(int keycode); void kbd_mouse_event(int dx, int dy, int dz, int buttons_state); int kbd_mouse_is_absolute(void); struct mouse_transform_info_s { /* Touchscreen resolution */ int x; int y; /* Calibration values as used/generated by tslib */ int a[7]; }; void do_info_mice(void); void do_mouse_set(int index); /* keysym is a unicode code except for special keys (see QEMU_KEY_xxx constants) */ #define QEMU_KEY_ESC1(c) ((c) | 0xe100) #define QEMU_KEY_BACKSPACE 0x007f #define QEMU_KEY_UP QEMU_KEY_ESC1('A') #define QEMU_KEY_DOWN QEMU_KEY_ESC1('B') #define QEMU_KEY_RIGHT QEMU_KEY_ESC1('C') #define QEMU_KEY_LEFT QEMU_KEY_ESC1('D') #define QEMU_KEY_HOME QEMU_KEY_ESC1(1) #define QEMU_KEY_END QEMU_KEY_ESC1(4) #define QEMU_KEY_PAGEUP QEMU_KEY_ESC1(5) #define QEMU_KEY_PAGEDOWN QEMU_KEY_ESC1(6) #define QEMU_KEY_DELETE QEMU_KEY_ESC1(3) #define QEMU_KEY_CTRL_UP 0xe400 #define QEMU_KEY_CTRL_DOWN 0xe401 #define QEMU_KEY_CTRL_LEFT 0xe402 #define QEMU_KEY_CTRL_RIGHT 0xe403 #define QEMU_KEY_CTRL_HOME 0xe404 #define QEMU_KEY_CTRL_END 0xe405 #define QEMU_KEY_CTRL_PAGEUP 0xe406 #define QEMU_KEY_CTRL_PAGEDOWN 0xe407 void kbd_put_keysym(int keysym); /* consoles */ struct DisplayState { uint8_t *data; int linesize; int depth; int bgr; /* BGR color order instead of RGB. Only valid for depth == 32 */ int width; int height; void *opaque; struct QEMUTimer *gui_timer; uint64_t gui_timer_interval; void (*dpy_update)(struct DisplayState *s, int x, int y, int w, int h); void (*dpy_resize)(struct DisplayState *s, int w, int h); void (*dpy_refresh)(struct DisplayState *s); void (*dpy_copy)(struct DisplayState *s, int src_x, int src_y, int dst_x, int dst_y, int w, int h); void (*dpy_fill)(struct DisplayState *s, int x, int y, int w, int h, uint32_t c); void (*dpy_text_cursor)(struct DisplayState *s, int x, int y); void (*mouse_set)(int x, int y, int on); void (*cursor_define)(int width, int height, int bpp, int hot_x, int hot_y, uint8_t *image, uint8_t *mask); }; static inline void dpy_update(DisplayState *s, int x, int y, int w, int h) { s->dpy_update(s, x, y, w, h); } static inline void dpy_resize(DisplayState *s, int w, int h) { s->dpy_resize(s, w, h); } static inline void dpy_cursor(DisplayState *s, int x, int y) { if (s->dpy_text_cursor) s->dpy_text_cursor(s, x, y); } typedef unsigned long console_ch_t; static inline void console_write_ch(console_ch_t *dest, uint32_t ch) { cpu_to_le32wu((uint32_t *) dest, ch); } typedef void (*vga_hw_update_ptr)(void *); typedef void (*vga_hw_invalidate_ptr)(void *); typedef void (*vga_hw_screen_dump_ptr)(void *, const char *); typedef void (*vga_hw_text_update_ptr)(void *, console_ch_t *); TextConsole *graphic_console_init(DisplayState *ds, vga_hw_update_ptr update, vga_hw_invalidate_ptr invalidate, vga_hw_screen_dump_ptr screen_dump, vga_hw_text_update_ptr text_update, void *opaque); void vga_hw_update(void); void vga_hw_invalidate(void); void vga_hw_screen_dump(const char *filename); void vga_hw_text_update(console_ch_t *chardata); int is_graphic_console(void); CharDriverState *text_console_init(DisplayState *ds, const char *p); void console_select(unsigned int index); void console_color_init(DisplayState *ds); /* sdl.c */ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame); /* cocoa.m */ void cocoa_display_init(DisplayState *ds, int full_screen); /* vnc.c */ void vnc_display_init(DisplayState *ds); void vnc_display_close(DisplayState *ds); int vnc_display_open(DisplayState *ds, const char *display); int vnc_display_password(DisplayState *ds, const char *password); void do_info_vnc(void); /* curses.c */ void curses_display_init(DisplayState *ds, int full_screen); /* x_keymap.c */ extern uint8_t _translate_keycode(const int key); /* FIXME: term_printf et al should probably go elsewhere so everything does not need to include console.h */ /* monitor.c */ void monitor_init(CharDriverState *hd, int show_banner); void monitor_suspend(void); void monitor_resume(void); void term_puts(const char *str); void term_vprintf(const char *fmt, va_list ap); void term_printf(const char *fmt, ...) __attribute__ ((__format__ (__printf__, 1, 2))); void term_print_filename(const char *filename); void term_flush(void); void term_print_help(void); void monitor_readline(const char *prompt, int is_password, char *buf, int buf_size); /* readline.c */ typedef void ReadLineFunc(void *opaque, const char *str); extern int completion_index; void add_completion(const char *str); void readline_handle_byte(int ch); void readline_find_completion(const char *cmdline); const char *readline_get_history(unsigned int index); void readline_start(const char *prompt, int is_password, ReadLineFunc *readline_func, void *opaque); void decorate_application_name(char *name, int max_len); #endif