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author | Mike MacDonald (crazymykl) <crazymykl@gmail.com> | 2010-08-31 09:47:47 +0000 |
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committer | Mike MacDonald (crazymykl) <crazymykl@gmail.com> | 2010-08-31 09:47:47 +0000 |
commit | e67f71ddeb288f575a568fe057b6b26eeec52e38 (patch) | |
tree | c44c8b7f68759e93f8d48d61b8c6a554626d19e1 /games-fps | |
parent | net-analyzer/ w3af: Moved to tree by me (diff) | |
download | sunrise-e67f71ddeb288f575a568fe057b6b26eeec52e38.tar.gz sunrise-e67f71ddeb288f575a568fe057b6b26eeec52e38.tar.bz2 sunrise-e67f71ddeb288f575a568fe057b6b26eeec52e38.zip |
games-fps/gzdoom: cleanup old gzdoom versions
svn path=/sunrise/; revision=11266
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/gzdoom/ChangeLog | 4 | ||||
-rw-r--r-- | games-fps/gzdoom/Manifest | 6 | ||||
-rw-r--r-- | games-fps/gzdoom/gzdoom-1.4.8.ebuild | 66 | ||||
-rw-r--r-- | games-fps/gzdoom/gzdoom-1.5.0.ebuild | 66 |
4 files changed, 5 insertions, 137 deletions
diff --git a/games-fps/gzdoom/ChangeLog b/games-fps/gzdoom/ChangeLog index 7cf8faadb..ab1566b87 100644 --- a/games-fps/gzdoom/ChangeLog +++ b/games-fps/gzdoom/ChangeLog @@ -2,6 +2,10 @@ # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 # $Header: $ + 31 Aug 2010; Mike MacDonald (crazymykl) <crazymykl@gmail.com> + -gzdoom-1.4.8.ebuild, -gzdoom-1.5.0.ebuild: + cleanup old gzdoom versions + 29 Aug 2010; Mike MacDonald (crazymykl) <crazymykl@gmail.com> +gzdoom-1.5.2.ebuild, gzdoom-9999.ebuild: gzdoom version bump, add fluidsynth support (w/ useflag) diff --git a/games-fps/gzdoom/Manifest b/games-fps/gzdoom/Manifest index 6377e5a2b..734c7397c 100644 --- a/games-fps/gzdoom/Manifest +++ b/games-fps/gzdoom/Manifest @@ -1,9 +1,5 @@ -DIST gzdoom-1.4.8.tar.bz2 3416057 RMD160 0faa93b5a2fea5f1559644ce4edfda695818dc16 SHA1 acdafb686961f0b1099dbbd7addcb312303e88a8 SHA256 ddac1b53acd8c6086ddb5ccad549d1ab817ca2f566748b19b53e22b1a1d551f9 -DIST gzdoom-1.5.0.tar.bz2 3633413 RMD160 03babcea48b7691601beb24f907f281054ee044f SHA1 776bd1b5e9ee1e2e750aa60dfd2a6a4a63ab5f4a SHA256 e543bfad3d5d98bf22490ce09e6c465b9963989853a6d5fd7c5749d4c01b9cc7 DIST gzdoom-1.5.2.tar.bz2 3680980 RMD160 429d02a9b4bfcbb8329cc2e8cc32fb8122c83f0f SHA1 895f39817a4af121b0e58a220ec4c9b648eaf8be SHA256 5d441289a220f68e316ffd509bf10d7c6deb06e0532a108645ee794cc1485af2 -EBUILD gzdoom-1.4.8.ebuild 1409 RMD160 5188839d05f83167ce08e8ac8ad95765f0508781 SHA1 873961a0b4f1925137037661e31d764f6c4ccea3 SHA256 3b9400c374cdc162184d2a6152dec1f185281319f2ada12d67db86d1228cf5ff -EBUILD gzdoom-1.5.0.ebuild 1409 RMD160 49e62eb3ebca5a26937ecddaaee1827ef008d0ab SHA1 22d95d0baeacb0d60f1f063cb3fc7cc22bcdca80 SHA256 4363b9df9873ff6cb7068f8db5c9ad241e5a2aa73f6b1a513d74716cabfb8460 EBUILD gzdoom-1.5.2.ebuild 1571 RMD160 292012791a336fcd97d6e75f477ad01cc539c6d0 SHA1 859c919f87a6dd25dd83af267e7268f395b459df SHA256 ddb0f5a75371cbcca83f56d8f848c1019b2c23094799d9b10e259390b6202c80 EBUILD gzdoom-9999.ebuild 1672 RMD160 8266fc6f7d03cf0360fa8c2a21d425083f234505 SHA1 9b33c0e39153904b542bb5b19a1c6492229ce8cb SHA256 65ab3ee711ec634f839a7b7587107187e6aaeaf13415e70aa0b9cc4a40712f2a -MISC ChangeLog 596 RMD160 a89098fb108bac6e98b7c6db75bca87e2e9bca3a SHA1 6ef6d771d24c19d4d49698b129fde0ff7c66322d SHA256 c7a9507c6a6e700a01fd5e44bb1841fbdbe8304602aca2f292e710f3066382c4 +MISC ChangeLog 737 RMD160 35053603255d7b1c4e7d919db552bc841fa839fb SHA1 09cf9e73a0725cb0502550db293249c432d281d0 SHA256 a10ec57aee9c49d2e962c9eed022a672897304068f7f2d5ecbcdb3e24b163414 MISC metadata.xml 314 RMD160 b5fdfa7bd0d9f6ac4099a7ab1e5ecc0dc38b4f80 SHA1 cc7a61959fc27a463dfcb5dc00dbb2add2fd2d9f SHA256 969cf7d5c38ba9ebf828e362d9290960d355ccabf340b0bf2c489610eb8a874c diff --git a/games-fps/gzdoom/gzdoom-1.4.8.ebuild b/games-fps/gzdoom/gzdoom-1.4.8.ebuild deleted file mode 100644 index 00f962bb7..000000000 --- a/games-fps/gzdoom/gzdoom-1.4.8.ebuild +++ /dev/null @@ -1,66 +0,0 @@ -# Copyright 1999-2010 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: $ - -EAPI="2" - -inherit games cmake-utils - -DESCRIPTION="Enhanced OpenGL port of the official DOOM source code that also supports Heretic, Hexen, and Strife" -HOMEPAGE="http://grafzahl.drdteam.org/" -SRC_URI="http://omploader.org/vNGsxMg/${P}.tar.bz2" - -LICENSE="DOOMLIC BUILDLIC BSD" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="mmx gtk" - -RDEPEND="gtk? ( x11-libs/gtk+:2 ) - media-libs/flac - media-libs/fmod:1 - media-libs/jpeg - media-libs/libsdl" - -DEPEND="${REPEND} - mmx? ( || ( dev-lang/nasm dev-lang/yasm ) )" - -src_prepare() { - # Use default game data path" - sed -i \ - -e "s:/usr/local/share/:${GAMES_DATADIR}/doom-data/:" \ - src/sdl/i_system.h || die -} - -src_configure() { - local mycmakeargs=( - $(cmake-utils_use_no mmx ASM) - $(cmake-utils_use_no gtk GTK) - ) - - cmake-utils_src_configure -} - -src_install() { - dodoc docs/*.{txt,TXT} || die - dohtml docs/console*.{css,html} || die - - cd "${CMAKE_BUILD_DIR}" || die - dogamesbin ${PN} || die - - insinto "${GAMES_DATADIR}/doom-data" - doins ${PN}.pk3 || die - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - - elog "Copy or link wad files into ${GAMES_DATADIR}/doom-data/" - elog "(the files must be readable by the 'games' group)." - elog - elog "To play, simply run:" - elog " gzdoom" - elog - elog "See /usr/share/doc/${P}/zdoom.txt.bz2 for more info" -} diff --git a/games-fps/gzdoom/gzdoom-1.5.0.ebuild b/games-fps/gzdoom/gzdoom-1.5.0.ebuild deleted file mode 100644 index 7c8b2bce1..000000000 --- a/games-fps/gzdoom/gzdoom-1.5.0.ebuild +++ /dev/null @@ -1,66 +0,0 @@ -# Copyright 1999-2010 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: $ - -EAPI="2" - -inherit games cmake-utils - -DESCRIPTION="Enhanced OpenGL port of the official DOOM source code that also supports Heretic, Hexen, and Strife" -HOMEPAGE="http://grafzahl.drdteam.org/" -SRC_URI="http://omploader.org/vNWJoMQ/${P}.tar.bz2" - -LICENSE="DOOMLIC BUILDLIC BSD" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="mmx gtk" - -RDEPEND="gtk? ( x11-libs/gtk+:2 ) - media-libs/flac - media-libs/fmod:1 - media-libs/jpeg - media-libs/libsdl" - -DEPEND="${REPEND} - mmx? ( || ( dev-lang/nasm dev-lang/yasm ) )" - -src_prepare() { - # Use default game data path" - sed -i \ - -e "s:/usr/local/share/:${GAMES_DATADIR}/doom-data/:" \ - src/sdl/i_system.h || die -} - -src_configure() { - local mycmakeargs=( - $(cmake-utils_use_no mmx ASM) - $(cmake-utils_use_no gtk GTK) - ) - - cmake-utils_src_configure -} - -src_install() { - dodoc docs/*.{txt,TXT} || die - dohtml docs/console*.{css,html} || die - - cd "${CMAKE_BUILD_DIR}" || die - dogamesbin ${PN} || die - - insinto "${GAMES_DATADIR}/doom-data" - doins ${PN}.pk3 || die - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - - elog "Copy or link wad files into ${GAMES_DATADIR}/doom-data/" - elog "(the files must be readable by the 'games' group)." - elog - elog "To play, simply run:" - elog " gzdoom" - elog - elog "See /usr/share/doc/${P}/zdoom.txt.bz2 for more info" -} |