# Copyright 1999-2012 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.62.ebuild,v 1.1 2012/05/11 16:46:51 hasufell Exp $ EAPI=2 inherit eutils toolchain-funcs versionator games MY_P=${PN}_${PV} BASE_P=${PN}_0.61 DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)" HOMEPAGE="http://www.warsow.net/" SRC_URI="http://www.zcdn.org/dl/${BASE_P}_unified.zip http://www.zcdn.org/dl/${MY_P}_update.zip http://www.zcdn.org/dl/${MY_P}_sdk.zip mirror://gentoo/${PN}.png" LICENSE="GPL-2 warsow" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="+angelscript debug dedicated irc openal opengl" UIRDEPEND="virtual/jpeg media-libs/libvorbis media-libs/libsdl virtual/opengl x11-libs/libXinerama x11-libs/libXxf86dga x11-libs/libXxf86vm openal? ( media-libs/openal )" RDEPEND="net-misc/curl opengl? ( ${UIRDEPEND} ) !opengl? ( !dedicated? ( ${UIRDEPEND} ) )" UIDEPEND="x11-proto/xineramaproto x11-proto/xf86dgaproto x11-proto/xf86vidmodeproto openal? ( virtual/pkgconfig )" DEPEND="${RDEPEND} app-arch/unzip x11-misc/makedepend opengl? ( ${UIDEPEND} ) !opengl? ( !dedicated? ( ${UIDEPEND} ) )" S=${WORKDIR}/source src_unpack() { unpack ${BASE_P}_unified.zip ${MY_P}_sdk.zip cd ${BASE_P}_unified || die unpack ${MY_P}_update.zip } src_prepare() { sed -i \ -e "/fs_basepath =/ s:\.:${GAMES_DATADIR}/${PN}:" \ qcommon/files.c \ || die "sed files.c failed" sed -i \ -e "s:jpeg_mem_src:_&:" \ ref_gl/r_image.c || die cd "${WORKDIR}" rm -rf docs/old epatch \ "${FILESDIR}"/${P}-build.patch \ "${FILESDIR}"/${PN}-0.5-pic.patch } src_compile() { yesno() { use ${1} && echo YES || echo NO ; } local client="NO" irc="NO" openal="NO" if use opengl || ! use dedicated ; then client="YES" use irc && irc="YES" use openal && openal="YES" fi if use angelscript ; then tc-export AR RANLIB emake \ -C ../libsrcs/angelscript/angelSVN/sdk/angelscript/projects/gnuc \ || die "emake angelscript failed" fi local arch if use amd64 ; then arch=x86_64 elif use x86 ; then arch=i386 fi emake \ BASE_ARCH=${arch} \ BINDIR=bin \ BUILD_CLIENT=${client} \ BUILD_SERVER=$(yesno dedicated) \ BUILD_TV_SERVER=$(yesno dedicated) \ BUILD_ANGELWRAP=$(yesno angelscript) \ BUILD_IRC=${irc} \ BUILD_SND_OPENAL=${openal} \ BUILD_SND_QF=${client} \ DEBUG_BUILD=$(yesno debug) \ || die "emake failed" } src_install() { cd bin if use opengl || ! use dedicated ; then newgamesbin ${PN}.* ${PN} || die "newgamesbin ${PN} failed" doicon "${DISTDIR}"/${PN}.png make_desktop_entry ${PN} Warsow fi if use dedicated ; then newgamesbin wsw_server.* ${PN}-ded || die "newgamesbin ${PN}-ded failed" newgamesbin wswtv_server.* ${PN}-tv || die "newgamesbin ${PN}-tv failed" fi exeinto "$(games_get_libdir)"/${PN} doexe */*.so || die "doexe failed" insinto "${GAMES_DATADIR}"/${PN} doins -r "${WORKDIR}/${BASE_P}_unified"/basewsw || die "doins failed" local so for so in basewsw/*.so ; do dosym "$(games_get_libdir)"/${PN}/${so##*/} \ "${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed" done if [[ -e libs ]] ; then dodir "${GAMES_DATADIR}"/${PN}/libs for so in libs/*.so ; do dosym "$(games_get_libdir)"/${PN}/${so##*/} \ "${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed" done fi dodoc "${WORKDIR}"/docs/* prepgamesdirs }