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* dev-games/godot: treeclean, migrated to ::gentooJay Faulkner2022-09-014-212/+0
| | | | Signed-Off-By: Jay Faulkner <jay@jvf.cc>
* dev-games/surgescript: Fix mkdocs configurationHaelwenn (lanodan) Monnier2022-08-132-0/+12
| | | | Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/surgescript: Bump PYTHON_COMPAT to 3.11Haelwenn (lanodan) Monnier2022-08-132-4/+4
| | | | | Closes: https://bugs.gentoo.org/848117 Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/surgescript: drop 0.5.4.4Haelwenn (lanodan) Monnier2022-08-132-34/+0
| | | | Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/godot: fix IndirectInheritsAndrew Ammerlaan2021-12-151-1/+1
| | | | | Package-Manager: Portage-3.0.28, Repoman-3.0.3 Signed-off-by: Andrew Ammerlaan <andrewammerlaan@gentoo.org>
* */*: drop dead python implsJames Beddek2021-10-094-4/+4
| | | | Signed-off-by: James Beddek <telans@posteo.de>
* */*: add lang="en" to <longdescription>Alessandro Barbieri2021-06-281-1/+1
| | | | Signed-off-by: Alessandro Barbieri <lssndrbarbieri@gmail.com>
* dev-games/godot: depend on media-libs/embree unconditionallyRoss Charles Campbell2021-06-071-4/+4
| | | | | | | | This follows the logic in godot's build system. Closes: https://bugs.gentoo.org/794556 Package-Manager: Portage-3.0.19, Repoman-3.0.3 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/godot: bump to 3.3.2; enable raycast USE flagRoss Charles Campbell2021-06-067-293/+6
| | | | | Package-Manager: Portage-3.0.19, Repoman-3.0.3 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/surgescript: add 0.5.5 and use flagsAnna (cybertailor) Vyalkova2021-05-263-16/+39
| | | | Signed-off-by: Anna (cybertailor) Vyalkova <cyber+gentoo@sysrq.in>
* dev-games/godot: disable raycast moduleRoss Charles Campbell2021-05-091-1/+5
| | | | | | | | Since embree (https://github.com/embree/embree) is not landed at the moment, raycast module is disabled for the moment. Package-Manager: Portage-3.0.18, Repoman-3.0.3 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/godot: Fix building issues on 3.3Ross Charles Campbell2021-05-092-2/+37
| | | | | Package-Manager: Portage-3.0.18, Repoman-3.0.3 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/godot: bump to 3.3Ross Charles Campbell2021-05-064-1/+146
| | | | | Package-Manager: Portage-3.0.18, Repoman-3.0.3 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/godot: fix CVE-2021-26825Ross Charles Campbell2021-02-102-1/+112
| | | | | | | | | | | | | | | | | | An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash. Reference: https://nvd.nist.gov/vuln/detail/CVE-2021-26825 Reference: https://github.com/godotengine/godot/pull/45702 Closes: https://bugs.gentoo.org/769761 Package-Manager: Portage-3.0.14, Repoman-3.0.2 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/godot: corrects LICENSERoss Charles Campbell2021-01-161-1/+1
| | | | | | Closes: https://bugs.gentoo.org/765553 Package-Manager: Portage-3.0.13, Repoman-3.0.2 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/godot: use https HOMEPAGETheo Anderson2021-01-041-1/+1
| | | | | Package-Manager: Portage-3.0.12, Repoman-3.0.2 Signed-off-by: Theo Anderson <telans@posteo.de>
* dev-games/godot: New PackageRoss Charles Campbell2021-01-024-0/+204
| | | | | | | Closes: https://bugs.gentoo.org/532730 Closes: https://github.com/gentoo/gentoo/pull/17874 Package-Manager: Portage-3.0.12, Repoman-3.0.2 Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
* dev-games/surgescript: bump to 0.5.4.4; sync liveTheo Anderson2020-12-214-17/+44
| | | | | Package-Manager: Portage-3.0.12, Repoman-3.0.2 Signed-off-by: Theo Anderson <telans@posteo.de>
* dev-games/surgescript: inherit python-any-r1Andrew Ammerlaan2020-12-062-2/+4
| | | | | | | no longer inherited automatically by docs Package-Manager: Portage-3.0.11, Repoman-3.0.2 Signed-off-by: Andrew Ammerlaan <andrewammerlaan@riseup.net>
* */*: variables renamed in new docs.eclassAndrew Ammerlaan2020-12-062-4/+4
| | | | | Package-Manager: Portage-3.0.11, Repoman-3.0.2 Signed-off-by: Andrew Ammerlaan <andrewammerlaan@riseup.net>
* dev-games/surgescript: fix colliding files found by ecompressAndrew Ammerlaan2020-04-112-22/+16
| | | | | | | | when USE="doc" (fixed by using eclass which removes the problematic files) Package-Manager: Portage-2.3.98, Repoman-2.3.22 Signed-off-by: Andrew Ammerlaan <andrewammerlaan@riseup.net>
* dev-games/surgescript: Version clean, 0.5.4Haelwenn (lanodan) Monnier2020-04-112-35/+0
| | | | Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/surgescript: Version bump, 0.5.4.3Haelwenn (lanodan) Monnier2020-04-113-1/+50
| | | | Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/surgescript: Fix mkdoc additionHaelwenn (lanodan) Monnier2020-04-112-2/+4
| | | | | | | default here would override to the EAPI default function rather than the one that cmake.eclass puts as a replacement to src_compile. Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/surgescript: Move from cmake-utils to cmakeHaelwenn (lanodan) Monnier2020-04-042-2/+2
| | | | Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>
* dev-games/surgescript: add use docAndrew Ammerlaan2020-03-092-4/+30
| | | | | Package-Manager: Portage-2.3.93, Repoman-2.3.20 Signed-off-by: Andrew Ammerlaan <andrewammerlaan@riseup.net>
* dev-games/surgescript: New PackageHaelwenn (lanodan) Monnier2019-10-094-0/+49
Signed-off-by: Haelwenn (lanodan) Monnier <contact@hacktivis.me>