| Commit message (Collapse) | Author | Age | Files | Lines |
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Closes: https://bugs.gentoo.org/855455
Signed-off-by: Sam James <sam@gentoo.org>
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Closes: https://bugs.gentoo.org/855212
Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Kenton Groombridge <concord@gentoo.org>
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This is listed in git master but not this release. Even then, I can't see what
it's actually used for.
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Package-Manager: Portage-3.0.30, Repoman-3.0.3
Closes: https://github.com/gentoo/gentoo/pull/25601
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Signed-off-by: Georgy Yakovlev <gyakovlev@gentoo.org>
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Don't use a variable in license.
Closes: https://bugs.gentoo.org/840601
Signed-off-by: Conrad Kostecki <conikost@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: Joonas Niilola <juippis@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Despite the arch-specific filename, this game will run under any platform that
NW.js supports. We're only supporting amd64 for now though.
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Rather than add ${EPREFIX}, remove the full path which is also
what the wrapper script uses either way.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Turns out enabling py3.10 on this was simpler than it looked.
Unsure if entirely fine, but games-rpg/wastesedge seems to work.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Proxied maintainer retired due to inactivity.
Bug: https://bugs.gentoo.org/633102
Package-Manager: Portage-3.0.30, Repoman-3.0.3
Signed-off-by: Jonas Stein <jstein@gentoo.org>
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Package-Manager: Portage-3.0.30, Repoman-3.0.3
Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Package-Manager: Portage-3.0.30, Repoman-3.0.3
Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Closes: https://bugs.gentoo.org/830571
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Package-Manager: Portage-3.0.28, Repoman-3.0.3
Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>
Closes: https://github.com/gentoo/gentoo/pull/22888
Signed-off-by: Jakov Smolić <jsmolic@gentoo.org>
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- 'make check' won't catch errors and the default src_test implementation
works here for us anyway.
- sync with live ebuild.
Signed-off-by: Sam James <sam@gentoo.org>
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There are references to it in one binary, but I don't think it's
actually used.
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: James Le Cuirot <chewi@gentoo.org>
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Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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* add required [truetype] to cegui
* depend on freeimage to ensure [jpeg,png] (used through ogre)
* use sourceforge as HOMEPAGE, old is redirecting to an unrelated page
* cleanup cmake path options, defaults accomplish the same and
changes were formerly intended to support games.eclass
* remove lua patch, can be handled through cmake variables
* make IUSE=tools non-default, it's primarily for content authors
and being disabled allows to skip boost rebuilds
This game has a tendency to randomly crash while upstream and the
short lived fork are dead, unsure how worth it is to keep/maintain.
Closes: https://bugs.gentoo.org/815232
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Bug: https://bugs.gentoo.org/552720
Signed-off-by: Ulrich Müller <ulm@gentoo.org>
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Package-Manager: Portage-3.0.20, Repoman-3.0.3
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Closes: https://github.com/gentoo/gentoo/pull/22246
Signed-off-by: Georgy Yakovlev <gyakovlev@gentoo.org>
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Package-Manager: Portage-3.0.20, Repoman-3.0.3
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Signed-off-by: Georgy Yakovlev <gyakovlev@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Closes: https://bugs.gentoo.org/809353
Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Signed-off-by: Sam James <sam@gentoo.org>
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Package-Manager: Portage-3.0.20, Repoman-3.0.2
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Closes: https://github.com/gentoo/gentoo/pull/21947
Signed-off-by: Georgy Yakovlev <gyakovlev@gentoo.org>
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Package-Manager: Portage-3.0.20, Repoman-3.0.2
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Signed-off-by: Georgy Yakovlev <gyakovlev@gentoo.org>
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Package-Manager: Portage-3.0.20, Repoman-3.0.3
Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>
Closes: https://github.com/gentoo/gentoo/pull/21765
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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5 works even with old premake4.lua and generates different rules that
doesn't seem like can race to create objects before the object dir
(not that 100% sure that fixes it).
Given nothing else in the tree depends on premake:4, also little
reason to hold on to that version if this works.
Closes: https://bugs.gentoo.org/804154
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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openglad-0.98 dates back to 2003, is prone to segfaults,
and stuck on SDL1. With no release in sight, use snapshot
of seemingly stable SDL2 version.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Do not own this game (albeit been meaning to), so only sticking
to (hopefully) safe changes.
Was calling gnome2_icon_* despite EAPI-7, adjust so this isn't needed.
Revbump for missing abi_x86_32 on virtual/opengl.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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Was only used for QA_PREBUILT but is still global variance.
Do not own this version of the game, so only doing (hopefully)
safe changes.
Cleaned up DEPEND (which, at most, should've been BDEPEND). While
these deps can make sense on early stage packages, it's a bit much
for some standalone game.
Also stop calling non-existing gnome2_icon_* in EAPI-7.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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