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author | Maciej Mrozowski <reavertm@gentoo.org> | 2011-11-17 18:14:20 +0000 |
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committer | Maciej Mrozowski <reavertm@gentoo.org> | 2011-11-17 18:14:20 +0000 |
commit | 42f203363797663a5234d7138f23cbbcf92372b6 (patch) | |
tree | 4d64c68023c520ded20236c23bf57e44d23eb2f0 /dev-games | |
parent | Fix sdlz patching, thanks to Dessa who reported it via IRC. (diff) | |
download | gentoo-2-42f203363797663a5234d7138f23cbbcf92372b6.tar.gz gentoo-2-42f203363797663a5234d7138f23cbbcf92372b6.tar.bz2 gentoo-2-42f203363797663a5234d7138f23cbbcf92372b6.zip |
Add myself as maintainer.
(Portage version: 2.2.0_alpha74/cvs/Linux x86_64)
Diffstat (limited to 'dev-games')
-rw-r--r-- | dev-games/openscenegraph/ChangeLog | 5 | ||||
-rw-r--r-- | dev-games/openscenegraph/metadata.xml | 4 |
2 files changed, 8 insertions, 1 deletions
diff --git a/dev-games/openscenegraph/ChangeLog b/dev-games/openscenegraph/ChangeLog index 6ece2e36d07e..1a6f8605eeb1 100644 --- a/dev-games/openscenegraph/ChangeLog +++ b/dev-games/openscenegraph/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for dev-games/openscenegraph # Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/dev-games/openscenegraph/ChangeLog,v 1.42 2011/10/14 09:50:30 tupone Exp $ +# $Header: /var/cvsroot/gentoo-x86/dev-games/openscenegraph/ChangeLog,v 1.43 2011/11/17 18:14:20 reavertm Exp $ + + 17 Nov 2011; Maciej Mrozowski <reavertm@gentoo.org> metadata.xml: + Add myself as maintainer. *openscenegraph-3.0.1 (14 Oct 2011) diff --git a/dev-games/openscenegraph/metadata.xml b/dev-games/openscenegraph/metadata.xml index c2a2408c46c3..1e904d09ec54 100644 --- a/dev-games/openscenegraph/metadata.xml +++ b/dev-games/openscenegraph/metadata.xml @@ -2,6 +2,10 @@ <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> <pkgmetadata> <herd>games</herd> +<maintainer> + <email>reavertm@gentoo.org</email> + <name>Maciej Mrozowski</name> +</maintainer> <longdescription lang="en"> The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries. </longdescription> |