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author | Julian Ospald <hasufell@gentoo.org> | 2014-05-10 22:46:28 +0000 |
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committer | Julian Ospald <hasufell@gentoo.org> | 2014-05-10 22:46:28 +0000 |
commit | b37e0741c20a372c75a750f16c4b8b025cdeb257 (patch) | |
tree | 5e5ac332cfc4f2923bbc008fd53846a97d0b2f0d /games-engines/renpy | |
parent | add missing patch (diff) | |
download | gentoo-2-b37e0741c20a372c75a750f16c4b8b025cdeb257.tar.gz gentoo-2-b37e0741c20a372c75a750f16c4b8b025cdeb257.tar.bz2 gentoo-2-b37e0741c20a372c75a750f16c4b8b025cdeb257.zip |
add missing patch
(Portage version: 2.2.10/cvs/Linux x86_64, signed Manifest commit with key BDEED020)
Diffstat (limited to 'games-engines/renpy')
-rw-r--r-- | games-engines/renpy/ChangeLog | 6 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.17.6-multiple-abi.patch | 245 |
2 files changed, 250 insertions, 1 deletions
diff --git a/games-engines/renpy/ChangeLog b/games-engines/renpy/ChangeLog index 86e0e44563bb..142f42fc7e12 100644 --- a/games-engines/renpy/ChangeLog +++ b/games-engines/renpy/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-engines/renpy # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-engines/renpy/ChangeLog,v 1.40 2014/05/10 22:45:59 hasufell Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-engines/renpy/ChangeLog,v 1.41 2014/05/10 22:46:28 hasufell Exp $ + + 10 May 2014; Julian Ospald <hasufell@gentoo.org> + +files/renpy-6.17.6-multiple-abi.patch: + add missing patch *renpy-6.17.6 (10 May 2014) diff --git a/games-engines/renpy/files/renpy-6.17.6-multiple-abi.patch b/games-engines/renpy/files/renpy-6.17.6-multiple-abi.patch new file mode 100644 index 000000000000..335af4e9b8d1 --- /dev/null +++ b/games-engines/renpy/files/renpy-6.17.6-multiple-abi.patch @@ -0,0 +1,245 @@ +commit 7451ba936ca2f3358ca51ab562371774199c7052 +Author: hasufell <hasufell@gentoo.org> +Date: Tue Jan 21 01:02:00 2014 +0100 + + fix multiple abi support + +diff --git a/renpy.py b/renpy.py +index 9f2977f..394e4e1 100644 +--- a/renpy.py ++++ b/renpy.py +@@ -28,82 +28,9 @@ + import os + import sys + import warnings +- +-# Functions to be customized by distributors. ################################ +- +-# Given the Ren'Py base directory (usually the directory containing +-# this file), this is expected to return the path to the common directory. +-def path_to_common(renpy_base): +- return renpy_base + "/renpy/common" +- +-# Given a directory holding a Ren'Py game, this is expected to return +-# the path to a directory that will hold save files. +-def path_to_saves(gamedir): +- import renpy #@UnresolvedImport +- +- # Android. +- if renpy.android: +- paths = [ +- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), +- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), +- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), +- ] +- +- for rv in paths: +- if os.path.isdir(rv): +- break +- +- print "Using savedir", rv +- +- # We return the last path as the default. +- +- return rv +- +- +- # No save directory given. +- if not renpy.config.save_directory: +- return gamedir + "/saves" +- +- # Search the path above Ren'Py for a directory named "Ren'Py Data". +- # If it exists, then use that for our save directory. +- path = renpy.config.renpy_base +- +- while True: +- if os.path.isdir(path + "/Ren'Py Data"): +- return path + "/Ren'Py Data/" + renpy.config.save_directory +- +- newpath = os.path.dirname(path) +- if path == newpath: +- break +- path = newpath +- +- # Otherwise, put the saves in a platform-specific location. +- if renpy.macintosh: +- rv = "~/Library/RenPy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- elif renpy.windows: +- if 'APPDATA' in os.environ: +- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory +- else: +- rv = "~/RenPy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- else: +- rv = "~/.renpy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- +-# Returns the path to the Ren'Py base directory (containing common and +-# the launcher, usually.) +-def path_to_renpy_base(): +- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) +- renpy_base = os.environ.get('RENPY_BASE', renpy_base) +- renpy_base = os.path.abspath(renpy_base) +- +- return renpy_base +- +-############################################################################## ++from distutils.sysconfig import get_python_lib ++sys.path.append(get_python_lib() + "/renpy@SLOT@") ++import renpy.common as common + + # The version of the Mac Launcher and py4renpy that we require. + macos_version = (6, 14, 0) +@@ -131,7 +58,7 @@ if android: + + def main(): + +- renpy_base = path_to_renpy_base() ++ renpy_base = common.path_to_renpy_base() + + # Add paths. + if os.path.exists(renpy_base + "/module"): +diff --git a/renpy/common.py b/renpy/common.py +new file mode 100644 +index 0000000..1f15b3c +--- /dev/null ++++ b/renpy/common.py +@@ -0,0 +1,103 @@ ++# This file is part of Ren'Py. The license below applies to Ren'Py only. ++# Games and other projects that use Ren'Py may use a different license. ++ ++# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us> ++# ++# Permission is hereby granted, free of charge, to any person ++# obtaining a copy of this software and associated documentation files ++# (the "Software"), to deal in the Software without restriction, ++# including without limitation the rights to use, copy, modify, merge, ++# publish, distribute, sublicense, and/or sell copies of the Software, ++# and to permit persons to whom the Software is furnished to do so, ++# subject to the following conditions: ++# ++# The above copyright notice and this permission notice shall be ++# included in all copies or substantial portions of the Software. ++# ++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND ++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE ++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION ++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION ++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ ++import os ++import sys ++import warnings ++from distutils.sysconfig import get_python_lib ++ ++# Functions to be customized by distributors. ################################ ++ ++# Given the Ren'Py base directory (usually the directory containing ++# this file), this is expected to return the path to the common directory. ++def path_to_common(renpy_base): ++ return renpy_base + "/renpy/common" ++ ++# Given a directory holding a Ren'Py game, this is expected to return ++# the path to a directory that will hold save files. ++def path_to_saves(gamedir): ++ import renpy #@UnresolvedImport ++ ++ # Android. ++ if renpy.android: ++ paths = [ ++ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), ++ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), ++ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), ++ ] ++ ++ for rv in paths: ++ if os.path.isdir(rv): ++ break ++ ++ print "Using savedir", rv ++ ++ # We return the last path as the default. ++ ++ return rv ++ ++ ++ # No save directory given. ++ if not renpy.config.save_directory: ++ return gamedir + "/saves" ++ ++ # Search the path above Ren'Py for a directory named "Ren'Py Data". ++ # If it exists, then use that for our save directory. ++ path = renpy.config.renpy_base ++ ++ while True: ++ if os.path.isdir(path + "/Ren'Py Data"): ++ return path + "/Ren'Py Data/" + renpy.config.save_directory ++ ++ newpath = os.path.dirname(path) ++ if path == newpath: ++ break ++ path = newpath ++ ++ # Otherwise, put the saves in a platform-specific location. ++ if renpy.macintosh: ++ rv = "~/Library/RenPy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ elif renpy.windows: ++ if 'APPDATA' in os.environ: ++ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory ++ else: ++ rv = "~/RenPy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ else: ++ rv = "~/.renpy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ ++# Returns the path to the Ren'Py base directory (containing common and ++# the launcher, usually.) ++def path_to_renpy_base(): ++ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) ++ renpy_base = get_python_lib() + "/renpy@SLOT@" ++ renpy_base = os.environ.get('RENPY_BASE', renpy_base) ++ renpy_base = os.path.abspath(renpy_base) ++ ++ return renpy_base +diff --git a/renpy/main.py b/renpy/main.py +index 143007d..6c55bbc 100644 +--- a/renpy/main.py ++++ b/renpy/main.py +@@ -25,7 +25,7 @@ import os + import sys + import time + import zipfile +-import __main__ ++import renpy.common as common + + + def run(restart): +@@ -167,7 +167,7 @@ def main(): + renpy.config.searchpath = [ renpy.config.gamedir ] + + # Find the common directory. +- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable ++ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable + + if os.path.isdir(commondir): + renpy.config.searchpath.append(commondir) +@@ -230,7 +230,7 @@ def main(): + + # Find the save directory. + if renpy.config.savedir is None: +- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable ++ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable + + if renpy.game.args.savedir: #@UndefinedVariable + renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable |