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authorMichael Sterrett <mr_bones_@gentoo.org>2015-03-12 19:37:17 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2015-03-12 19:37:17 +0000
commit34cfc6970ddba03d970ada8dd8f1442f8da405df (patch)
tree33f4bd6fe9be008e9ed0b6b0a0146c18cb37aa3f /games-strategy/s25rttr
parentold (diff)
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old
(Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-strategy/s25rttr')
-rw-r--r--games-strategy/s25rttr/ChangeLog7
-rw-r--r--games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch160
-rw-r--r--games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch17
-rw-r--r--games-strategy/s25rttr/s25rttr-0.8.ebuild107
4 files changed, 6 insertions, 285 deletions
diff --git a/games-strategy/s25rttr/ChangeLog b/games-strategy/s25rttr/ChangeLog
index 2639bbf3e2de..55aaa83aebcd 100644
--- a/games-strategy/s25rttr/ChangeLog
+++ b/games-strategy/s25rttr/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-strategy/s25rttr
# Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/ChangeLog,v 1.9 2015/02/25 15:56:39 ago Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/ChangeLog,v 1.10 2015/03/12 19:37:17 mr_bones_ Exp $
+
+ 12 Mar 2015; Michael Sterrett <mr_bones_@gentoo.org>
+ -files/s25rttr-0.8-cmake.patch, -files/s25rttr-0.8-soundconverter.patch,
+ -s25rttr-0.8.ebuild:
+ old
25 Feb 2015; Agostino Sarubbo <ago@gentoo.org> s25rttr-0.8.1.ebuild:
Stable for x86, wrt bug #540598
diff --git a/games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch b/games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch
deleted file mode 100644
index 38913c893e69..000000000000
--- a/games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch
+++ /dev/null
@@ -1,160 +0,0 @@
-From: Julian Ospald <hasufell@gentoo.org>
-Date: Fri Oct 5 13:33:05 UTC 2012
-
-make build system gentoo-compatible
-provide options for SDL and GLFW video drivers
-
---- CMakeLists.txt
-+++ CMakeLists.txt
-@@ -19,12 +19,19 @@
-
- ################################################################################
-
--INCLUDE(cmake/crosscompile.cmake)
--
- PROJECT(s25client)
-
- ################################################################################
-
-+# options
-+OPTION(BUILD_GLFW_DRIVER "Build the GLFW video driver" 0)
-+OPTION(BUILD_SDL_DRIVER "Build the sdl video driver" 1)
-+IF (UNIX)
-+ IF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER)
-+ MESSAGE(FATAL_ERROR "No video driver selected! Either use SDL or GLFW.")
-+ ENDIF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER)
-+ENDIF (UNIX)
-+
- SET(PREFIX ${PREFIX} CACHE STRING "Path prefix")
- SET(BINDIR ${BINDIR} CACHE STRING "Directory for the binaries")
- SET(DATADIR ${DATADIR} CACHE STRING "Data directory")
-@@ -106,38 +113,6 @@
- build_paths.h)
- CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_version.h.cmake"
- build_version.h)
--CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/preinstall.sh.cmake"
-- preinstall.sh @ONLY)
--CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/postinstall.sh.cmake"
-- postinstall.sh @ONLY)
--
--################################################################################
--
--ADD_SUBDIRECTORY(version)
--
--ADD_CUSTOM_TARGET(updateversion ALL
-- COMMAND "${CMAKE_BINARY_DIR}/version/src/version" "${CMAKE_SOURCE_DIR}"
-- DEPENDS version
-- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
--)
--
--ADD_CUSTOM_TARGET(mrproper
-- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/build/cleanup.sh"
-- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
--)
--
--ADD_CUSTOM_TARGET(create_nightly
-- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "nightly" "${CMAKE_SOURCE_DIR}"
-- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
--)
--
--ADD_CUSTOM_TARGET(create_stable
-- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "stable" "${CMAKE_SOURCE_DIR}"
-- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
--)
--
--# preinstall script
--INSTALL(SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/preinstall.cmake")
-
- ################################################################################
-
-@@ -148,7 +123,6 @@
- ADD_SUBDIRECTORY(libutil)
- ADD_SUBDIRECTORY(liblobby)
- ADD_SUBDIRECTORY(s-c)
--ADD_SUBDIRECTORY(s25update)
- ADD_SUBDIRECTORY(src)
-
- ################################################################################
-@@ -157,7 +131,6 @@
- INSTALL(CODE "INCLUDE(driver/cmake_install.cmake)")
- INSTALL(CODE "INCLUDE(libsiedler2/cmake_install.cmake)")
- INSTALL(CODE "INCLUDE(s-c/cmake_install.cmake)")
--INSTALL(CODE "INCLUDE(s25update/cmake_install.cmake)")
- INSTALL(CODE "INCLUDE(src/cmake_install.cmake)")
-
- # and then dont let him install anything
---- driver/video/CMakeLists.txt
-+++ driver/video/CMakeLists.txt
-@@ -3,7 +3,11 @@
- #################################################################################
-
- ADD_SUBDIRECTORY( WinAPI )
--ADD_SUBDIRECTORY( GLFW )
--ADD_SUBDIRECTORY( SDL )
-+IF(BUILD_GLFW_DRIVER)
-+ ADD_SUBDIRECTORY( GLFW )
-+ENDIF(BUILD_GLFW_DRIVER)
-+IF(BUILD_SDL_DRIVER)
-+ ADD_SUBDIRECTORY( SDL )
-+ENDIF(BUILD_SDL_DRIVER)
-
- #################################################################################
---- driver/video/SDL/src/CMakeLists.txt
-+++ driver/video/SDL/src/CMakeLists.txt
-@@ -30,9 +30,9 @@
- ADD_CUSTOM_COMMAND(TARGET videoSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
-
- INSTALL(TARGETS videoSDL
-- RUNTIME DESTINATION ${LIBDIR}/driver/video
-- LIBRARY DESTINATION ${LIBDIR}/driver/video
-- ARCHIVE DESTINATION ${LIBDIR}/driver/video
-+ RUNTIME DESTINATION ${LIBDIR}
-+ LIBRARY DESTINATION ${LIBDIR}
-+ ARCHIVE DESTINATION ${LIBDIR}
- )
- ELSE (SDL_FOUND)
- MESSAGE(WARNING ": SDL library not found: Not building SDL videodriver")
---- driver/video/GLFW/src/CMakeLists.txt
-+++ driver/video/GLFW/src/CMakeLists.txt
-@@ -2,7 +2,7 @@
- ### $Id: s25rttr-0.8-cmake.patch,v 1.1 2012/11/12 23:07:17 hasufell Exp $
- #################################################################################
-
--IF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" )
-+IF ("${COMPILEFOR}" STREQUAL "linux" )
- FIND_LIBRARY(GLFW_LIBRARY glfw)
-
- IF (GLFW_LIBRARY)
-@@ -21,6 +21,6 @@
- ELSE (GLFW_LIBRARY)
- MESSAGE(WARNING ": GLFW library not found: Not building GLFW videodriver")
- ENDIF (GLFW_LIBRARY)
--ENDIF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" )
-+ENDIF ("${COMPILEFOR}" STREQUAL "linux" )
-
- #################################################################################
---- driver/audio/SDL/src/CMakeLists.txt
-+++ driver/audio/SDL/src/CMakeLists.txt
-@@ -34,9 +34,9 @@
- ADD_CUSTOM_COMMAND(TARGET audioSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
-
- INSTALL(TARGETS audioSDL
-- RUNTIME DESTINATION ${LIBDIR}/driver/audio
-- LIBRARY DESTINATION ${LIBDIR}/driver/audio
-- ARCHIVE DESTINATION ${LIBDIR}/driver/audio
-+ RUNTIME DESTINATION ${LIBDIR}
-+ LIBRARY DESTINATION ${LIBDIR}
-+ ARCHIVE DESTINATION ${LIBDIR}
- )
- ELSE (SDLMIXER_FOUND)
- MESSAGE(WARNING ": SDL_mixer library not found: Not building SDL audiodriver")
---- build_paths.h.cmake
-+++ build_paths.h.cmake
-@@ -41,6 +41,7 @@
-
- // set game directory (normal $(datadir)/s25rttr/S2)
- //#define GAMEDIR DATADIR"/S2"
-+#cmakedefine GAMEDIR "${GAMEDIR}"
-
- // set driver directory (normal $(libdir)/driver)
- //#define DRIVERDIR LIBDIR"/driver"
diff --git a/games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch b/games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch
deleted file mode 100644
index 493d7cb404be..000000000000
--- a/games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch
+++ /dev/null
@@ -1,17 +0,0 @@
-From: hasufell <julian.ospald@googlemail.com>
-Date: Mon Apr 30 20:42:28 UTC 2012
-
-relocate executables sound-convert and s-c_resample which get installed
-into datadir by default
-
---- libutil/src/files.h
-+++ libutil/src/files.h
-@@ -140,7 +140,7 @@
- /* 54 */RTTRDIR "", // unbenutzt
- /* 55 */SETTINGSDIR "/LSTS/SOUND.LST", // Die konvertierte sound.lst
- /* 56 */RTTRDIR "/sound.scs", // Das konvertier-script
-- /* 57 */RTTRDIR "", // Basispfad fürn Soundconverter
-+ /* 57 */DRIVERDIR "", // Basispfad fürn Soundconverter
- /* 58 */GAMEDIR "/DATA/MIS0BOBS.LST",
- /* 59 */GAMEDIR "/DATA/MIS1BOBS.LST",
- /* 60 */GAMEDIR "/DATA/MIS2BOBS.LST",
diff --git a/games-strategy/s25rttr/s25rttr-0.8.ebuild b/games-strategy/s25rttr/s25rttr-0.8.ebuild
deleted file mode 100644
index ab701f715f29..000000000000
--- a/games-strategy/s25rttr/s25rttr-0.8.ebuild
+++ /dev/null
@@ -1,107 +0,0 @@
-# Copyright 1999-2014 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/s25rttr-0.8.ebuild,v 1.5 2014/05/15 17:06:38 ulm Exp $
-
-EAPI=4
-inherit eutils cmake-utils gnome2-utils games
-
-DESCRIPTION="Open Source remake of The Settlers II game (needs original game files)"
-HOMEPAGE="http://www.siedler25.org/"
-# no upstream source tarball yet
-# https://bugs.launchpad.net/s25rttr/+bug/1069546
-SRC_URI="http://dev.gentoo.org/~hasufell/distfiles/${P}.tar.xz"
-
-LICENSE="GPL-3"
-SLOT="0"
-KEYWORDS="-* amd64 x86"
-IUSE="debug glfw"
-
-RDEPEND="app-arch/bzip2
- media-libs/libsamplerate
- media-libs/libsdl[X,sound,opengl,video]
- media-libs/libsndfile
- media-libs/sdl-mixer[vorbis]
- net-libs/miniupnpc
- virtual/libiconv
- virtual/opengl
- glfw? ( <media-libs/glfw-3 )"
-DEPEND="${RDEPEND}
- sys-devel/gettext"
-
-src_prepare() {
- epatch "${FILESDIR}"/${P}-cmake.patch \
- "${FILESDIR}"/${P}-soundconverter.patch
-}
-
-src_configure() {
- local arch
- case ${ARCH} in
- amd64)
- arch="x86_64" ;;
- x86)
- arch="i386" ;;
- *) die "Architecture ${ARCH} not yet supported" ;;
- esac
-
- local mycmakeargs=(
- -DCOMPILEFOR="linux"
- -DCOMPILEARCH="${arch}"
- -DCMAKE_SKIP_RPATH=YES
- -DPREFIX="${GAMES_PREFIX}"
- -DBINDIR="${GAMES_BINDIR}"
- -DDATADIR="${GAMES_DATADIR}"
- -DLIBDIR="$(games_get_libdir)/${PN}"
- -DDRIVERDIR="$(games_get_libdir)/${PN}"
- -DGAMEDIR="~/.${PN}/S2"
- $(cmake-utils_use_build glfw GLFW_DRIVER)
- )
-
- cmake-utils_src_configure
-}
-
-src_compile() {
- # work around some relative paths (CMAKE_IN_SOURCE_BUILD not supported)
- ln -s "${CMAKE_USE_DIR}"/RTTR "${CMAKE_BUILD_DIR}"/RTTR || die
-
- cmake-utils_src_compile
-
- mv "${CMAKE_USE_DIR}"/RTTR/{sound-convert,s-c_resample} "${T}"/ || die
-}
-
-src_install() {
- cd "${CMAKE_BUILD_DIR}" || die
-
- exeinto "$(games_get_libdir)"/${PN}
- doexe "${T}"/{sound-convert,s-c_resample}
- exeinto "$(games_get_libdir)"/${PN}/video
- doexe driver/video/SDL/src/libvideoSDL.so
- use glfw && doexe driver/video/GLFW/src/libvideoGLFW.so
- exeinto "$(games_get_libdir)"/${PN}/audio
- doexe driver/audio/SDL/src/libaudioSDL.so
-
- insinto "${GAMES_DATADIR}"
- doins -r "${CMAKE_USE_DIR}"/RTTR
-
- doicon -s 64 "${CMAKE_USE_DIR}"/debian/${PN}.png
- dogamesbin src/s25client
- make_desktop_entry "s25client" "Settlers RTTR" "${PN}"
- dodoc RTTR/texte/{keyboardlayout.txt,readme.txt}
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- elog "Copy your Settlers2 game files into ~/.${PN}/S2"
-
- gnome2_icon_cache_update
-}
-
-pkg_postrm() {
- gnome2_icon_cache_update
-}