diff options
author | Chris Gianelloni <wolf31o2@gentoo.org> | 2007-08-17 23:33:57 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2007-08-17 23:33:57 +0000 |
commit | 287154cf4379ee804a3d6cc2c23e927c3782a198 (patch) | |
tree | 6cb86cc2b19ad64b2e15157339859b02917791fb /games-strategy/ufo-ai | |
parent | Added blocker suggested in bug 189227. Wanted to avoid this, but it seems to ... (diff) | |
download | gentoo-2-287154cf4379ee804a3d6cc2c23e927c3782a198.tar.gz gentoo-2-287154cf4379ee804a3d6cc2c23e927c3782a198.tar.bz2 gentoo-2-287154cf4379ee804a3d6cc2c23e927c3782a198.zip |
Version bump using ebuild by Paul Bredbury <brebs@sent.com> and closing bug #173097.
(Portage version: 2.1.3.6)
Diffstat (limited to 'games-strategy/ufo-ai')
-rw-r--r-- | games-strategy/ufo-ai/ChangeLog | 8 | ||||
-rw-r--r-- | games-strategy/ufo-ai/files/digest-ufo-ai-0.10.040218 | 2 | ||||
-rw-r--r-- | games-strategy/ufo-ai/files/digest-ufo-ai-2.1.1 | 12 | ||||
-rw-r--r-- | games-strategy/ufo-ai/ufo-ai-2.1.1.ebuild | 162 |
4 files changed, 181 insertions, 3 deletions
diff --git a/games-strategy/ufo-ai/ChangeLog b/games-strategy/ufo-ai/ChangeLog index 09a2432b8891..013057e535f2 100644 --- a/games-strategy/ufo-ai/ChangeLog +++ b/games-strategy/ufo-ai/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-strategy/ufo-ai # Copyright 2000-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ChangeLog,v 1.12 2007/02/22 00:05:44 peper Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ChangeLog,v 1.13 2007/08/17 23:33:57 wolf31o2 Exp $ + +*ufo-ai-2.1.1 (17 Aug 2007) + + 17 Aug 2007; Chris Gianelloni <wolf31o2@gentoo.org> +ufo-ai-2.1.1.ebuild: + Version bump using ebuild by Paul Bredbury <brebs@sent.com> and closing bug + #173097. 22 Feb 2007; Piotr Jaroszyński <peper@gentoo.org> ChangeLog: Transition to Manifest2. diff --git a/games-strategy/ufo-ai/files/digest-ufo-ai-0.10.040218 b/games-strategy/ufo-ai/files/digest-ufo-ai-0.10.040218 index ccc93298c389..c66496dd1e02 100644 --- a/games-strategy/ufo-ai/files/digest-ufo-ai-0.10.040218 +++ b/games-strategy/ufo-ai/files/digest-ufo-ai-0.10.040218 @@ -1,6 +1,4 @@ -MD5 52021c8dd7cbbe4e5af5039c3da60485 linux_ufoaidemo.zip 30745560 RMD160 7a376f617915c2d3f537cf7d50827eccca03fc97 linux_ufoaidemo.zip 30745560 SHA256 3fe261ce6808743bbfcddbdb324f521afef7446c84f162fcc8c5558fe1751e33 linux_ufoaidemo.zip 30745560 -MD5 f3c979d24ebeb06d7bafa32d9aebab24 ufoai_source_040218.zip 1548520 RMD160 7ca428ae08021ce7366bdaef02cbe6a0b5a99270 ufoai_source_040218.zip 1548520 SHA256 6d6b5b3b8e045742cbbef77d1a042102310f8452b5b4e0be363f15a86b7af748 ufoai_source_040218.zip 1548520 diff --git a/games-strategy/ufo-ai/files/digest-ufo-ai-2.1.1 b/games-strategy/ufo-ai/files/digest-ufo-ai-2.1.1 new file mode 100644 index 000000000000..938ce810776a --- /dev/null +++ b/games-strategy/ufo-ai/files/digest-ufo-ai-2.1.1 @@ -0,0 +1,12 @@ +MD5 7a832663638fa6eeedd0abd187edbe63 music.tar.bz2 33767479 +RMD160 a216e484e3421d0af165bb70365bcdb9a5285508 music.tar.bz2 33767479 +SHA256 1d4bdabcd5f30657fbec49d0af02c8b4a6ce42e208bdc101172c667de4781751 music.tar.bz2 33767479 +MD5 ae2ebfeaf34afab92638e128c76860b9 ufoai-2.1.1-data.tar 267755520 +RMD160 ddbf856710c18ed4b73061b14ed340b70b083ea4 ufoai-2.1.1-data.tar 267755520 +SHA256 5e92950f93d0dcef7fbdefc0c0da6f398b06476837bfce79243baa6227176f7c ufoai-2.1.1-data.tar 267755520 +MD5 e3d628c3bfde98b933620c6c30160666 ufoai-2.1.1-i18n.tar.bz2 1065252 +RMD160 2eb8a9551eae2268dcfffdef3a6ad44f7becf04f ufoai-2.1.1-i18n.tar.bz2 1065252 +SHA256 ed3467118be97bcd27f983567ba09f2cf5492841c10a595b2bc51b4d1c48738e ufoai-2.1.1-i18n.tar.bz2 1065252 +MD5 8f65edf93b7645dc68104f4542825dd5 ufoai-2.1.1-source.tar.bz2 6896537 +RMD160 cde3338705c41982c4ade660adbd1b26667c6c43 ufoai-2.1.1-source.tar.bz2 6896537 +SHA256 9a2866aa94296c53d904f6f9bf314fc1f10d51220efeb1c154b7604d6f5ff0cb ufoai-2.1.1-source.tar.bz2 6896537 diff --git a/games-strategy/ufo-ai/ufo-ai-2.1.1.ebuild b/games-strategy/ufo-ai/ufo-ai-2.1.1.ebuild new file mode 100644 index 000000000000..68202dd5ec0e --- /dev/null +++ b/games-strategy/ufo-ai/ufo-ai-2.1.1.ebuild @@ -0,0 +1,162 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ufo-ai-2.1.1.ebuild,v 1.1 2007/08/17 23:33:57 wolf31o2 Exp $ + +inherit eutils autotools games + +MY_PV=${PV/_rc/-RC} +MY_P="ufoai-${MY_PV}" +MY_SF="mirror://sourceforge/ufoai" + +DESCRIPTION="UFO: Alien Invasion - X-COM inspired strategy game" +HOMEPAGE="http://www.ufoai.net/" +SRC_URI="${MY_SF}/music.tar.bz2 + ${MY_SF}/${MY_P}-data.tar + ${MY_SF}/${MY_P}-source.tar.bz2 + ${MY_SF}/${MY_P}-i18n.tar.bz2" +# Map data is already in the main data tarball +# ${MY_SF}/${MY_P}-mapsource.tar.bz2 + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="alsa arts debug dedicated dga doc ipv6 jack master oss paranoid" + +# Info at http://ufoai.ninex.info/wiki/index.php/Compile_for_Linux +UIRDEPEND="virtual/opengl + virtual/glu + >=media-libs/libsdl-1.2.7 + >=media-libs/sdl-ttf-2.0.7 + dga? ( x11-libs/libXxf86dga ) + x11-libs/libX11" +UIDEPEND="x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="${UIRDEPEND} + alsa? ( media-libs/alsa-lib ) + arts? ( kde-base/arts ) + >=media-libs/jpeg-6b-r7 + media-libs/libpng + >=media-libs/libogg-1.1 + >=media-libs/libvorbis-1.1 + jack? ( >=media-sound/jack-0.100.0 ) + sys-devel/gettext + >=sys-libs/glibc-2.4 + >=sys-libs/zlib-1.2.3" +DEPEND="${RDEPEND} + ${UIDEPEND} + doc? ( app-doc/doxygen )" + +S=${WORKDIR}/${MY_P}-source +dir=${GAMES_DATADIR}/${PN} + +src_unpack() { + unpack ${A} + cd "${S}" + + local libdir=$(games_get_libdir)/${PN} + # Set libdir + sed -i \ + -e "s:libPath, \"\.\":libPath, \"${libdir}\":" \ + src/{client,ports/linux}/*.c || die "sed *.c failed" + + sed -i \ + -e "s:\"s_libdir\", \"\":\"s_libdir\", \"${libdir}\":" \ + src/client/snd_ref.c || die "sed snd_ref.c failed" + + sed -i \ + -e "s:game\.so\", path:game\.so\", \"${libdir}\":" \ + src/ports/linux/sys_linux.c || die "sed sys_linux.c failed" + + # Set basedir + sed -i \ + -e "s:\"fs_basedir\", \"\.\":\"fs_basedir\", \"${dir}\":" \ + src/qcommon/files.c || die "sed files.c failed" + + sed -i \ + -e "s:/usr/local/games/ufoai:${dir}:" \ + src/tools/gtkradiant/games/ufoai.game || die "sed ufoai.game failed" + + # Fixes bug in finding text files - it should use fs_basedir + sed -i \ + -e "s:FS_GetCwd():\"${dir}\":" \ + src/qcommon/common.c || die "sed common.c failed" + + eautoreconf +} + +src_compile() { + yesno() { useq $1 && echo yes || echo no ; } + +# Forces building of client. +# gettext is required to show the intro text. +# egamesconf fails with openal. +# $(use_with openal) + egamesconf \ + $(use_enable dedicated) \ + $(use_enable master) \ + $(use_enable !debug release) \ + $(use_enable paranoid) \ + --with-vid-glx \ + --with-vid-vidmode \ + --with-sdl \ + --with-snd-sdl \ + $(use_with alsa snd-alsa) \ + $(use_with arts snd-arts) \ + $(use_with jack snd-jack) \ + $(use_with oss snd-oss) \ + $(use_with dga vid-dga) \ + $(use_with ipv6) \ + --with-gettext \ + --without-openal \ + || die "egamesconf failed" + + emake || die "emake failed" + + if use doc ; then + emake docs || die "emake docs failed" + fi +} + +src_install() { + # ufo is usually started by a "ufoai" wrapper script. + # Might as well standardize on the ebuild name, for minimum confusion. + newgamesbin ufo ${PN} || die + newicon src/ports/linux/installer/data/ufo.xpm ${PN}.xpm || die + make_desktop_entry ${PN} "UFO: Alien Invasion" ${PN}.xpm + + if use dedicated ; then + dogamesbin ufoded || die + fi + + if use master ; then + dogamesbin ufomaster || die + fi + + if [[ -f ufo2map ]] ; then + dogamesbin ufo2map || die + fi + + local libdir=$(games_get_libdir)/${PN} + exeinto "${libdir}" + local f + for f in *.so base/game.so ; do + doexe "${f}" || die "doexe ${f} failed" + done + + insinto "${dir}" + doins -r "${WORKDIR}"/{base,music} \ + || die "doins -r failed" + + if use doc ; then + dohtml -r "${WORKDIR}"/docs/html/* + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "To play the game, run: ${PN}" + echo +} |