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author | Michael Sterrett <mr_bones_@gentoo.org> | 2013-08-26 23:13:07 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2013-08-26 23:13:07 +0000 |
commit | 3219857c4e10db8c21d0b4bd8a17231d37339e6a (patch) | |
tree | 76f5b9e7efe5cd0351ce0492e66f4a423ab454aa /games-strategy | |
parent | version bump (bug #481036) (diff) | |
download | gentoo-2-3219857c4e10db8c21d0b4bd8a17231d37339e6a.tar.gz gentoo-2-3219857c4e10db8c21d0b4bd8a17231d37339e6a.tar.bz2 gentoo-2-3219857c4e10db8c21d0b4bd8a17231d37339e6a.zip |
old
(Portage version: 2.1.12.2/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/wesnoth/ChangeLog | 5 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.10.5.ebuild | 117 |
2 files changed, 4 insertions, 118 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog index ac4749ec3dd9..391f93f6effe 100644 --- a/games-strategy/wesnoth/ChangeLog +++ b/games-strategy/wesnoth/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for games-strategy/wesnoth # Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.228 2013/08/19 18:54:25 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.229 2013/08/26 23:13:07 mr_bones_ Exp $ + + 26 Aug 2013; Michael Sterrett <mr_bones_@gentoo.org> -wesnoth-1.10.5.ebuild: + old *wesnoth-1.10.7 (19 Aug 2013) diff --git a/games-strategy/wesnoth/wesnoth-1.10.5.ebuild b/games-strategy/wesnoth/wesnoth-1.10.5.ebuild deleted file mode 100644 index 951d32080da3..000000000000 --- a/games-strategy/wesnoth/wesnoth-1.10.5.ebuild +++ /dev/null @@ -1,117 +0,0 @@ -# Copyright 1999-2013 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.10.5.ebuild,v 1.4 2013/01/13 11:40:17 ago Exp $ - -EAPI=2 -inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games - -DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" -HOMEPAGE="http://www.wesnoth.org/" -SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ppc ~ppc64 x86 ~x86-fbsd" -IUSE="dbus dedicated doc nls server" - -RDEPEND=">=media-libs/libsdl-1.2.7[joystick,video,X] - media-libs/sdl-net - >=media-libs/sdl-ttf-2.0.8 - >=media-libs/sdl-mixer-1.2[vorbis] - >=media-libs/sdl-image-1.2[jpeg,png] - !dedicated? ( - dbus? ( sys-apps/dbus ) - ) - >=dev-libs/boost-1.36 - sys-libs/zlib - x11-libs/pango - dev-lang/lua - media-libs/fontconfig - virtual/libintl" -DEPEND="${RDEPEND} - virtual/pkgconfig - sys-devel/gettext" - -src_prepare() { - if use dedicated || use server ; then - sed \ - -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ - -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ - -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ - -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ - > "${T}"/wesnothd \ - || die "sed failed" - fi - if ! use doc ; then - sed -i \ - -e '/manual/d' \ - doc/CMakeLists.txt \ - || die "sed failed" - fi - # how do I hate boost? Let me count the ways... - local boost_ver=$(best_version ">=dev-libs/boost-1.36") - - boost_ver=${boost_ver/*boost-/} - boost_ver=${boost_ver%.*} - boost_ver=${boost_ver/./_} - - einfo "Using boost version ${boost_ver}" - append-cxxflags \ - -I/usr/include/boost-${boost_ver} - append-ldflags \ - -L/usr/$(get_libdir)/boost-${boost_ver} - export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" - export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" -} - -src_configure() { - filter-flags -ftracer -fomit-frame-pointer - if [[ $(gcc-major-version) -eq 3 ]] ; then - filter-flags -fstack-protector - append-flags -fno-stack-protector - fi - if use dedicated || use server ; then - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=TRUE" - "-DENABLE_SERVER=TRUE" - "-DSERVER_UID=${GAMES_USER_DED}" - "-DSERVER_GID=${GAMES_GROUP}" - "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" - ) - else - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=FALSE" - "-DENABLE_SERVER=FALSE" - ) - fi - mycmakeargs+=( - $(cmake-utils_use_enable !dedicated GAME) - $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) - $(cmake-utils_use_enable nls NLS) - $(cmake-utils_use_enable dbus NOTIFICATIONS) - "-DCMAKE_VERBOSE_MAKEFILE=TRUE" - "-DENABLE_FRIBIDI=FALSE" - "-DENABLE_STRICT_COMPILATION=FALSE" - "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" - "-DDATAROOTDIR=${GAMES_DATADIR}" - "-DBINDIR=${GAMES_BINDIR}" - "-DICONDIR=/usr/share/pixmaps" - "-DDESKTOPDIR=/usr/share/applications" - "-DMANDIR=/usr/share/man" - "-DDOCDIR=/usr/share/doc/${PF}" - ) - cmake-utils_src_configure -} - -src_compile() { - cmake-utils_src_compile -} - -src_install() { - DOCS="README changelog players_changelog" cmake-utils_src_install - if use dedicated || use server; then - keepdir "${GAMES_STATEDIR}/run/wesnothd" - doinitd "${T}"/wesnothd || die "doinitd failed" - fi - prepgamesdirs -} |