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-rw-r--r--games-strategy/s25rttr/ChangeLog11
-rw-r--r--games-strategy/s25rttr/Manifest6
-rw-r--r--games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch160
-rw-r--r--games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch17
-rw-r--r--games-strategy/s25rttr/metadata.xml17
-rw-r--r--games-strategy/s25rttr/s25rttr-0.8.ebuild107
6 files changed, 318 insertions, 0 deletions
diff --git a/games-strategy/s25rttr/ChangeLog b/games-strategy/s25rttr/ChangeLog
new file mode 100644
index 000000000000..878e0ef75696
--- /dev/null
+++ b/games-strategy/s25rttr/ChangeLog
@@ -0,0 +1,11 @@
+# ChangeLog for games-strategy/s25rttr
+# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/ChangeLog,v 1.1 2012/11/12 23:07:17 hasufell Exp $
+
+*s25rttr-0.8 (12 Nov 2012)
+
+ 12 Nov 2012; Julian Ospald <hasufell@gentoo.org> +s25rttr-0.8.ebuild,
+ +files/s25rttr-0.8-cmake.patch, +files/s25rttr-0.8-soundconverter.patch,
+ +metadata.xml:
+ initial import wrt #363719
+
diff --git a/games-strategy/s25rttr/Manifest b/games-strategy/s25rttr/Manifest
new file mode 100644
index 000000000000..b317d1066bf3
--- /dev/null
+++ b/games-strategy/s25rttr/Manifest
@@ -0,0 +1,6 @@
+AUX s25rttr-0.8-cmake.patch 5733 SHA256 f9ed26bb6054f9696ab5cc7f56036e4774b18e948f6859709c9aafb550bfe4e4 SHA512 77de082a7d6f14930e929b97cd2760e4d3bae6635b89e330d81bc78bb40bd9475506cea33378b0f8dde0b563f59a6d613e119126e3089d403992d757f1a3363c WHIRLPOOL bc5b9c8bd9178190908fb6ba6382485761c0f03c8fb6ebdf9398e92ba044e38f56dd3221c06c86f6fdb882bc1097b9ddda0c1eb3dabb3e87c47b224c257c3076
+AUX s25rttr-0.8-soundconverter.patch 763 SHA256 a3a490b4efb2182400fc9b07a67f66c939a2fe8a58983e85f4cd5125bfc2de37 SHA512 0f16e86057cb1574b8dd2303c49547ce855897683de3af52a437da9304c7bc821bcd3278dae6652fb8a0a358e64c1fa4c0eaec88323ab2dc5a0c56da3ce61afe WHIRLPOOL 3d427181fa8354f5b01e4ebfe8a3d445099163bd705094ee43a7d1b6dcb0f2a873d8262e1a23816ba089b4efa0189c0a3c8c8ad5e5b89595337de9d2aad98163
+DIST s25rttr-0.8.tar.xz 39648588 SHA256 dc800097196ddf23ef974d51e394f596d915675614a51ada50fb412bd075805f SHA512 1d707fc2aa4aff4266c5e6667d5f94a7e4c5d571b6aadc156d68c11b15b0d8ade85d33723364589c90a60b0760e5e0794c25210f4a28005a64ff18d383d2ff52 WHIRLPOOL f54fccb8739203d6a65ed07dfefa150dd138b4bb73632b7a7646ae3b3e5ea96d1ca697d87b39d11f0bc9426cef953681692d5dbf223da4f9434fc1914b228ba1
+EBUILD s25rttr-0.8.ebuild 2517 SHA256 ef3233afb4b7d55152b3876339ba79bdf644c232478a8b7b9d4388330b198e34 SHA512 5298ebb265382477b62133742b086f3bac0f0475085e30b12c42f6a33920bb46604f804f0ff29c5d3e4f696043b5c3e5ad077c64180840c34c4b97302fcaf04a WHIRLPOOL 6e332f7d4b9d7831e05185036fa2e6f70b710fc9e0207ca70a9511ee370515878c6d9da78b2260a403ac9a49d6c0503c757d5f7fc67b3194aa54cfe79ae9bd0c
+MISC ChangeLog 345 SHA256 340732f7dc083649e979db5c1510d82e5bad942e037bcf5e540f4fa32a0f8412 SHA512 34c2d664cc829f4da5f8dd6319e684fdf5fde9d35249300b3370ba1b22b3b2f9faeb129b3ee06e01a329f721a231ba4ee3c09dd870ee0659c8f216fd329892dd WHIRLPOOL 5689ae6e06360207ccc3bece5486bb92304960606f8e6f49982d551670821b380705bdd66603c77375756dba53648bbf66f17ecc73781d7da1fadeafd81f1967
+MISC metadata.xml 585 SHA256 1f556a546f9f2bd7fbb779cb0e887cc95a4c430e5c393d7facfff700280f4250 SHA512 c4ddee2c434f1b5c97c0e80b465e4a923844ed08f95019d15fefd27db532cd2132902d4dc77ca556ad95d22435e91d3c987577a27e33654c84578968aec5939d WHIRLPOOL 954ffb1e702b9fcd11d657302f5f605d1b0f88b7c3bf265738b47c234b6bc9effa1803922d9d686f26807c6f5d04bd8a6ac3a5103a9b52495de6b2336920d6b2
diff --git a/games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch b/games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch
new file mode 100644
index 000000000000..38913c893e69
--- /dev/null
+++ b/games-strategy/s25rttr/files/s25rttr-0.8-cmake.patch
@@ -0,0 +1,160 @@
+From: Julian Ospald <hasufell@gentoo.org>
+Date: Fri Oct 5 13:33:05 UTC 2012
+
+make build system gentoo-compatible
+provide options for SDL and GLFW video drivers
+
+--- CMakeLists.txt
++++ CMakeLists.txt
+@@ -19,12 +19,19 @@
+
+ ################################################################################
+
+-INCLUDE(cmake/crosscompile.cmake)
+-
+ PROJECT(s25client)
+
+ ################################################################################
+
++# options
++OPTION(BUILD_GLFW_DRIVER "Build the GLFW video driver" 0)
++OPTION(BUILD_SDL_DRIVER "Build the sdl video driver" 1)
++IF (UNIX)
++ IF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER)
++ MESSAGE(FATAL_ERROR "No video driver selected! Either use SDL or GLFW.")
++ ENDIF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER)
++ENDIF (UNIX)
++
+ SET(PREFIX ${PREFIX} CACHE STRING "Path prefix")
+ SET(BINDIR ${BINDIR} CACHE STRING "Directory for the binaries")
+ SET(DATADIR ${DATADIR} CACHE STRING "Data directory")
+@@ -106,38 +113,6 @@
+ build_paths.h)
+ CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_version.h.cmake"
+ build_version.h)
+-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/preinstall.sh.cmake"
+- preinstall.sh @ONLY)
+-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/postinstall.sh.cmake"
+- postinstall.sh @ONLY)
+-
+-################################################################################
+-
+-ADD_SUBDIRECTORY(version)
+-
+-ADD_CUSTOM_TARGET(updateversion ALL
+- COMMAND "${CMAKE_BINARY_DIR}/version/src/version" "${CMAKE_SOURCE_DIR}"
+- DEPENDS version
+- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
+-)
+-
+-ADD_CUSTOM_TARGET(mrproper
+- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/build/cleanup.sh"
+- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
+-)
+-
+-ADD_CUSTOM_TARGET(create_nightly
+- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "nightly" "${CMAKE_SOURCE_DIR}"
+- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
+-)
+-
+-ADD_CUSTOM_TARGET(create_stable
+- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "stable" "${CMAKE_SOURCE_DIR}"
+- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
+-)
+-
+-# preinstall script
+-INSTALL(SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/preinstall.cmake")
+
+ ################################################################################
+
+@@ -148,7 +123,6 @@
+ ADD_SUBDIRECTORY(libutil)
+ ADD_SUBDIRECTORY(liblobby)
+ ADD_SUBDIRECTORY(s-c)
+-ADD_SUBDIRECTORY(s25update)
+ ADD_SUBDIRECTORY(src)
+
+ ################################################################################
+@@ -157,7 +131,6 @@
+ INSTALL(CODE "INCLUDE(driver/cmake_install.cmake)")
+ INSTALL(CODE "INCLUDE(libsiedler2/cmake_install.cmake)")
+ INSTALL(CODE "INCLUDE(s-c/cmake_install.cmake)")
+-INSTALL(CODE "INCLUDE(s25update/cmake_install.cmake)")
+ INSTALL(CODE "INCLUDE(src/cmake_install.cmake)")
+
+ # and then dont let him install anything
+--- driver/video/CMakeLists.txt
++++ driver/video/CMakeLists.txt
+@@ -3,7 +3,11 @@
+ #################################################################################
+
+ ADD_SUBDIRECTORY( WinAPI )
+-ADD_SUBDIRECTORY( GLFW )
+-ADD_SUBDIRECTORY( SDL )
++IF(BUILD_GLFW_DRIVER)
++ ADD_SUBDIRECTORY( GLFW )
++ENDIF(BUILD_GLFW_DRIVER)
++IF(BUILD_SDL_DRIVER)
++ ADD_SUBDIRECTORY( SDL )
++ENDIF(BUILD_SDL_DRIVER)
+
+ #################################################################################
+--- driver/video/SDL/src/CMakeLists.txt
++++ driver/video/SDL/src/CMakeLists.txt
+@@ -30,9 +30,9 @@
+ ADD_CUSTOM_COMMAND(TARGET videoSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
+
+ INSTALL(TARGETS videoSDL
+- RUNTIME DESTINATION ${LIBDIR}/driver/video
+- LIBRARY DESTINATION ${LIBDIR}/driver/video
+- ARCHIVE DESTINATION ${LIBDIR}/driver/video
++ RUNTIME DESTINATION ${LIBDIR}
++ LIBRARY DESTINATION ${LIBDIR}
++ ARCHIVE DESTINATION ${LIBDIR}
+ )
+ ELSE (SDL_FOUND)
+ MESSAGE(WARNING ": SDL library not found: Not building SDL videodriver")
+--- driver/video/GLFW/src/CMakeLists.txt
++++ driver/video/GLFW/src/CMakeLists.txt
+@@ -2,7 +2,7 @@
+ ### $Id: s25rttr-0.8-cmake.patch,v 1.1 2012/11/12 23:07:17 hasufell Exp $
+ #################################################################################
+
+-IF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" )
++IF ("${COMPILEFOR}" STREQUAL "linux" )
+ FIND_LIBRARY(GLFW_LIBRARY glfw)
+
+ IF (GLFW_LIBRARY)
+@@ -21,6 +21,6 @@
+ ELSE (GLFW_LIBRARY)
+ MESSAGE(WARNING ": GLFW library not found: Not building GLFW videodriver")
+ ENDIF (GLFW_LIBRARY)
+-ENDIF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" )
++ENDIF ("${COMPILEFOR}" STREQUAL "linux" )
+
+ #################################################################################
+--- driver/audio/SDL/src/CMakeLists.txt
++++ driver/audio/SDL/src/CMakeLists.txt
+@@ -34,9 +34,9 @@
+ ADD_CUSTOM_COMMAND(TARGET audioSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
+
+ INSTALL(TARGETS audioSDL
+- RUNTIME DESTINATION ${LIBDIR}/driver/audio
+- LIBRARY DESTINATION ${LIBDIR}/driver/audio
+- ARCHIVE DESTINATION ${LIBDIR}/driver/audio
++ RUNTIME DESTINATION ${LIBDIR}
++ LIBRARY DESTINATION ${LIBDIR}
++ ARCHIVE DESTINATION ${LIBDIR}
+ )
+ ELSE (SDLMIXER_FOUND)
+ MESSAGE(WARNING ": SDL_mixer library not found: Not building SDL audiodriver")
+--- build_paths.h.cmake
++++ build_paths.h.cmake
+@@ -41,6 +41,7 @@
+
+ // set game directory (normal $(datadir)/s25rttr/S2)
+ //#define GAMEDIR DATADIR"/S2"
++#cmakedefine GAMEDIR "${GAMEDIR}"
+
+ // set driver directory (normal $(libdir)/driver)
+ //#define DRIVERDIR LIBDIR"/driver"
diff --git a/games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch b/games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch
new file mode 100644
index 000000000000..493d7cb404be
--- /dev/null
+++ b/games-strategy/s25rttr/files/s25rttr-0.8-soundconverter.patch
@@ -0,0 +1,17 @@
+From: hasufell <julian.ospald@googlemail.com>
+Date: Mon Apr 30 20:42:28 UTC 2012
+
+relocate executables sound-convert and s-c_resample which get installed
+into datadir by default
+
+--- libutil/src/files.h
++++ libutil/src/files.h
+@@ -140,7 +140,7 @@
+ /* 54 */RTTRDIR "", // unbenutzt
+ /* 55 */SETTINGSDIR "/LSTS/SOUND.LST", // Die konvertierte sound.lst
+ /* 56 */RTTRDIR "/sound.scs", // Das konvertier-script
+- /* 57 */RTTRDIR "", // Basispfad fürn Soundconverter
++ /* 57 */DRIVERDIR "", // Basispfad fürn Soundconverter
+ /* 58 */GAMEDIR "/DATA/MIS0BOBS.LST",
+ /* 59 */GAMEDIR "/DATA/MIS1BOBS.LST",
+ /* 60 */GAMEDIR "/DATA/MIS2BOBS.LST",
diff --git a/games-strategy/s25rttr/metadata.xml b/games-strategy/s25rttr/metadata.xml
new file mode 100644
index 000000000000..4a9d05192d9e
--- /dev/null
+++ b/games-strategy/s25rttr/metadata.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+ <herd>games</herd>
+ <maintainer>
+ <email>hasufell@gentoo.org</email>
+ <name>Julian Ospald</name>
+ </maintainer>
+ <upstream>
+ <changelog>http://www.siedler25.org/index.php?com=dynamic&amp;mod=9&amp;PHPSESSID=e5fa4f90c4db5df0cb1e417e128300b5</changelog>
+ <bugs-to>https://bugs.launchpad.net/s25rttr</bugs-to>
+ </upstream>
+ <use>
+ <flag name='glfw'>Compile another video driver based on <pkg>media-libs/glfw</pkg>.</flag>
+ </use>
+</pkgmetadata>
+
diff --git a/games-strategy/s25rttr/s25rttr-0.8.ebuild b/games-strategy/s25rttr/s25rttr-0.8.ebuild
new file mode 100644
index 000000000000..c1037a0bf682
--- /dev/null
+++ b/games-strategy/s25rttr/s25rttr-0.8.ebuild
@@ -0,0 +1,107 @@
+# Copyright 1999-2012 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/s25rttr-0.8.ebuild,v 1.1 2012/11/12 23:07:17 hasufell Exp $
+
+EAPI=4
+inherit eutils cmake-utils gnome2-utils games
+
+DESCRIPTION="Open Source remake of The Settlers II game (needs original game files)"
+HOMEPAGE="http://www.siedler25.org/"
+# no upstream source tarball yet
+# https://bugs.launchpad.net/s25rttr/+bug/1069546
+SRC_URI="http://dev.gentoo.org/~hasufell/distfiles/${P}.tar.xz"
+
+LICENSE="GPL-3"
+SLOT="0"
+KEYWORDS="-* ~amd64 ~x86"
+IUSE="debug glfw"
+
+RDEPEND="app-arch/bzip2
+ media-libs/libsamplerate
+ media-libs/libsdl[X,audio,opengl,video]
+ media-libs/libsndfile
+ media-libs/sdl-mixer[vorbis]
+ net-libs/miniupnpc
+ virtual/libiconv
+ virtual/opengl
+ glfw? ( media-libs/glfw )"
+DEPEND="${RDEPEND}
+ sys-devel/gettext"
+
+src_prepare() {
+ epatch "${FILESDIR}"/${P}-cmake.patch \
+ "${FILESDIR}"/${P}-soundconverter.patch
+}
+
+src_configure() {
+ local arch
+ case ${ARCH} in
+ amd64)
+ arch="x86_64" ;;
+ x86)
+ arch="i386" ;;
+ *) die "Architecture ${ARCH} not yet supported" ;;
+ esac
+
+ local mycmakeargs=(
+ -DCOMPILEFOR="linux"
+ -DCOMPILEARCH="${arch}"
+ -DCMAKE_SKIP_RPATH=YES
+ -DPREFIX="${GAMES_PREFIX}"
+ -DBINDIR="${GAMES_BINDIR}"
+ -DDATADIR="${GAMES_DATADIR}"
+ -DLIBDIR="$(games_get_libdir)/${PN}"
+ -DDRIVERDIR="$(games_get_libdir)/${PN}"
+ -DGAMEDIR="~/.${PN}/S2"
+ $(cmake-utils_use_build glfw GLFW_DRIVER)
+ )
+
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ # work around some relative paths (CMAKE_IN_SOURCE_BUILD not supported)
+ ln -s "${CMAKE_USE_DIR}"/RTTR "${CMAKE_BUILD_DIR}"/RTTR || die
+
+ cmake-utils_src_compile
+
+ mv "${CMAKE_USE_DIR}"/RTTR/{sound-convert,s-c_resample} "${T}"/ || die
+}
+
+src_install() {
+ cd "${CMAKE_BUILD_DIR}" || die
+
+ exeinto "$(games_get_libdir)"/${PN}
+ doexe "${T}"/{sound-convert,s-c_resample}
+ exeinto "$(games_get_libdir)"/${PN}/video
+ doexe driver/video/SDL/src/libvideoSDL.so
+ use glfw && doexe driver/video/GLFW/src/libvideoGLFW.so
+ exeinto "$(games_get_libdir)"/${PN}/audio
+ doexe driver/audio/SDL/src/libaudioSDL.so
+
+ insinto "${GAMES_DATADIR}"
+ doins -r "${CMAKE_USE_DIR}"/RTTR
+
+ doicon -s 64 "${CMAKE_USE_DIR}"/debian/${PN}.png
+ dogamesbin src/s25client
+ make_desktop_entry "s25client" "Settlers RTTR" "${PN}"
+ dodoc RTTR/texte/{keyboardlayout.txt,readme.txt}
+
+ prepgamesdirs
+}
+
+pkg_preinst() {
+ games_pkg_preinst
+ gnome2_icon_savelist
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ elog "Copy your Settlers2 game files into ~/.${PN}/S2"
+
+ gnome2_icon_cache_update
+}
+
+pkg_postrm() {
+ gnome2_icon_cache_update
+}