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-rw-r--r--games-fps/ezquake-bin/ChangeLog10
-rw-r--r--games-fps/ezquake-bin/ezquake-bin-1.9.3.ebuild80
2 files changed, 88 insertions, 2 deletions
diff --git a/games-fps/ezquake-bin/ChangeLog b/games-fps/ezquake-bin/ChangeLog
index c5946e26ad8a..d5b823466675 100644
--- a/games-fps/ezquake-bin/ChangeLog
+++ b/games-fps/ezquake-bin/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-fps/ezquake-bin
-# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ezquake-bin/ChangeLog,v 1.10 2008/06/05 17:02:09 mr_bones_ Exp $
+# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/ezquake-bin/ChangeLog,v 1.11 2009/07/26 20:23:02 mr_bones_ Exp $
+
+*ezquake-bin-1.9.3 (26 Jul 2009)
+
+ 26 Jul 2009; Michael Sterrett <mr_bones_@gentoo.org>
+ +ezquake-bin-1.9.3.ebuild:
+ version bump - ebuild submitted by James Le Cuirot via bug #279196
05 Jun 2008; Michael Sterrett <mr_bones_@gentoo.org>
-ezquake-bin-1517.ebuild:
diff --git a/games-fps/ezquake-bin/ezquake-bin-1.9.3.ebuild b/games-fps/ezquake-bin/ezquake-bin-1.9.3.ebuild
new file mode 100644
index 000000000000..698eadefdb31
--- /dev/null
+++ b/games-fps/ezquake-bin/ezquake-bin-1.9.3.ebuild
@@ -0,0 +1,80 @@
+# Copyright 1999-2009 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/ezquake-bin/ezquake-bin-1.9.3.ebuild,v 1.1 2009/07/26 20:23:02 mr_bones_ Exp $
+
+EAPI=2
+inherit games
+
+MY_PN="${PN/-bin/}"
+DESCRIPTION="Quakeworld client with mqwcl functionality and many more features."
+HOMEPAGE="http://ezquake.sf.net/"
+SRC_URI="amd64? ( mirror://sourceforge/${MY_PN}/${MY_PN}_linux-x86_64.${PV}.tar.gz )
+ x86? ( mirror://sourceforge/${MY_PN}/${MY_PN}_linux-x86_${PV}.tar.gz )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+RESTRICT="strip"
+IUSE="cdinstall opengl svga"
+
+QA_EXECSTACK_x86="${GAMES_PREFIX_OPT:1}/ezquake-bin/ezquake-gl.glx
+ ${GAMES_PREFIX_OPT:1}/ezquake-bin/ezquake.x11
+ ${GAMES_PREFIX_OPT:1}/ezquake-bin/ezquake.svga"
+QA_EXECSTACK_amd64="${GAMES_PREFIX_OPT:1}/ezquake-bin/ezquake-gl.glx
+ ${GAMES_PREFIX_OPT:1}/ezquake-bin/ezquake.x11
+ ${GAMES_PREFIX_OPT:1}/ezquake-bin/ezquake.svga"
+
+RDEPEND=">=dev-libs/expat-2.0
+ sys-libs/glibc
+ !svga? ( x11-libs/libXext )
+ svga? ( media-libs/svgalib )
+ opengl? ( virtual/opengl x11-libs/libXext )
+ cdinstall? ( games-fps/quake1-data )"
+DEPEND="${RDEPEND}"
+
+S=${WORKDIR}/${MY_PN}
+
+dir=${GAMES_PREFIX_OPT}/${PN}
+
+src_unpack() {
+ unpack ${A}
+ if use amd64; then
+ mv ${MY_PN}_linux-x86_64.${PV} "${MY_PN}"
+ else
+ mv ${MY_PN}_linux-x86.${PV} "${MY_PN}"
+ fi
+}
+
+src_install() {
+ exeinto "${dir}"
+ insinto "${dir}"
+
+ local x BINS="ezquake.x11"
+ use svga && BINS="${BINS} ezquake.svga"
+ use opengl && BINS="${BINS} ezquake-gl.glx"
+
+ doexe ${BINS} || die "doexe"
+ doins -r ezquake qw || die "doins failed"
+ dosym "${GAMES_DATADIR}"/quake1/id1 "${dir}"/id1
+
+ for x in ${BINS}; do
+ games_make_wrapper ${x} ./${x} "${dir}" "${dir}"
+ done
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+
+ if ! use cdinstall; then
+ elog "NOTE that this client doesn't include .pak files. You *should*"
+ elog "enable \"cdinstall\" flag or install quake1-demodata."
+ elog "You can also copy the files from your Quake1 CD to"
+ elog " ${dir}/quake1/id1 (all names lowercase)"
+ elog ""
+ elog "You may also want to check:"
+ elog " http://fuhquake.quakeworld.nu - complete howto on commands and variables"
+ elog " http://equake.quakeworld.nu - free package containing various files"
+ fi
+}