diff options
Diffstat (limited to 'games-rpg/nwn-data/nwn-data-1.29.ebuild')
-rw-r--r-- | games-rpg/nwn-data/nwn-data-1.29.ebuild | 222 |
1 files changed, 0 insertions, 222 deletions
diff --git a/games-rpg/nwn-data/nwn-data-1.29.ebuild b/games-rpg/nwn-data/nwn-data-1.29.ebuild deleted file mode 100644 index 85b775e8923d..000000000000 --- a/games-rpg/nwn-data/nwn-data-1.29.ebuild +++ /dev/null @@ -1,222 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn-data/nwn-data-1.29.ebuild,v 1.22 2007/03/07 17:34:19 wolf31o2 Exp $ - -inherit eutils games - -MY_PV=${PV//.} - -DESCRIPTION="Neverwinter Nights Data Files" -HOMEPAGE="http://nwn.bioware.com/downloads/linuxclient.html" -SRC_URI="http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwclient${MY_PV}.tar.gz - linguas_fr? ( - http://files.bioware.com/neverwinternights/updates/linux/nwfrench${MY_PV}.tar.gz - ftp://jeuxlinux.com/bioware/Neverwinter_Nights/nwfrench${MY_PV}.tar.gz ) - linguas_it? ( - http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwitalian${MY_PV}.tar.gz ) - linguas_es? ( - http://nwdownloads.bioware.com/neverwinternights/linux/${MY_PV}/nwspanish${MY_PV}.tar.gz ) - linguas_de? ( - http://files.bioware.com/neverwinternights/updates/linux/nwgerman${MY_PV}.tar.gz - http://xfer06.fileplanet.com/%5E389272944/082003/nwgerman${MY_PV}.tar.gz ) - nowin? ( - http://files.bioware.com/neverwinternights/updates/linux/nwresources${MY_PV}.tar.gz - http://bsd.mikulas.com/nwresources${MY_PV}.tar.gz - http://163.22.12.40/FreeBSD/distfiles/nwresources${MY_PV}.tar.gz - ftp://jeuxlinux.com/bioware/Neverwinter_Nights/nwresources${MY_PV}.tar.gz ) - mirror://gentoo/nwn.png - http://dev.gentoo.org/~wolf31o2/sources/dump/nwn.png" - -LICENSE="NWN-EULA" -SLOT="0" -KEYWORDS="amd64 x86" -IUSE="nowin sou hou" -RESTRICT="strip mirror" - -RDEPEND="virtual/opengl - >=media-libs/libsdl-1.2.5 - amd64? ( - app-emulation/emul-linux-x86-baselibs )" -DEPEND="${RDEPEND} - app-arch/unzip" - -S=${WORKDIR}/nwn - -GAMES_LICENSE_CHECK=yes -dir=${GAMES_PREFIX_OPT}/nwn -Ddir=${D}/${dir} - -pkg_setup() { - games_pkg_setup - if use sou && use hou - then - echo "You will need the SoU and HoU CDs for this installation." - cdrom_get_cds NWNSoUInstallGuide.rtf \ - ArcadeInstallNWNXP213f.EXE - elif use sou - then - echo "You will need the SoU CD for this installation." - cdrom_get_cds NWNSoUInstallGuide.rtf - elif use hou - then - echo "You will need the HoU CD for this installation." - cdrom_get_cds ArcadeInstallNWNXP213f.EXE - fi -} - -src_unpack() { - mkdir "${S}" - cd "${S}" - # We create this .metadata directory so we can keep track of what we have - # installed without needing to keep all of these multiple USE flags in all - # of the ebuilds. - mkdir -p "${S}"/.metadata || die "Creating .metadata" - if use linguas_de - then - touch .metadata/linguas_de || die "touching de" - elif use linguas_es - then - touch .metadata/linguas_es || die "touching es" - elif use linguas_fr - then - touch .metadata/linguas_fr || die "touching fr" - elif use linguas_it - then - touch .metadata/linguas_it || die "touching it" - else - touch .metadata/linguas_en || die "touching en" - fi - unpack nwclient${MY_PV}.tar.gz - if use nowin - then - cd "${WORKDIR}" - unpack nwresources${MY_PV}.tar.gz || die "unpacking nwresources${MY_PV}.tar.gz" - cd "${S}" - fi - rm -rf override/* - # the following is so ugly, please pretend it doesnt exist - declare -a Aarray=(${A}) - use nowin && if [[ "${#Aarray[*]}" == "4" ]] - then - unpack ${Aarray[1]} - fi - if use sou - then - unzip -o "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - unzip -o "${CDROM_ROOT}"/Language_data.zip || die "unpacking" - unzip -o "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - unzip -o "${CDROM_ROOT}"/Data_Linux.zip || die "unpacking" - touch .metadata/sou || die "touching sou" - fi - if use hou - then - if use sou && use hou - then - rm -f xp1patch.key data/xp1patch.bif override/* - cdrom_load_next_cd - fi - unzip -o "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - unzip -o "${CDROM_ROOT}"/Language_data.zip || die "unpacking" - unzip -o "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - touch .metadata/hou || die "touching hou" - fi - # These files aren't needed and come from the patches (games-rpg/nwn) - rm -f data/patch.bif patch.key - - sed -i -e '\:^./nwmain .*:i \ -if [[ -f ./nwmouse.so ]] ; then \ - export XCURSOR_PATH="$(pwd)" \ - export XCURSOR_THEME=nwmouse \ - export LD_PRELOAD=./nwmouse.so:$LD_PRELOAD \ -fi \ - ' "${S}/nwn" || die "sed nwn" -} - -src_install() { - dodir "${dir}" - # Since the movies don't play anyway, we'll remove them. This should - # eventually be removed to allow for nwmovies to work. - rm -rf "${S}"/movies - mkdir -p "${S}"/dmvault "${S}"/hak "${S}"/portraits "${S}"/localvault - rm -rf "${S}"/dialog.tlk "${S}"/dialog.TLK "${S}"/dialogf.tlk \ - "${S}"/dmclient "${S}"/nwmain "${S}"/nwserver "${S}"/nwm/* \ - "${S}"/SDL-1.2.5 "${S}"/fixinstall - mv "${S}"/* "${Ddir}" - mv "${S}"/.metadata "${Ddir}" - keepdir "${dir}"/servervault - keepdir "${dir}"/scripttemplates - keepdir "${dir}"/saves - keepdir "${dir}"/portraits - keepdir "${dir}"/hak - cd "${Ddir}" - for d in ambient data dmvault hak localvault music override portraits - do - if [[ -d ${d} ]] - then - cd ${d} - for f in $(find . -name '*.*') ; do - lcf=$(echo ${f} | tr [:upper:] [:lower:]) - if [[ ${f} != ${lcf} ]] && [[ -f ${f} ]] - then - mv ${f} $(echo ${f} | tr [:upper:] [:lower:]) - fi - done - cd "${Ddir}" - fi - done - if ! use sou && ! use hou && use nowin - then - chmod a-x ${Ddir}/data/patch.bif ${Ddir}/patch.key - fi - doicon "${DISTDIR}"/nwn.png - - prepgamesdirs - chmod -R g+rwX ${Ddir}/saves ${Ddir}/localvault ${Ddir}/dmvault \ - 2>&1 > /dev/null || die "could not chmod" - chmod g+rwX ${Ddir} || die "could not chmod" -} - -pkg_postinst() { - games_pkg_postinst - if ! use nowin ; then - elog "The NWN linux client data is now installed." - elog "Proceed with the following steps in order to get it working:" - elog "1) Copy the following directories/files from your installed and" - elog " patched (1.66) Neverwinter Nights to ${dir}:" - elog " ambient/" - elog " data/" - elog " dmvault/" - elog " hak/" - elog " localvault/" - elog " modules/" - elog " music/" - elog " portraits/" - elog " saves/" - elog " servervault/" - elog " texturepacks/" - elog " chitin.key" - elog "2) Remove some files to make way for the patch" - elog " rm ${dir}/music/mus_dd_{kingmaker,shadowgua,witchwake}.bmu" - elog " rm ${dir}/override/iit_medkit_001.tga" - elog " rm ${dir}/data/patch.bif" - if use sou - then - elog " rm ${dir}/xp1patch.key ${dir}/data/xp1patch.bif" - fi - if use hou - then - elog " rm ${dir}/xp2patch.key ${dir}/data/xp2patch.bif" - fi - elog "3) Chown and chmod the files with the following commands" - elog " chown -R ${GAMES_USER}:${GAMES_GROUP} ${dir}" - elog " chmod -R g+rwX ${dir}" - elog - elog "Or try emerging with USE=nowin" - else - einfo "The NWN linux client data is now installed." - fi - echo - elog "This is only the data portion, you will also need games-rpg/nwn to" - elog "play Neverwinter Nights." - echo -} |