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# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/snes9x/snes9x-1.43-r2.ebuild,v 1.5 2009/06/05 07:13:58 tupone Exp $
# 3dfx support (glide) is disabled because it requires
# glide-v2 while we only provide glide-v3 in portage
# http://bugs.gentoo.org/show_bug.cgi?id=93097
inherit autotools eutils flag-o-matic multilib games
DESCRIPTION="Super Nintendo Entertainment System (SNES) emulator"
HOMEPAGE="http://www.snes9x.com/"
SRC_URI="http://www.lysator.liu.se/snes9x/${PV}/snes9x-${PV}-src.tar.gz"
LICENSE="as-is"
SLOT="0"
KEYWORDS="amd64 ppc x86"
IUSE="debug dga joystick opengl zlib"
RDEPEND="x11-libs/libXext
dga? ( x11-libs/libXxf86dga
x11-libs/libXxf86vm )
media-libs/libpng
amd64? ( app-emulation/emul-linux-x86-xlibs )
opengl? ( virtual/opengl
virtual/glu )"
DEPEND="${RDEPEND}
x86? ( dev-lang/nasm )
x11-proto/xextproto
x11-proto/xproto
dga? ( x11-proto/xf86dgaproto
x11-proto/xf86vidmodeproto )"
S=${WORKDIR}/${P}-src
src_unpack() {
unpack ${A}
cd "${S}"/snes9x
rm offsets # stupid prebuilt file
sed -i \
-e 's:-lXext -lX11::' Makefile.in \
|| die "sed failed"
epatch \
"${FILESDIR}"/nojoy.patch \
"${FILESDIR}"/${P}-porting.patch \
"${FILESDIR}"/${P}-key-bindings-fix.patch \
"${FILESDIR}"/${P}-build.patch \
"${FILESDIR}"/${P}-gcc412.patch \
"${FILESDIR}"/${P}-gcc440.patch \
"${FILESDIR}"/${P}-config.patch
sed -i \
-e 's:png_jmpbuf:png_write_info:g' \
-e '/X_LDFLAGS=/d' \
configure.in || die "sed failed"
eautoconf
}
src_compile() {
[[ -z ${NATIVE_AMD64_BUILD_PLZ} ]] && use amd64 && multilib_toolchain_setup x86
local vidconf=
local target=
local vid=
append-ldflags -Wl,-z,noexecstack
mkdir mybins
for vid in opengl fallback ; do
if [[ ${vid} != "fallback" ]] ; then
use ${vid} || continue
fi
cd "${S}"/snes9x
case ${vid} in
# 3dfx)
# vidconf="--with-glide --without-opengl --without-x"
# target=gsnes9x;;
opengl)
vidconf="--with-opengl --without-glide --without-x"
target=osnes9x;;
fallback)
vidconf="--with-x --without-glide --without-opengl"
target=snes9x;;
esac
# this stuff is ugly but hey the build process sucks ;)
egamesconf \
${vidconf} \
$(use_with x86 assembler) \
$(use_with joystick) \
$(use_with debug debugger) \
$(use_with zlib) \
$(use_with dga extensions) \
|| die
# Makefile doesnt quite support parallel builds
emake -j1 offsets || die "making offsets"
emake ${target} || die "making ${target}"
mv ${target} "${S}"/mybins/
cd "${WORKDIR}"
rm -r "${S}"/snes9x
src_unpack
done
}
src_install() {
dogamesbin mybins/* || die "dogamesbin failed"
dodoc faqs.txt readme.txt readme.unix snes9x/*.txt
prepgamesdirs
}
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