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--- avidemux/ADM_colorspace/yv12rgb_altivec.cpp.bak	2006-01-07 23:37:35.000000000 -0500
+++ avidemux/ADM_colorspace/yv12rgb_altivec.cpp	2006-01-07 23:38:46.000000000 -0500
@@ -53,9 +53,9 @@
 #define vecbyte vector unsigned char
 #define vecshort vector unsigned short
 
-uint8_t altivecYV12RGB(uint8_t * ptr_y,
+void altivecYV12RGB(uint8_t * ptr_y,
 		    uint8_t * ptr_u,
-		    uint8_t * ptr_v, uint8_t * ptr2, uint32_t w);
+		    uint8_t * ptr_v, uint8_t * ptr2, int w);
 
 // A pack of constant vectors we will use later
 // we more or less rely on gcc to have good register allocation
@@ -78,9 +78,9 @@
 //	We handle 8 pixels at a time
 //	My first altivec code :)
 //____________________________________
-uint8_t altivecYV12RGB(uint8_t * ptr_y,
+void altivecYV12RGB(uint8_t * ptr_y,
 		    uint8_t * ptr_u,
-		    uint8_t * ptr_v, uint8_t * ptr2, uint32_t w)
+		    uint8_t * ptr_v, uint8_t * ptr2, int w)
 {
 
 	vector unsigned char y,y2,u,v;
@@ -280,7 +280,7 @@
 
 	}
 	
-	return 1;
+	return;
 }
 //
 
--- avidemux/ADM_colorspace/yv2bmp.cpp.bak	2006-01-07 23:40:11.000000000 -0500
+++ avidemux/ADM_colorspace/yv2bmp.cpp	2006-01-07 23:39:24.000000000 -0500
@@ -29,9 +29,9 @@
 #include "colorspace.h"
 #include "ADM_toolkit/ADM_cpuCap.h"
 #ifdef HAVE_ALTIVEC
-extern uint8_t altivecYV12RGB(uint8_t * ptr_y,
+extern void altivecYV12RGB(uint8_t * ptr_y,
 		    uint8_t * ptr_u,
-		    uint8_t * ptr_v, uint8_t * ptr2, uint32_t w);
+		    uint8_t * ptr_v, uint8_t * ptr2, int w);
 #endif		    
 
 static void swapRnB (uint8_t * ptr, uint32_t w);
--- adm_lavcodec/libpostproc/postprocess_altivec_template.c.bak	2006-01-08 01:52:55.000000000 -0500
+++ adm_lavcodec/libpostproc/postprocess_altivec_template.c	2006-01-08 01:52:14.000000000 -0500
@@ -1228,12 +1228,12 @@
 	
 
 
-	const VECS16 vec_m=(VECS16)(0,1,2,3,3,2,1,0);
-	const VECS16 vec_m2=(VECS16)(0,-1,0,2,0,-1,0,0);
-	const VECS16 vec_sign=(VECS16)(0,1,1,1,-1,-1,-1,0);
-	const VECS16 vec_sign2=(VECS16)(0,-1,-1,-1,1,1,1,0);
+	const VECS16 vec_m=(VECS16)AVV(0,1,2,3,3,2,1,0);
+	const VECS16 vec_m2=(VECS16)AVV(0,-1,0,2,0,-1,0,0);
+	const VECS16 vec_sign=(VECS16)AVV(0,1,1,1,-1,-1,-1,0);
+	const VECS16 vec_sign2=(VECS16)AVV(0,-1,-1,-1,1,1,1,0);
 
-	const VEC16 vec_const=(VEC16)(4,0x11,0xFFFF,0,0,0,0,0);
+	const VEC16 vec_const=(VEC16)AVV(4,0x11,0xFFFF,0,0,0,0,0);
 
 	const VECS8   neg1=(VECS8)vec_splat(vec_const,2);		// -1
 	const VEC16	vec_shift=vec_splat(vec_const,0); 		// 3
--- adm_lavcodec/libpostproc/postprocess_template.c.bak	2006-01-08 01:57:42.000000000 -0500
+++ adm_lavcodec/libpostproc/postprocess_template.c	2006-01-08 01:54:45.000000000 -0500
@@ -513,7 +513,7 @@
 	
 
 
-	const VEC16 	vec_const=(VEC16)(4,0x11,0xFFFF,0,0,0,0,0);
+	const VEC16 	vec_const=(VEC16)AVV(4,0x11,0xFFFF,0,0,0,0,0);
 	const VEC8 	vec_zero=(VEC8)vec_splat(vec_const,3);		//0
 	const VEC16	neg1=vec_splat(vec_const,2); //FFFFF
 	const VEC16	vec_shift=vec_splat(vec_const,0); //4
--- adm_lavcodec/ppc/fdct_altivec.c.bak	2006-07-08 16:51:08.000000000 -0400
+++ adm_lavcodec/ppc/fdct_altivec.c	2006-07-08 18:04:23.000000000 -0400
@@ -18,7 +18,7 @@
  */
 
 
-#include "../common.h"
+#include "common.h"
 #include "../dsputil.h"
 #include "dsputil_altivec.h"
 #include "gcc_fixes.h"
@@ -214,8 +214,8 @@
 
     /* setup constants {{{ */
     /* mzero = -0.0 */
-    vu32(mzero) = vec_splat_u32(-1);
-    vu32(mzero) = vec_sl(vu32(mzero), vu32(mzero));
+    mzero = ((vector float)vec_splat_u32(-1));
+    mzero = ((vector float)vec_sl(vu32(mzero), vu32(mzero)));
     cp = fdctconsts;
     cnsts0 = vec_ld(0, cp); cp++;
     cnsts1 = vec_ld(0, cp); cp++;
@@ -227,43 +227,43 @@
 #define MERGE_S16(hl,a,b) vec_merge##hl(vs16(a), vs16(b))
 
     bp = (vector signed short*)block;
-    vs16(b00) = vec_ld(0,    bp);
-    vs16(b40) = vec_ld(16*4, bp);
-    vs16(b01) = MERGE_S16(h, b00, b40);
-    vs16(b11) = MERGE_S16(l, b00, b40);
+    b00 = ((vector float)vec_ld(0,    bp));
+    b40 = ((vector float)vec_ld(16*4, bp));
+    b01 = ((vector float)MERGE_S16(h, b00, b40));
+    b11 = ((vector float)MERGE_S16(l, b00, b40));
     bp++;
-    vs16(b10) = vec_ld(0,    bp);
-    vs16(b50) = vec_ld(16*4, bp);
-    vs16(b21) = MERGE_S16(h, b10, b50);
-    vs16(b31) = MERGE_S16(l, b10, b50);
+    b10 = ((vector float)vec_ld(0,    bp));
+    b50 = ((vector float)vec_ld(16*4, bp));
+    b21 = ((vector float)MERGE_S16(h, b10, b50));
+    b31 = ((vector float)MERGE_S16(l, b10, b50));
     bp++;
-    vs16(b20) = vec_ld(0,    bp);
-    vs16(b60) = vec_ld(16*4, bp);
-    vs16(b41) = MERGE_S16(h, b20, b60);
-    vs16(b51) = MERGE_S16(l, b20, b60);
+    b20 = ((vector float)vec_ld(0,    bp));
+    b60 = ((vector float)vec_ld(16*4, bp));
+    b41 = ((vector float)MERGE_S16(h, b20, b60));
+    b51 = ((vector float)MERGE_S16(l, b20, b60));
     bp++;
-    vs16(b30) = vec_ld(0,    bp);
-    vs16(b70) = vec_ld(16*4, bp);
-    vs16(b61) = MERGE_S16(h, b30, b70);
-    vs16(b71) = MERGE_S16(l, b30, b70);
-
-    vs16(x0) = MERGE_S16(h, b01, b41);
-    vs16(x1) = MERGE_S16(l, b01, b41);
-    vs16(x2) = MERGE_S16(h, b11, b51);
-    vs16(x3) = MERGE_S16(l, b11, b51);
-    vs16(x4) = MERGE_S16(h, b21, b61);
-    vs16(x5) = MERGE_S16(l, b21, b61);
-    vs16(x6) = MERGE_S16(h, b31, b71);
-    vs16(x7) = MERGE_S16(l, b31, b71);
-
-    vs16(b00) = MERGE_S16(h, x0, x4);
-    vs16(b10) = MERGE_S16(l, x0, x4);
-    vs16(b20) = MERGE_S16(h, x1, x5);
-    vs16(b30) = MERGE_S16(l, x1, x5);
-    vs16(b40) = MERGE_S16(h, x2, x6);
-    vs16(b50) = MERGE_S16(l, x2, x6);
-    vs16(b60) = MERGE_S16(h, x3, x7);
-    vs16(b70) = MERGE_S16(l, x3, x7);
+    b30 = ((vector float)vec_ld(0,    bp));
+    b70 = ((vector float)vec_ld(16*4, bp));
+    b61 = ((vector float)MERGE_S16(h, b30, b70));
+    b71 = ((vector float)MERGE_S16(l, b30, b70));
+
+    x0 = ((vector float)MERGE_S16(h, b01, b41));
+    x1 = ((vector float)MERGE_S16(l, b01, b41));
+    x2 = ((vector float)MERGE_S16(h, b11, b51));
+    x3 = ((vector float)MERGE_S16(l, b11, b51));
+    x4 = ((vector float)MERGE_S16(h, b21, b61));
+    x5 = ((vector float)MERGE_S16(l, b21, b61));
+    x6 = ((vector float)MERGE_S16(h, b31, b71));
+    x7 = ((vector float)MERGE_S16(l, b31, b71));
+
+    b00 = ((vector float)MERGE_S16(h, x0, x4));
+    b10 = ((vector float)MERGE_S16(l, x0, x4));
+    b20 = ((vector float)MERGE_S16(h, x1, x5));
+    b30 = ((vector float)MERGE_S16(l, x1, x5));
+    b40 = ((vector float)MERGE_S16(h, x2, x6));
+    b50 = ((vector float)MERGE_S16(l, x2, x6));
+    b60 = ((vector float)MERGE_S16(h, x3, x7));
+    b70 = ((vector float)MERGE_S16(l, x3, x7));
 
 #undef MERGE_S16
     /* }}} */
@@ -275,32 +275,32 @@
  */
 #if 1
     /* fdct rows {{{ */
-    vs16(x0) = vec_add(vs16(b00), vs16(b70));
-    vs16(x7) = vec_sub(vs16(b00), vs16(b70));
-    vs16(x1) = vec_add(vs16(b10), vs16(b60));
-    vs16(x6) = vec_sub(vs16(b10), vs16(b60));
-    vs16(x2) = vec_add(vs16(b20), vs16(b50));
-    vs16(x5) = vec_sub(vs16(b20), vs16(b50));
-    vs16(x3) = vec_add(vs16(b30), vs16(b40));
-    vs16(x4) = vec_sub(vs16(b30), vs16(b40));
+    x0 = ((vector float)vec_add(vs16(b00), vs16(b70)));
+    x7 = ((vector float)vec_sub(vs16(b00), vs16(b70)));
+    x1 = ((vector float)vec_add(vs16(b10), vs16(b60)));
+    x6 = ((vector float)vec_sub(vs16(b10), vs16(b60)));
+    x2 = ((vector float)vec_add(vs16(b20), vs16(b50)));
+    x5 = ((vector float)vec_sub(vs16(b20), vs16(b50)));
+    x3 = ((vector float)vec_add(vs16(b30), vs16(b40)));
+    x4 = ((vector float)vec_sub(vs16(b30), vs16(b40)));
 
-    vs16(b70) = vec_add(vs16(x0), vs16(x3));
-    vs16(b10) = vec_add(vs16(x1), vs16(x2));
+    b70 = ((vector float)vec_add(vs16(x0), vs16(x3)));
+    b10 = ((vector float)vec_add(vs16(x1), vs16(x2)));
 
-    vs16(b00) = vec_add(vs16(b70), vs16(b10));
-    vs16(b40) = vec_sub(vs16(b70), vs16(b10));
+    b00 = ((vector float)vec_add(vs16(b70), vs16(b10)));
+    b40 = ((vector float)vec_sub(vs16(b70), vs16(b10)));
 
 #define CTF0(n) \
-    vs32(b##n##1) = vec_unpackl(vs16(b##n##0)); \
-    vs32(b##n##0) = vec_unpackh(vs16(b##n##0)); \
+    b##n##1 = ((vector float)vec_unpackl(vs16(b##n##0))); \
+    b##n##0 = ((vector float)vec_unpackh(vs16(b##n##0))); \
     b##n##1 = vec_ctf(vs32(b##n##1), 0); \
     b##n##0 = vec_ctf(vs32(b##n##0), 0);
 
     CTF0(0);
     CTF0(4);
 
-    vs16(b20) = vec_sub(vs16(x0), vs16(x3));
-    vs16(b60) = vec_sub(vs16(x1), vs16(x2));
+    b20 = ((vector float)vec_sub(vs16(x0), vs16(x3)));
+    b60 = ((vector float)vec_sub(vs16(x1), vs16(x2)));
 
     CTF0(2);
     CTF0(6);
@@ -321,8 +321,8 @@
     b61 = vec_madd(cnst, b61, x1);
 
 #define CTFX(x,b) \
-    vs32(b##0) = vec_unpackh(vs16(x)); \
-    vs32(b##1) = vec_unpackl(vs16(x)); \
+    b##0 = ((vector float)vec_unpackh(vs16(x))); \
+    b##1 = ((vector float)vec_unpackl(vs16(x))); \
     b##0 = vec_ctf(vs32(b##0), 0); \
     b##1 = vec_ctf(vs32(b##1), 0); \
 
@@ -473,9 +473,9 @@
 #define CTS(n) \
     b##n##0 = vec_round(b##n##0); \
     b##n##1 = vec_round(b##n##1); \
-    vs32(b##n##0) = vec_cts(b##n##0, 0); \
-    vs32(b##n##1) = vec_cts(b##n##1, 0); \
-    vs16(b##n##0) = vec_pack(vs32(b##n##0), vs32(b##n##1)); \
+    b##n##0 = ((vector float)vec_cts(b##n##0, 0)); \
+    b##n##1 = ((vector float)vec_cts(b##n##1, 0)); \
+    b##n##0 = ((vector float)vec_pack(vs32(b##n##0), vs32(b##n##1))); \
     vec_st(vs16(b##n##0), 0, bp);
 
     bp = (vector signed short*)block;