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# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI=1
inherit eutils games
# define own package name
MY_PN="PenumbraCollection"
DESCRIPTION="Scary first-person adventure game trilogy which focuses on story, immersion and puzzles"
HOMEPAGE="http://www.penumbragame.com/"
SRC_URI="${MY_PN}-${PV}.sh"
LICENSE="PENUMBRA-COLLECTION"
SLOT="0"
KEYWORDS="~amd64"
IUSE=""
PROPERTIES="interactive"
RESTRICT="fetch strip"
DEPEND="app-arch/xz-utils"
RDEPEND="virtual/opengl
x86? (
x11-libs/libXft
media-libs/freealut
media-gfx/nvidia-cg-toolkit
x11-libs/fltk:1
media-libs/sdl-image
media-libs/sdl-ttf
media-libs/libvorbis )
amd64? (
app-emulation/emul-linux-x86-sdl )"
GAMES_CHECK_LICENSE="yes"
dir=${GAMES_PREFIX_OPT}/${MY_PN}
INSTALL_KEY_FILE=${dir}/collectionkey
S=${WORKDIR}/${MY_PN}
pkg_nofetch() {
einfo "Please buy & download ${SRC_URI} from:"
einfo " ${HOMEPAGE}"
einfo "and move it to ${DISTDIR}"
einfo
}
src_unpack() {
unpack_makeself || die "unpack installator"
# give proper extension to subarchive so unpack recognizes it
mv subarch subarch.tar.lzma || die "rename subarch"
unpack ./subarch.tar.lzma || die "unpack install archive"
# give proper extension to install archive so unpack recognizes it
mv instarchive_all instarchive_all.tar.lzma || \
die "rename instarchive_all"
unpack ./instarchive_all.tar.lzma || die "unpack install archive"
}
src_install() {
# perform instalation for each episode; note that Requiem is extension of
# Black Plague so it has no dedicated directory at this level
for episodeDir in Overture BlackPlague; do
local destDir="${dir}/${episodeDir}"
# install game data files
insinto ${destDir}
# >install every directory recursively except lib
for directory in \
$(find ${episodeDir}/* -maxdepth 0 -type d ! -name lib); do
doins -r ${directory} || die "doins game data files"
done
# >install .cfg files
doins ${episodeDir}/*.cfg || die "doins .cfg files"
# install libraries and executables
exeinto ${destDir}
doexe ${episodeDir}/openurl.sh ${episodeDir}/*.bin || \
die "doexe binaries"
# >amd64 does not provide some libs, use bundled ones
if use amd64 ; then
exeinto "${dir}/${episodeDir}/lib"
for library in \
libfltk.so.1.1 \
libCgGL.so \
libCg.so; do
doexe ${episodeDir}/lib/${library} || die "doexe libraries"
done
fi
# make sure that cache files are newer than models otherwise the game
# tries to regenerate them which sometimes causes a crash (as reported
# in bug #278326 comment #6)
touch "${D}"/${destDir}/core/*cache/*
done
# install icons
newicon Overture/penumbra.png penumbra-overture.png || \
die "newicon overture"
newicon BlackPlague/penumbra.png penumbra-blackplague.png || \
die "newicon black plague"
newicon BlackPlague/requiem.png penumbra-requiem.png || \
die "newicon requiem"
# make game wrappers
games_make_wrapper penumbra-overture ./penumbra.bin \
"${dir}/Overture" "${dir}/Overture/lib" || \
die "games_make_wrapper overture"
games_make_wrapper penumbra-blackplague ./blackplague.bin \
"${dir}/BlackPlague" "${dir}/BlackPlague/lib" || \
die "games_make_wrapper black plague"
games_make_wrapper penumbra-requiem ./requiem.bin \
"${dir}/BlackPlague" "${dir}/BlackPlague/lib" || \
die "games_make_wrapper requiem"
# make desktop entries
make_desktop_entry penumbra-overture "Penumbra: Overture" \
penumbra-overture || die "make_desktop_entry overture"
make_desktop_entry penumbra-blackplague "Penumbra: Black Plague" \
penumbra-blackplague || die "make_desktop_entry black plague"
make_desktop_entry penumbra-requiem "Penumbra: Requiem" \
penumbra-requiem || die "make_desktop_entry requiem"
# install documentation
docinto Overture
dodoc Overture/CHANGELOG.txt Overture/Manual.pdf Overture/README.linux || \
die "dodoc overture"
docinto BlackPlague
dodoc BlackPlague/Manual.pdf BlackPlague/README.linux || \
die "dodoc black plague"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
if [[ -f "${INSTALL_KEY_FILE}" ]] ; then
einfo "The installation key file already exists: ${INSTALL_KEY_FILE}"
else
ewarn "You MUST run this before playing the game:"
ewarn " emerge --config ${PN}"
ewarn "To enter your installation key."
fi
}
pkg_config() {
local key1 key2
ewarn "Your installation key is NOT checked for validity here."
ewarn "Make sure you type it in correctly."
ewarn "If you CTRL+C out of this, the game will not run!"
echo
einfo "The key format is: XXXX-XXXX-XXXX-XXXX"
while true ; do
einfo "Please enter your key:"
read key1
if [[ -z "${key1}" ]] ; then
echo "You entered a blank key. Try again."
continue
fi
einfo "Please re-enter your key:"
read key2
if [[ -z "${key2}" ]] ; then
echo "You entered a blank key. Try again."
continue
fi
if [[ "${key1}" == "${key2}" ]] ; then
echo "${key1}" | tr a-z A-Z > "${INSTALL_KEY_FILE}"
echo -e "// Do not give this file to ANYONE.\n// Frictional Games Support will NEVER ask for this file" \
>> "${INSTALL_KEY_FILE}"
einfo "Thanks, created ${INSTALL_KEY_FILE}"
break
else
eerror "Your installation key entries do not match. Try again."
fi
done
}
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