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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
---|---|---|
committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-action/btanks | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-action/btanks')
-rw-r--r-- | games-action/btanks/Manifest | 1 | ||||
-rw-r--r-- | games-action/btanks/btanks-0.9.8083.ebuild | 54 | ||||
-rw-r--r-- | games-action/btanks/files/btanks-0.9.8083-gcc46.patch | 10 | ||||
-rw-r--r-- | games-action/btanks/files/btanks-0.9.8083-gcc47.patch | 103 | ||||
-rw-r--r-- | games-action/btanks/files/btanks-0.9.8083-scons-blows.patch | 93 | ||||
-rw-r--r-- | games-action/btanks/metadata.xml | 16 |
6 files changed, 277 insertions, 0 deletions
diff --git a/games-action/btanks/Manifest b/games-action/btanks/Manifest new file mode 100644 index 000000000000..28d357168d3e --- /dev/null +++ b/games-action/btanks/Manifest @@ -0,0 +1 @@ +DIST btanks-0.9.8083.tar.bz2 28754069 SHA256 3fd2ce6a2b45f7a60c3b114fa9aff13cb3dd9fbb6a65cdc9798b76c4fa2c4341 SHA512 beef8f480e4c20c4f3d29aaa63fd52b370b89cceb8a7dda92f0d0fa5517969abf1fce6b0109782300f1b5bb92cf3c599677b168cd66f3b44c2d2dd1742ce0241 WHIRLPOOL 5320ce692ae5c6a760121fb52120ff35632d06610dfa514897f6569f7b5a9c8246b824a81b50d74c649dff7c0cb84b9af537edbb5d2fc88b7bafdf92d0b1c749 diff --git a/games-action/btanks/btanks-0.9.8083.ebuild b/games-action/btanks/btanks-0.9.8083.ebuild new file mode 100644 index 000000000000..c2789ee71479 --- /dev/null +++ b/games-action/btanks/btanks-0.9.8083.ebuild @@ -0,0 +1,54 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils scons-utils games + +DESCRIPTION="Fast 2D tank arcade game with multiplayer and split-screen modes" +HOMEPAGE="http://btanks.sourceforge.net/" +SRC_URI="mirror://sourceforge/btanks/${P}.tar.bz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="" + +RDEPEND=">=dev-lang/lua-5.1:0 + media-libs/libsdl[joystick,video] + media-libs/libvorbis + virtual/opengl + dev-libs/expat + media-libs/smpeg + media-libs/sdl-image[jpeg,png] + media-libs/sdl-gfx" +DEPEND="${RDEPEND} + virtual/pkgconfig" + +src_prepare() { + rm -rf sdlx/gfx + epatch "${FILESDIR}"/${P}-scons-blows.patch \ + "${FILESDIR}"/${P}-gcc46.patch \ + "${FILESDIR}"/${P}-gcc47.patch +} + +src_compile() { + escons \ + prefix="${GAMES_PREFIX}" \ + lib_dir="$(games_get_libdir)"/${PN} \ + plugins_dir="$(games_get_libdir)"/${PN} \ + resources_dir="${GAMES_DATADIR}"/${PN} +} + +src_install() { + dogamesbin build/release/engine/btanks + newgamesbin build/release/editor/bted btanksed + exeinto "$(games_get_libdir)"/${PN} + doexe build/release/*/*.so + insinto "${GAMES_DATADIR}"/${PN} + doins -r data + newicon engine/src/bt.xpm ${PN}.xpm + make_desktop_entry ${PN} "Battle Tanks" + dodoc ChangeLog *.txt + prepgamesdirs +} diff --git a/games-action/btanks/files/btanks-0.9.8083-gcc46.patch b/games-action/btanks/files/btanks-0.9.8083-gcc46.patch new file mode 100644 index 000000000000..367c33cc6f24 --- /dev/null +++ b/games-action/btanks/files/btanks-0.9.8083-gcc46.patch @@ -0,0 +1,10 @@ +--- engine/sl08/sl08.h.old 2011-04-19 17:20:34.055776870 +0200 ++++ engine/sl08/sl08.h 2011-04-19 17:20:59.471398921 +0200 +@@ -22,6 +22,7 @@ + /* DO NOT MODIFY THIS FILE: IT'S AUTOGENERATED */ + + #include <list> ++#include <cstddef> + + #ifndef NULL + #define NULL ((void*) 0) diff --git a/games-action/btanks/files/btanks-0.9.8083-gcc47.patch b/games-action/btanks/files/btanks-0.9.8083-gcc47.patch new file mode 100644 index 000000000000..13a4cf3723ae --- /dev/null +++ b/games-action/btanks/files/btanks-0.9.8083-gcc47.patch @@ -0,0 +1,103 @@ +--- mrt/base_file.h.old 2012-10-08 10:16:43.941487723 +0200 ++++ mrt/base_file.h 2012-10-08 10:18:55.788771445 +0200 +@@ -20,6 +20,7 @@ + */ + + #include <string> ++#include <unistd.h> + #include "export_mrt.h" + + namespace mrt { +--- math/range_list.h.old 2012-10-08 09:49:34.283887937 +0200 ++++ math/range_list.h 2012-10-08 09:50:36.258212096 +0200 +@@ -53,14 +53,14 @@ + return; + } + +- typename parent_type::iterator i = lower_bound(value); ++ typename parent_type::iterator i = this->lower_bound(value); + if (i != parent_type::end()) { + if (i->first == value) + return; + + if (value + 1 == i->first) { + T e = i->second; +- erase(i); ++ this->erase(i); + i = parent_type::insert(typename parent_type::value_type(value, e)).first; //expand beginning + i = pack_left(i); + } +--- engine/sl08/sl08.h.old 2012-10-04 09:50:37.845681514 +0200 ++++ engine/sl08/sl08.h 2012-10-08 09:58:32.873166723 +0200 +@@ -272,7 +272,7 @@ + inline slot1(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {} + + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); } + + inline return_type operator() (arg1_type a1) const { + return (object->*func) (a1) ; +@@ -293,7 +293,7 @@ + inline slot1 () : object(NULL), func(NULL) {} + inline slot1 (object_type *object, func_t func) : object(object), func(func) {} + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); } + + inline void operator() (arg1_type a1) const { + (object->*func) (a1); +@@ -447,7 +447,7 @@ + inline slot2(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {} + + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); } + + inline return_type operator() (arg1_type a1, arg2_type a2) const { + return (object->*func) (a1, a2) ; +@@ -468,7 +468,7 @@ + inline slot2 () : object(NULL), func(NULL) {} + inline slot2 (object_type *object, func_t func) : object(object), func(func) {} + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); } + + inline void operator() (arg1_type a1, arg2_type a2) const { + (object->*func) (a1, a2); +@@ -643,7 +643,7 @@ + inline slot3 () : object(NULL), func(NULL) {} + inline slot3 (object_type *object, func_t func) : object(object), func(func) {} + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); } + + inline void operator() (arg1_type a1, arg2_type a2, arg3_type a3) const { + (object->*func) (a1, a2, a3); +@@ -797,7 +797,7 @@ + inline slot4(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {} + + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); } + + inline return_type operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4) const { + return (object->*func) (a1, a2, a3, a4) ; +@@ -818,7 +818,7 @@ + inline slot4 () : object(NULL), func(NULL) {} + inline slot4 (object_type *object, func_t func) : object(object), func(func) {} + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref) { object = o; func = f; this->connect(signal_ref); } + + inline void operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4) const { + (object->*func) (a1, a2, a3, a4); +@@ -972,7 +972,7 @@ + inline slot5(object_type *object, func_t func, signal_type * signal = NULL) : object(object), func(func) {} + + inline void assign(object_type *o, func_t f) { object = o; func = f; } +- inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; connect(signal_ref); } ++ inline void assign(object_type *o, func_t f, signal_type &signal_ref = NULL) { object = o; func = f; this->connect(signal_ref); } + + inline return_type operator() (arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, arg5_type a5) const { + return (object->*func) (a1, a2, a3, a4, a5) ; diff --git a/games-action/btanks/files/btanks-0.9.8083-scons-blows.patch b/games-action/btanks/files/btanks-0.9.8083-scons-blows.patch new file mode 100644 index 000000000000..47ce410f0bf8 --- /dev/null +++ b/games-action/btanks/files/btanks-0.9.8083-scons-blows.patch @@ -0,0 +1,93 @@ +--- mrt/export_base.h.old 2010-01-09 17:38:47.000000000 +0100 ++++ mrt/export_base.h 2010-01-09 17:39:23.000000000 +0100 +@@ -1,7 +1,7 @@ + #ifndef MRT_EXPORT_MACRO_H__ + #define MRT_EXPORT_MACRO_H__ + +-// Shared library support ++/* Shared library support */ + #ifdef _WINDOWS + + # pragma warning(disable:4251) /* needs to have dll-interface used by client */ +--- SConstruct.old 2010-01-09 17:43:36.000000000 +0100 ++++ SConstruct 2010-01-09 17:45:25.000000000 +0100 +@@ -50,7 +50,7 @@ + if os.environ.has_key('CC'): + env['CC'] = os.environ['CC'] + if os.environ.has_key('CFLAGS'): +- env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS']) ++ env['CFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS']) + if os.environ.has_key('CXX'): + env['CXX'] = os.environ['CXX'] + if os.environ.has_key('CXXFLAGS'): +@@ -91,19 +91,9 @@ + #env.Append(CPPDEFINES = ['NDEBUG']) + + else: +- if env['gcc_visibility']: +- env.Append(CCFLAGS=['-fvisibility=hidden']); +- env.Append(CXXFLAGS=['-fvisibility-inlines-hidden', '-fvisibility=hidden']); +- +- if debug: +- env.Append(CCFLAGS=['-ggdb', '-D_FORTIFY_SOURCE=2']) +- env.Append(CPPFLAGS=['-ggdb', '-D_FORTIFY_SOURCE=2']) +- else: +- env.Append(CCFLAGS=['-O3']) +- env.Append(CPPFLAGS=['-O3']) + +- env.Append(CPPFLAGS=['-Wall', '-Wno-deprecated', '-pedantic', '-Wno-long-long', '-pipe', '-pthread']) +- env.Append(CCFLAGS=['-Wall', '-Wno-deprecated', '-pedantic', '-Wno-long-long', '-pipe', '-pthread']) ++ env.Append(CPPFLAGS=['-Wall', '-Wno-deprecated', '-pedantic', '-Wno-long-long', '-pthread']) ++ env.Append(CCFLAGS=['-Wall', '-Wno-deprecated', '-pedantic', '-Wno-long-long', '-pthread']) + + + conf_env = env.Clone() +--- sdlx/SConscript.old 2010-01-09 17:46:05.000000000 +0100 ++++ sdlx/SConscript 2010-01-09 17:46:55.000000000 +0100 +@@ -12,7 +12,7 @@ + + env.MergeFlags(sdl_cflags, sdl_libs) + +-libs = ['mrt', 'SDL', 'SDL_image'] ++libs = ['mrt', 'SDL', 'SDL_image', 'SDL_gfx'] + + if sys.platform != "win32": + c_map_env= env.Clone() +@@ -35,7 +35,6 @@ + sdlx_sources = ['cursor.cpp', 'sdl_ex.cpp', 'surface.cpp', 'system.cpp', 'joystick.cpp', + 'thread.cpp', 'mutex.cpp', 'semaphore.cpp', 'color.cpp', + c_map, 'font.cpp', 'timer.cpp', 'module.cpp', 'file_rw.cpp', +- 'gfx/SDL_rotozoom.c', + ] # 'ttf.cpp', + + if sys.platform == 'win32': +--- sdlx/surface.cpp.old 2010-01-09 17:47:33.000000000 +0100 ++++ sdlx/surface.cpp 2010-01-09 17:48:19.000000000 +0100 +@@ -425,7 +425,7 @@ + throw_sdl(("SDL_SetColorKey")); + } + +-#include "gfx/SDL_rotozoom.h" ++#include <SDL_rotozoom.h> + + void Surface::rotozoom(const sdlx::Surface &src, double angle, double zoom, bool smooth) { + if (src.isNull()) +--- sdlx/wrappers/glSDL.c.old 2010-01-09 17:48:50.000000000 +0100 ++++ sdlx/wrappers/glSDL.c 2010-01-09 17:49:23.000000000 +0100 +@@ -11,8 +11,6 @@ + + #ifdef HAVE_OPENGL + +-//#define LEAK_TRACKING +- + #define DBG(x) /*error messages, warnings*/ + #define DBG2(x) /*texture allocation*/ + #define DBG3(x) /*chopping/tiling*/ +@@ -951,7 +949,6 @@ + } + gl_doublebuf = flags & SDL_DOUBLEBUF; + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, gl_doublebuf); +- //SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, gl_doublebuf ? 1: 0); + + scale = 1; + diff --git a/games-action/btanks/metadata.xml b/games-action/btanks/metadata.xml new file mode 100644 index 000000000000..f9be16e9e21f --- /dev/null +++ b/games-action/btanks/metadata.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <longdescription lang="en"> +"Battle Tanks" is a funny battle on your desk, where you can choose one of three +vehicles and eliminate your enemy using the whole arsenal of weapons. It has +original cartoon-like graphics and cool music, it's fun and dynamic, it has +several network modes for deathmatch and cooperative --- what else is needed to +have fun with your friends? And all is packed and ready for you in "Battle +Tanks". +</longdescription> + <upstream> + <remote-id type="sourceforge">btanks</remote-id> + </upstream> +</pkgmetadata> |