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author | Conrad Kostecki <conrad@kostecki.com> | 2019-01-27 18:01:55 +0100 |
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committer | Patrice Clement <monsieurp@gentoo.org> | 2019-01-29 00:02:19 +0100 |
commit | 01403cf1fb7a439bb66ebffe9b16bc317b2dcb3d (patch) | |
tree | 0dc659fddc19aa4af2610f5a2acef912bd395f02 /games-fps | |
parent | app-misc/fhem: drop old version. (diff) | |
download | gentoo-01403cf1fb7a439bb66ebffe9b16bc317b2dcb3d.tar.gz gentoo-01403cf1fb7a439bb66ebffe9b16bc317b2dcb3d.tar.bz2 gentoo-01403cf1fb7a439bb66ebffe9b16bc317b2dcb3d.zip |
games-fps/eduke32: bump to version 20190123.7318.
Package-Manager: Portage-2.3.56, Repoman-2.3.12
Signed-off-by: Conrad Kostecki <conrad@kostecki.com>
Closes: https://github.com/gentoo/gentoo/pull/10915
Signed-off-by: Patrice Clement <monsieurp@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/eduke32/Manifest | 1 | ||||
-rw-r--r-- | games-fps/eduke32/eduke32-20190123.7318.ebuild | 233 |
2 files changed, 234 insertions, 0 deletions
diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index caba4d9ba436..89609d0dd2f1 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -6,3 +6,4 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 DIST eduke32_src_20181010-7067.tar.xz 14710088 BLAKE2B 7b2ed7d1c8b81b1b53699d1cb6898525896a534577ac79827b508da33e334dfab3b390323b051a53139c0860ab3ff3b1965015316a81a340d406e66d1d5242ec SHA512 f858d39947dd1f07363c003cefa0289f78f8c37a95019b13e8657769a1bd814399a5b137b0b601aa1330055ebae017dd1bf06db7ec2bb647121628d5187a55dd +DIST eduke32_src_20190123-7318.tar.xz 14728924 BLAKE2B 3b6bddd12675029c3a92d1de58421ee48ac5537104bf990d9e3e10c8e3e22264eb433a61ab79ed472c85304f59904fb5fe2a2c3df765106f96734432e41daf74 SHA512 c6b275a8a0b611f6c42f3fa63959e9b717a25b45a86bb8f385873d6d6d1833893c0a2e16993c955d73c3e44887845c192d1f93b5649bd78ce07760f801e48914 diff --git a/games-fps/eduke32/eduke32-20190123.7318.ebuild b/games-fps/eduke32/eduke32-20190123.7318.ebuild new file mode 100644 index 000000000000..70135dd19c0d --- /dev/null +++ b/games-fps/eduke32/eduke32-20190123.7318.ebuild @@ -0,0 +1,233 @@ +# Copyright 1999-2019 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI="6" + +inherit desktop eapi7-ver gnome2-utils toolchain-funcs + +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" + +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI="http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}/${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz + http://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( http://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )" + +KEYWORDS="~amd64 ~hppa ~x86" +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +IUSE="cdinstall demo flac fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" +REQUIRED_USE="cdinstall? ( !demo ) + demo? ( !cdinstall ) + hrp? ( ^^ ( demo cdinstall ) + !voxels ) + offensive? ( ^^ ( demo cdinstall ) ) + opl? ( ^^ ( demo cdinstall ) + !sc-55 ) + psx? ( ^^ ( demo cdinstall ) ) + sc-55? ( ^^ ( demo cdinstall ) + !opl ) + voxels? ( !hrp ) + vpx? ( opengl )" + +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}" + +MY_DEPEND_RDEPEND="media-libs/libsdl2[joystick,opengl?,sound,video,X] + media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?] + sys-libs/zlib:= + flac? ( media-libs/flac ) + gtk? ( x11-libs/gtk+:2 ) + opengl? ( virtual/glu + virtual/opengl ) + png? ( media-libs/libpng:0= ) + timidity? ( media-sound/timidity-freepats ) + vpx? ( media-libs/libvpx:= ) + vorbis? ( media-libs/libogg + media-libs/libvorbis ) + xmp? ( media-libs/exempi:= )" + +RDEPEND="${MY_DEPEND_RDEPEND} + cdinstall? ( games-fps/duke3d-data ) + demo? ( games-fps/duke3d-demodata )" + +DEPEND="${MY_DEPEND_RDEPEND} + app-arch/unzip + x86? ( dev-lang/nasm )" + +PATCHES=( "${FILESDIR}/log-to-tmpdir.patch" "${FILESDIR}/search-duke3d-path.patch" ) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=$(usex flac 1 0) + HAVE_GTK2=$(usex gtk 1 0) + HAVE_VORBIS=$(usex vorbis 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + if use tools; then + emake utils "${myemakeopts[@]}" + fi +} + +src_test() { + # There are no tests + # Instead it tries to build a test game, which does not compile + :; +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + if use hrp; then + doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + fi + if use offensive; then + doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + fi + if use opl; then + doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + fi + if use psx; then + doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + fi + if use sc-55; then + doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + fi + if use sdk; then + doins -r package/sdk + fi + if use voxels; then + doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + fi + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt source/duke3d/src/lunatic/doc/*.txt ) + if use hrp; then + DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + fi + if use offensive; then + DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + fi + if use opl; then + DOCS+=( "${WORKDIR}"/opl_readme.txt ) + fi + if use sc-55; then + DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + fi + if use voxels; then + DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + fi + einstalldocs +} + +pkg_postinst() { + gnome2_icon_cache_update +} + +pkg_postrm() { + gnome2_icon_cache_update +} |