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Diffstat (limited to 'games-action/powermanga/files/powermanga-0.91-segfault.patch')
-rw-r--r--games-action/powermanga/files/powermanga-0.91-segfault.patch22
1 files changed, 0 insertions, 22 deletions
diff --git a/games-action/powermanga/files/powermanga-0.91-segfault.patch b/games-action/powermanga/files/powermanga-0.91-segfault.patch
deleted file mode 100644
index 2b6d177373de..000000000000
--- a/games-action/powermanga/files/powermanga-0.91-segfault.patch
+++ /dev/null
@@ -1,22 +0,0 @@
-https://bugs.gentoo.org/show_bug.cgi?id=422915
-
---- src/shots.c
-+++ src/shots.c
-@@ -490,8 +490,6 @@
- {
- bullet->img_angle = (Sint16) (bullet->angle / PI_BY_16);
- }
-- /* save current angle for the calculation of the next angle */
-- bullet->img_old_angle = bullet->img_angle;
- /* avoid negative indexes */
- bullet->img_angle = (Sint16) abs (bullet->img_angle);
- /* avoid a shot angle higher than the number of images */
-@@ -499,6 +497,8 @@
- {
- bullet->img_angle = (Sint16) (bullet->spr.numof_images - 1);
- }
-+ /* save current angle for the calculation of the next angle */
-+ bullet->img_old_angle = bullet->img_angle;
- /* draw the shot sprite */
- draw_sprite (bullet->spr.img[bullet->img_angle],
- (Uint32) bullet->spr.xcoord,