diff options
Diffstat (limited to 'games-simulation/dangerdeep/files/dangerdeep-0.3.0-gcc43.patch')
-rw-r--r-- | games-simulation/dangerdeep/files/dangerdeep-0.3.0-gcc43.patch | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/games-simulation/dangerdeep/files/dangerdeep-0.3.0-gcc43.patch b/games-simulation/dangerdeep/files/dangerdeep-0.3.0-gcc43.patch new file mode 100644 index 000000000000..1588b0bbae07 --- /dev/null +++ b/games-simulation/dangerdeep/files/dangerdeep-0.3.0-gcc43.patch @@ -0,0 +1,80 @@ +--- src/bspline_test.cpp ++++ src/bspline_test.cpp +@@ -1,6 +1,7 @@ + // some test code for the 2d bsplines! + #include "bspline.h" + #include <fstream> ++#include <cstdlib> + using namespace std; + + double rnd() { return double(rand())/RAND_MAX; } +--- src/convoy.h ++++ src/convoy.h +@@ -27,6 +27,7 @@ + #include "vector2.h" + #include <new> + #include <list> ++#include <memory> + class ship; + + ///\brief Grouping of ships and other objects with central control. +--- src/date.cpp ++++ src/date.cpp +@@ -21,6 +21,7 @@ + // subsim (C)+(W) Markus Petermann and Thorsten Jordan. SEE LICENSE + + #include <iomanip> ++#include <cstdlib> + #include "date.h" + #include "texts.h" + +--- src/ocean_wave_generator.h ++++ src/ocean_wave_generator.h +@@ -29,6 +29,7 @@ + #include "environment.h" + #include <complex> + #include <vector> ++#include <cstdlib> + + // use float fftw (faster) or double (default) ? + #ifdef WITH_FLOAT_FFTW +--- src/ptrlist.h ++++ src/ptrlist.h +@@ -25,6 +25,7 @@ + + #include <list> + #include <stdexcept> ++#include <memory> + + // same as std::list regarding the interface (partly), but handles pointers. + template <class T> +--- src/ptrvector.h ++++ src/ptrvector.h +@@ -25,6 +25,7 @@ + + #include <vector> + #include <stdexcept> ++#include <memory> + + // same as std::vector regarding the interface, but handles pointers. + template <class T> +--- src/sea_object.h ++++ src/sea_object.h +@@ -27,6 +27,7 @@ + #include "ptrvector.h" + #include <new> + #include <stdexcept> ++#include <memory> + + #include "vector3.h" + #include "angle.h" +--- src/widget.cpp ++++ src/widget.cpp +@@ -32,6 +32,7 @@ + #include "datadirs.h" + #include <set> + #include <sstream> ++#include <algorithm> + using std::vector; + using std::list; + using std::string; |