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Diffstat (limited to 'games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch')
-rw-r--r--games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch35
1 files changed, 35 insertions, 0 deletions
diff --git a/games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch b/games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch
new file mode 100644
index 000000000000..fca1efb5891a
--- /dev/null
+++ b/games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch
@@ -0,0 +1,35 @@
+From https://bugs.gentoo.org/show_bug.cgi?id=538580
+
+Works around this build failure:
+
+In file included from src/AICastor.cpp:26:0:
+src/Game.h: In member function 'void AICastor::computeBuildingNeighbourMap(int, int)':
+src/Game.h:152:9: error: 'struct Game::BuildProject' is private
+ struct BuildProject
+ ^
+src/AICastor.cpp:2296:23: error: within this context
+ for (std::list<Game::BuildProject>::iterator bpi=game->buildProjects.begin(); bpi!=game->buildProjects.end(); bpi++)
+ ^
+scons: *** [src/AICastor.o] Error 1
+scons: building terminated because of errors.
+
+patch submitted by zimous
+
+--- glob2-0.9.4.4.orig/src/Game.h
++++ glob2-0.9.4.4/src/Game.h
+@@ -149,6 +149,7 @@
+ BOTTOM_TO_TOP
+ };
+
++public:
+ struct BuildProject
+ {
+ int posX;
+@@ -159,6 +160,7 @@
+ int unitWorkingFuture;
+ };
+
++private:
+ ///Initiates Game
+ void init(GameGUI *gui, MapEdit* edit);
+