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* dev-games/openscenegraph-qt: use HTTPSMichael Mair-Keimberger2023-07-021-2/+2
* dev-games/openscenegraph: use HTTPSMichael Mair-Keimberger2023-07-021-1/+1
* dev-games/libnw: update HOMEPAGEMichael Mair-Keimberger2023-07-021-2/+2
* dev-games/guichan: update HOMEPAGEMichael Mair-Keimberger2023-07-021-2/+2
* dev-games/tiled: enable py3.11Pacho Ramos2023-06-081-1/+1
* dev-games/godot: fix build with musl+gcc13Ionen Wolkens2023-06-054-0/+26
* dev-games/freecell-solver: keyword 6.8.0 for ~loongWANG Xuerui2023-06-041-1/+1
* dev-games/recastnavigation: add remote-idAlexey Sokolov2023-05-281-0/+3
* dev-games/recastnavigation: add 1.6.0Alexey Sokolov2023-05-282-0/+36
* dev-games/mygui: revbump for header fixesSam James2023-05-271-0/+0
* dev-games/godot: drop 4.0.2Ionen Wolkens2023-05-262-230/+0
* dev-games/godot: defer to new global USE=vulkan descriptionSam James2023-05-231-1/+0
* dev-games/godot: add 4.0.3Ionen Wolkens2023-05-192-0/+230
* dev-games/irrlicht-mt: suppress upstream optimisation/debug compiler flagsMarek Szuba2023-05-112-0/+16
* dev-games/simgear: Version bump to 2020.3.18Michal Privoznik2023-04-262-0/+70
* dev-games/mygui: fix build w/ gcc 13Sam James2023-04-182-1/+25
* dev-games/godot: drop 4.0.1Ionen Wolkens2023-04-172-237/+0
* dev-games/irrlicht-mt-headers: drop 1.9.0.8Marek Szuba2023-04-102-33/+0
* dev-games/irrlicht-mt: drop 1.9.0.8Marek Szuba2023-04-102-39/+0
* dev-games/irrlicht-mt: add 1.9.0.10Marek Szuba2023-04-082-0/+39
* dev-games/irrlicht-mt-headers: add 1.9.0.10Marek Szuba2023-04-082-0/+33
* dev-games/godot: add 4.0.2Ionen Wolkens2023-04-042-0/+230
* dev-games/godot: drop 3.5.1, 4.0Ionen Wolkens2023-03-244-471/+0
* dev-games/physfs: update EAPI 7 -> 8Andreas Sturmlechner2023-03-221-3/+3
* dev-games/godot: add 4.0.1Ionen Wolkens2023-03-202-0/+237
* dev-games/godot: add 3.5.2Ionen Wolkens2023-03-072-0/+215
* dev-games/godot: drop 4.0_rc5Ionen Wolkens2023-03-012-235/+0
* dev-games/godot: add 4.0Ionen Wolkens2023-03-012-0/+231
* dev-games/freecell-solver: drop 6.6.0Andreas Sturmlechner2023-02-272-57/+0
* dev-games/freecell-solver: Stabilize 6.8.0 x86, #893300Arthur Zamarin2023-02-251-1/+1
* dev-games/freecell-solver: Stabilize 6.8.0 amd64, #893300Arthur Zamarin2023-02-251-1/+1
* dev-games/godot: drop 4.0_rc3, 4.0_rc4Ionen Wolkens2023-02-252-468/+0
* dev-games/godot: add 4.0_rc5Ionen Wolkens2023-02-252-2/+235
* dev-games/godot: add 4.0_rc4Ionen Wolkens2023-02-242-0/+235
* dev-games/godot: drop 4.0_rc2Ionen Wolkens2023-02-243-282/+0
* dev-games/freecell-solver: Stabilize 6.8.0 arm64, #893300Arthur Zamarin2023-02-221-1/+1
* dev-games/godot: add 4.0_rc3Ionen Wolkens2023-02-224-0/+251
* dev-games/aseprite: additional fixes for gcc13Azamat H. Hackimov2023-02-222-0/+48
* dev-games/godot: backport gcc13 build fixIonen Wolkens2023-02-212-0/+22
* dev-games/aseprite: fix wrong file ends for patchAzamat H. Hackimov2023-02-201-0/+3
* dev-games/aseprite: fix compilation on GCC-13Azamat H. Hackimov2023-02-192-0/+246
* dev-games/godot: drop 4.0_rc1Ionen Wolkens2023-02-163-250/+0
* dev-games/godot: update musl patchIonen Wolkens2023-02-162-2/+22
* dev-games/openscenegraph: require dot for docsAlexey Sokolov2023-02-161-1/+1
* dev-games/openscenegraph-openmw: require dot for docsAlexey Sokolov2023-02-161-1/+1
* dev-games/openscenegraph-openmw: add 3.6_p20221115, drop 3.6_p20211017-r3Alexey Sokolov2023-02-162-7/+4
* dev-games/openscenegraph-openmw: depend on <ffmpeg-5Sam James2023-02-151-2/+4
* dev-games/openscenegraph: depend on <ffmpeg-5Sam James2023-02-151-2/+4
* dev-games/godot: add 4.0_rc2Ionen Wolkens2023-02-152-0/+241
* dev-games/godot: drop 4.0_beta17Ionen Wolkens2023-02-133-293/+0