diff options
author | Michael Sterrett <mr_bones_@gentoo.org> | 2005-09-16 03:00:32 +0000 |
---|---|---|
committer | Michael Sterrett <mr_bones_@gentoo.org> | 2005-09-16 03:00:32 +0000 |
commit | 40a6b67867644b01cf2e0f95be030af17f850298 (patch) | |
tree | c79f65feb345121e538b0a4fc9e5f81040eb4c87 /games-fps/unreal-tournament-goty | |
parent | Mark 0.3 stable on alpha (diff) | |
download | historical-40a6b67867644b01cf2e0f95be030af17f850298.tar.gz historical-40a6b67867644b01cf2e0f95be030af17f850298.tar.bz2 historical-40a6b67867644b01cf2e0f95be030af17f850298.zip |
needs app-arch/unzip; tidy
Package-Manager: portage-2.0.51.22-r2
Diffstat (limited to 'games-fps/unreal-tournament-goty')
4 files changed, 86 insertions, 80 deletions
diff --git a/games-fps/unreal-tournament-goty/ChangeLog b/games-fps/unreal-tournament-goty/ChangeLog index 7addac55a7ca..e0df0b0dddd6 100644 --- a/games-fps/unreal-tournament-goty/ChangeLog +++ b/games-fps/unreal-tournament-goty/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/unreal-tournament-goty # Copyright 2000-2005 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament-goty/ChangeLog,v 1.6 2005/08/10 19:28:01 r3pek Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament-goty/ChangeLog,v 1.7 2005/09/16 03:00:32 mr_bones_ Exp $ + + 16 Sep 2005; Michael Sterrett <mr_bones_@gentoo.org> + unreal-tournament-goty-436.ebuild, unreal-tournament-goty-451.ebuild: + needs app-arch/unzip; tidy 10 Aug 2005; Carlos Silva <r3pek@gentoo.org> unreal-tournament-goty-451.ebuild: diff --git a/games-fps/unreal-tournament-goty/Manifest b/games-fps/unreal-tournament-goty/Manifest index 8bbb0ee7ed1b..095fd3350634 100644 --- a/games-fps/unreal-tournament-goty/Manifest +++ b/games-fps/unreal-tournament-goty/Manifest @@ -1,6 +1,6 @@ -MD5 d77f61468deadcd7faf2f53422c493b7 ChangeLog 1156 MD5 745cf2302a475c4f92c2aae453c20c14 metadata.xml 1595 -MD5 24240fdc76cfe5a50999ec11bf391041 unreal-tournament-goty-436.ebuild 4734 -MD5 12c42e5d670580c1ea4cb15ef36f585f unreal-tournament-goty-451.ebuild 4874 +MD5 ffbd5347e8470aceba307909cb8edd32 unreal-tournament-goty-451.ebuild 5021 +MD5 96abb9c2049cf1ef48e332498d7ec856 unreal-tournament-goty-436.ebuild 4862 +MD5 2e9c2b0b21290455204b1e2a098afa61 ChangeLog 1317 MD5 9410f0d78776e5b045bf0f47226a7cd7 files/digest-unreal-tournament-goty-436 142 MD5 1cbaec035f9fd4841f609ff9edbe9959 files/digest-unreal-tournament-goty-451 135 diff --git a/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild b/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild index d9de4f269512..c1f573504570 100644 --- a/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild +++ b/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild,v 1.7 2005/05/12 12:13:34 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament-goty/unreal-tournament-goty-436.ebuild,v 1.8 2005/09/16 03:00:32 mr_bones_ Exp $ inherit eutils games @@ -14,7 +14,8 @@ SLOT="0" KEYWORDS="x86" IUSE="3dfx S3TC nls opengl" -DEPEND="!games-fps/unreal-tournament" +DEPEND="!games-fps/unreal-tournament + app-arch/unzip" RDEPEND="virtual/x11 opengl? ( virtual/opengl )" @@ -33,55 +34,55 @@ src_unpack() { src_install() { local dir=${GAMES_PREFIX_OPT}/${PN/-goty/} local Ddir=${D}/${dir} - dodir ${dir} + dodir "${dir}" ########### ### PRE ### # System if use 3dfx ; then - tar -zxf Glide.ini.tar.gz -C ${Ddir} || die "install Glide ini" + tar -zxf Glide.ini.tar.gz -C "${Ddir}" || die "install Glide ini" else - tar -zxf OpenGL.ini.tar.gz -C ${Ddir} || die "install OpenGL ini" + tar -zxf OpenGL.ini.tar.gz -C "${Ddir}" || die "install OpenGL ini" fi - tar -zxf data.tar.gz -C ${Ddir} || die "extract System data" + tar -zxf data.tar.gz -C "${Ddir}" || die "extract System data" # the most important things, ucc & ut :) - exeinto ${dir} + exeinto "${dir}" doexe bin/x86/{ucc,ut} || die "install ucc/ut" - dosed "s:\`FindPath \$0\`:${dir}:" ${dir}/ucc + dosed "s:\`FindPath \$0\`:${dir}:" "${dir}"/ucc # export some symlinks so ppl can run - dodir ${GAMES_BINDIR} - dosym ${dir}/ucc ${GAMES_BINDIR}/ucc - dosym ${dir}/ut ${GAMES_BINDIR}/ut + dodir "${GAMES_BINDIR}" + dosym "${dir}"/ucc "${GAMES_BINDIR}"/ucc + dosym "${dir}"/ut "${GAMES_BINDIR}"/ut ### PRE ### ########### ########### ### CD1 ### # Help, Logs, Music, Sounds, Textures, Web - cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} ${Ddir}/ || die "copy Help, Logs, Music, Textures, Web CD1" - dodir ${dir}/Sounds + cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} "${Ddir}"/ || die "copy Help, Logs, Music, Textures, Web CD1" + dodir "${dir}"/Sounds if use nls ; then - cp -rf "${CDROM_ROOT}"/Sounds/* ${Ddir}/Sounds/ || die "copy Sounds CD1" + cp -rf "${CDROM_ROOT}"/Sounds/* "${Ddir}"/Sounds/ || die "copy Sounds CD1" else - cp -rf "${CDROM_ROOT}"/Sounds/*.uax ${Ddir}/Sounds/ || die "copy Sounds CD1" + cp -rf "${CDROM_ROOT}"/Sounds/*.uax "${Ddir}"/Sounds/ || die "copy Sounds CD1" fi # System - dodir ${dir}/System + dodir "${dir}"/System if use nls ; then - cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} ${Ddir}/System/ || die "copy System data CD1" + cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} "${Ddir}"/System/ || die "copy System data CD1" else - cp "${CDROM_ROOT}"/System/*.{int,u} ${Ddir}/System/ || die "copy System data CD1" + cp "${CDROM_ROOT}"/System/*.{int,u} "${Ddir}"/System/ || die "copy System data CD1" fi # now we uncompress the maps einfo "Uncompressing CD1 Maps ... this may take some time" - dodir ${dir}/Maps - cd ${Ddir} + dodir "${dir}"/Maps + cd "${Ddir}" export HOME=${T} - export UT_DATA_PATH=${Ddir}/System + export UT_DATA_PATH="${Ddir}"/System for f in `find "${CDROM_ROOT}"/Maps/ -name '*.uz' -printf '%f '` ; do ./ucc decompress "${CDROM_ROOT}"/Maps/${f} -nohomedir || die "uncompressing map CD1 ${f}" mv System/${f:0:${#f}-3} Maps/ || die "copy map CD1 ${f}" @@ -95,24 +96,24 @@ src_install() { ########### ### CD2 ### # Help, Sounds - cp -rf "${CDROM_ROOT}"/{Help,Sounds} ${Ddir}/ || die "copy Help, Sounds CD2" + cp -rf "${CDROM_ROOT}"/{Help,Sounds} "${Ddir}"/ || die "copy Help, Sounds CD2" # S3TC Textures if use S3TC ; then - cp -rf "${CDROM_ROOT}"/Textures ${Ddir}/ || die "copy S3TC Textures CD2" + cp -rf "${CDROM_ROOT}"/Textures "${Ddir}"/ || die "copy S3TC Textures CD2" else - cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx ${Ddir}/Textures/ || die "copy Textures CD2" + cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx "${Ddir}"/Textures/ || die "copy Textures CD2" fi # System - cp -rf "${CDROM_ROOT}"/System/*.{u,int} ${Ddir}/System/ || die "copy System CD2" + cp -rf "${CDROM_ROOT}"/System/*.{u,int} "${Ddir}"/System/ || die "copy System CD2" # now we uncompress the maps einfo "Uncompressing CD2 Maps ... this may take some time" - dodir ${dir}/Maps - cd ${Ddir} + dodir "${dir}"/Maps + cd "${Ddir}" export HOME=${T} - export UT_DATA_PATH=${Ddir}/System + export UT_DATA_PATH="${Ddir}"/System for f in `find "${CDROM_ROOT}"/maps/ -name '*.uz' -printf '%f '` ; do ./ucc decompress "${CDROM_ROOT}"/maps/${f} -nohomedir || die "uncompressing map CD2 ${f}" mv System/${f:0:${#f}-3} Maps/ || die "copy map CD2 ${f}" @@ -122,32 +123,32 @@ src_install() { ########### ### END ### - cd ${S} + cd "${S}" # Textures - tar -zxf Credits.tar.gz -C ${Ddir} || die "extract credits texture" + tar -zxf Credits.tar.gz -C "${Ddir}" || die "extract credits texture" # NetGamesUSA.com - tar -zxf NetGamesUSA.com.tar.gz -C ${Ddir}/ || die "extract NetGamesUSA.com" + tar -zxf NetGamesUSA.com.tar.gz -C "${Ddir}"/ || die "extract NetGamesUSA.com" # Patch UT-GOTY cd setup.data - cp patch.dat{,.orig} - sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat - ./bin/Linux/x86/loki_patch patch.dat ${Ddir} || die "failed to patch" - cd ${S} + cp patch.dat{,.orig} || die "cp failed" + sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat || die "sed failed" + ./bin/Linux/x86/loki_patch patch.dat "${Ddir}" || die "failed to patch" + cd "${S}" # now we install the IpDrv.so patch - insinto ${dir}/System + insinto "${dir}"/System doins IpDrv.so || die "install IpDrv.so patch" # install a few random files - insinto ${dir} + insinto "${dir}" doins README icon.{bmp,xpm} || die "installing random files" # now, since these files are coming off a cd, the times/sizes/md5sums wont # be different ... that means portage will try to unmerge some files (!) # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; + find "${Ddir}" -exec touch '{}' \; ### END ### ########### diff --git a/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild b/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild index b1c206cbce3a..122b9939de29 100644 --- a/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild +++ b/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild,v 1.9 2005/08/10 19:28:01 r3pek Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild,v 1.10 2005/09/16 03:00:32 mr_bones_ Exp $ inherit games eutils @@ -18,7 +18,8 @@ RDEPEND="virtual/x11 =media-libs/libsdl-1.2* opengl? ( virtual/opengl )" DEPEND="${RDEPEND} - !games-fps/unreal-tournament" + !games-fps/unreal-tournament + app-arch/unzip" S=${WORKDIR} @@ -37,55 +38,55 @@ src_unpack() { src_install() { local dir=${GAMES_PREFIX_OPT}/${PN/-goty/} local Ddir=${D}/${dir} - dodir ${dir} + dodir "${dir}" ########### ### PRE ### # System if use 3dfx ; then - tar -zxf Glide.ini.tar.gz -C ${Ddir} || die "install Glide ini" + tar -zxf Glide.ini.tar.gz -C "${Ddir}" || die "install Glide ini" else - tar -zxf OpenGL.ini.tar.gz -C ${Ddir} || die "install OpenGL ini" + tar -zxf OpenGL.ini.tar.gz -C "${Ddir}" || die "install OpenGL ini" fi - tar -zxf data.tar.gz -C ${Ddir} || die "extract System data" + tar -zxf data.tar.gz -C "${Ddir}" || die "extract System data" # the most important things, ucc & ut :) - exeinto ${dir} + exeinto "${dir}" doexe bin/x86/{ucc,ut} || die "install ucc/ut" - dosed "s:\`FindPath \$0\`:${dir}:" ${dir}/ucc + dosed "s:\`FindPath \$0\`:${dir}:" "${dir}"/ucc # export some symlinks so ppl can run dodir ${GAMES_BINDIR} - dosym ${dir}/ucc ${GAMES_BINDIR}/ucc - dosym ${dir}/ut ${GAMES_BINDIR}/ut + dosym "${dir}"/ucc ${GAMES_BINDIR}/ucc + dosym "${dir}"/ut ${GAMES_BINDIR}/ut ### PRE ### ########### ########### ### CD1 ### # Help, Logs, Music, Sounds, Textures, Web - cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} ${Ddir}/ || die "copy Help, Logs, Music, Textures, Web CD1" - dodir ${dir}/Sounds + cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} "${Ddir}"/ || die "copy Help, Logs, Music, Textures, Web CD1" + dodir "${dir}"/Sounds if use nls ; then - cp -rf "${CDROM_ROOT}"/Sounds/* ${Ddir}/Sounds/ || die "copy Sounds CD1" + cp -rf "${CDROM_ROOT}"/Sounds/* "${Ddir}"/Sounds/ || die "copy Sounds CD1" else - cp -rf "${CDROM_ROOT}"/Sounds/*.uax ${Ddir}/Sounds/ || die "copy Sounds CD1" + cp -rf "${CDROM_ROOT}"/Sounds/*.uax "${Ddir}"/Sounds/ || die "copy Sounds CD1" fi # System - dodir ${dir}/System + dodir "${dir}"/System if use nls ; then - cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} ${Ddir}/System/ || die "copy System data CD1" + cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} "${Ddir}"/System/ || die "copy System data CD1" else - cp "${CDROM_ROOT}"/System/*.{int,u} ${Ddir}/System/ || die "copy System data CD1" + cp "${CDROM_ROOT}"/System/*.{int,u} "${Ddir}"/System/ || die "copy System data CD1" fi # now we uncompress the maps einfo "Uncompressing CD1 Maps ... this may take some time" - dodir ${dir}/Maps - cd ${Ddir} + dodir "${dir}"/Maps + cd "${Ddir}" export HOME=${T} - export UT_DATA_PATH=${Ddir}/System + export UT_DATA_PATH="${Ddir}"/System for f in `find "${CDROM_ROOT}"/Maps/ -name '*.uz' -printf '%f '` ; do ./ucc decompress "${CDROM_ROOT}"/Maps/${f} -nohomedir || die "uncompressing map CD1 ${f}" mv System/${f:0:${#f}-3} Maps/ || die "copy map CD1 ${f}" @@ -99,24 +100,24 @@ src_install() { ########### ### CD2 ### # Help, Sounds - cp -rf "${CDROM_ROOT}"/{Help,Sounds} ${Ddir}/ || die "copy Help, Sounds CD2" + cp -rf "${CDROM_ROOT}"/{Help,Sounds} "${Ddir}"/ || die "copy Help, Sounds CD2" # S3TC Textures if use S3TC ; then - cp -rf "${CDROM_ROOT}"/Textures ${Ddir}/ || die "copy S3TC Textures CD2" + cp -rf "${CDROM_ROOT}"/Textures "${Ddir}"/ || die "copy S3TC Textures CD2" else - cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx ${Ddir}/Textures/ || die "copy Textures CD2" + cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx "${Ddir}"/Textures/ || die "copy Textures CD2" fi # System - cp -rf "${CDROM_ROOT}"/System/*.{u,int} ${Ddir}/System/ || die "copy System CD2" + cp -rf "${CDROM_ROOT}"/System/*.{u,int} "${Ddir}"/System/ || die "copy System CD2" # now we uncompress the maps einfo "Uncompressing CD2 Maps ... this may take some time" - dodir ${dir}/Maps - cd ${Ddir} + dodir "${dir}"/Maps + cd "${Ddir}" export HOME=${T} - export UT_DATA_PATH=${Ddir}/System + export UT_DATA_PATH="${Ddir}"/System for f in `find "${CDROM_ROOT}"/maps/ -name '*.uz' -printf '%f '` ; do ./ucc decompress "${CDROM_ROOT}"/maps/${f} -nohomedir || die "uncompressing map CD2 ${f}" mv System/${f:0:${#f}-3} Maps/ || die "copy map CD2 ${f}" @@ -126,33 +127,33 @@ src_install() { ########### ### END ### - cd ${S} + cd "${S}" # Textures - tar -zxf Credits.tar.gz -C ${Ddir} || die "extract credits texture" + tar -zxf Credits.tar.gz -C "${Ddir}" || die "extract credits texture" # NetGamesUSA.com - tar -zxf NetGamesUSA.com.tar.gz -C ${Ddir}/ || die "extract NetGamesUSA.com" + tar -zxf NetGamesUSA.com.tar.gz -C "${Ddir}"/ || die "extract NetGamesUSA.com" # first apply any patch remaints loki has for us cd setup.data - cp patch.dat{,.orig} - sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat - ./bin/Linux/x86/loki_patch patch.dat ${Ddir} >& /dev/null - cd ${S} + cp patch.dat{,.orig} || die "cp failed" + sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat || die "sed failed" + ./bin/Linux/x86/loki_patch patch.dat "${Ddir}" >& /dev/null + cd "${S}" # finally, unleash the UTPG patch - cp -rf UTPG/* ${Ddir}/ + cp -rf UTPG/* "${Ddir}"/ || die "cp failed" # fix a small bug until next official release - dosed "/^LoadClassMismatch/s:%s.%s:%s:" ${dir}/System/Core.int + dosed "/^LoadClassMismatch/s:%s.%s:%s:" "${dir}"/System/Core.int # install a few random files - insinto ${dir} + insinto "${dir}" doins README icon.{bmp,xpm} || die "installing random files" # now, since these files are coming off a cd, the times/sizes/md5sums wont # be different ... that means portage will try to unmerge some files (!) # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; + find "${Ddir}" -exec touch '{}' \; ### END ### ########### |