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authorTristan Heaven <tristan@gentoo.org>2006-11-19 18:45:01 +0000
committerTristan Heaven <tristan@gentoo.org>2006-11-19 18:45:01 +0000
commitf38d7d8124dfbcbbf97ef9eeb94e88f47b81fc74 (patch)
tree163997cfd5857ad4bce9056c288ae64511c9293e /games-strategy/scorched3d/files
parentVersion bump and removed old revision. Fixes bug #155649. (diff)
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Remove old version
Package-Manager: portage-2.1.2_rc2
Diffstat (limited to 'games-strategy/scorched3d/files')
-rw-r--r--games-strategy/scorched3d/files/digest-scorched3d-40.1c3
-rw-r--r--games-strategy/scorched3d/files/scorched3d-40.1c-freealut.patch70
2 files changed, 0 insertions, 73 deletions
diff --git a/games-strategy/scorched3d/files/digest-scorched3d-40.1c b/games-strategy/scorched3d/files/digest-scorched3d-40.1c
deleted file mode 100644
index 6fc74a1b7ec1..000000000000
--- a/games-strategy/scorched3d/files/digest-scorched3d-40.1c
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 a45c9446af99c943a19a4c9a7602531f Scorched3D-40.1c-src.tar.gz 55063066
-RMD160 24f6050e590624d1d44dbabfa55e599cbacfba37 Scorched3D-40.1c-src.tar.gz 55063066
-SHA256 7fd57324bd930857e29f1caf8f2ff3b42f975f1639305050ed5043ec28c2ce85 Scorched3D-40.1c-src.tar.gz 55063066
diff --git a/games-strategy/scorched3d/files/scorched3d-40.1c-freealut.patch b/games-strategy/scorched3d/files/scorched3d-40.1c-freealut.patch
deleted file mode 100644
index 19be920baba8..000000000000
--- a/games-strategy/scorched3d/files/scorched3d-40.1c-freealut.patch
+++ /dev/null
@@ -1,70 +0,0 @@
---- configure
-+++ configure
-@@ -4010,6 +4010,7 @@
-
- CFLAGS="$CFLAGS `$FREEALUT_CONFIG --cflags`"
- CXXFLAGS="$CXXFLAGS `$FREEALUT_CONFIG --cflags`"
-+ LIBS="$LIBS `$FREEALUT_CONFIG --libs`"
-
- echo "$as_me:$LINENO: result: yes" >&5
- echo "${ECHO_T}yes" >&6
-
---- src/sound/SoundBufferStaticWav.cpp
-+++ src/sound/SoundBufferStaticWav.cpp
-@@ -57,44 +57,7 @@
- SoundBuffer(fileName),
- buffer_(0)
- {
-- unsigned int error;
--
-- // Create a buffer
-- alGetError();
-- alGenBuffers(1, &buffer_);
-- if ((error = alGetError()) != AL_NO_ERROR)
-- {
-- return;
-- }
--
-- // Load WAV
-- void *data;
-- ALenum format;
-- ALsizei size;
-- ALsizei freq;
-- ALboolean loop;
--
--#ifdef __DARWIN__
-- alutLoadWAVFile((ALbyte*) fileName,&format,&data,&size,&freq);
--#else
-- alutLoadWAVFile((ALbyte*) fileName,&format,&data,&size,&freq,&loop);
--#endif
--
-- if ((error = alGetError()) != AL_NO_ERROR)
-- {
-- return;
-- }
--
-- // Load WAV into buffer
-- alBufferData(buffer_,format,data,size,freq);
-- if ((error = alGetError()) != AL_NO_ERROR)
-- {
-- return;
-- }
--
-- // Delete WAV memory
-- alutUnloadWAV(format,data,size,freq);
-- if ((error = alGetError()) != AL_NO_ERROR)
-+ if ((buffer_ = alutCreateBufferFromFile(fileName)) == AL_NONE)
- {
- return;
- }
-
---- src/sound/Sound.cpp
-+++ src/sound/Sound.cpp
-@@ -152,6 +152,7 @@
- totalSources_.push_back(source);
- availableSources_.push_back(source);
- }
-+ alutInitWithoutContext(NULL, NULL);
-
- init_ = true;
- return init_;