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Diffstat (limited to 'games-fps/doomsday/doomsday-1.9.0_beta52.ebuild')
-rw-r--r-- | games-fps/doomsday/doomsday-1.9.0_beta52.ebuild | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild b/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild new file mode 100644 index 000000000000..070cb3301138 --- /dev/null +++ b/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild @@ -0,0 +1,79 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild,v 1.1 2007/11/23 20:50:17 mr_bones_ Exp $ + +inherit toolchain-funcs games + +MY_P=deng-1.9.0-beta5.2 # FIXME, this is stupid +DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" +HOMEPAGE="http://www.doomsdayhq.com/" +SRC_URI="mirror://sourceforge/deng/${MY_P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~ppc ~x86" +IUSE="openal" + +RDEPEND="virtual/opengl + virtual/glu + media-libs/libsdl + media-libs/sdl-mixer + media-libs/sdl-net + media-libs/libpng + openal? ( media-libs/openal )" +DEPEND="${RDEPEND} + >=dev-util/cmake-2.4 + app-arch/zip" + +S=${WORKDIR}/${MY_P}/${MY_P}/build + +src_compile() { + cmake \ + -DCMAKE_C_COMPILER=$(type -P $(tc-getCC)) \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -Ddatadir="${GAMES_DATADIR}"/${PN} \ + -Dbindir="${GAMES_BINDIR}" \ + -Dlibdir="$(games_get_libdir)" \ + $(use openal && echo -DBUILDOPENAL=1) \ + ../ || die "cmake failed" + emake || die "emake failed" +} + +src_install() { + emake DESTDIR="${D}" install || die "emake install failed" + mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die + dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die + + local game + for game in jdoom jheretic jhexen ; do + newgamesbin "${FILESDIR}"/wrapper ${game} + sed -i "s:GAME:${game}:" \ + "${D}/${GAMES_BINDIR}"/${game} \ + || die "sed ${GAMES_BINDIR}/${game} failed" + done + + # Make wrappers for the common wads + local n + for n in doom doom2 ; do + games_make_wrapper ${PN}-${n} \ + "jdoom -file \"${GAMES_DATADIR}\"/doom-data/${n}.wad" + done + + doman ../engine/doc/${PN}.6 + dodoc ../engine/doc/*.txt README + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "To play the original Doom levels, place doom.wad and/or doom2.wad" + elog "into ${GAMES_DATADIR}/doom-data" + elog "Then run doomsday-doom or doomsday-doom2 accordingly." + elog + elog "doom1.wad is the shareware demo wad consisting of 1 episode," + elog "and doom.wad is the full Doom 1 set of 3 episodes" + elog "(or 4 in the Final Doom wad)." + elog + elog "You can even emerge doom-data and/or freedoom, with the doomsday use" + elog "flag enabled, to play for free" +} |