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# Copyright 1999-2003 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament/unreal-tournament-451.ebuild,v 1.2 2003/09/09 23:44:19 msterret Exp $
inherit games eutils
DESCRIPTION="Futuristic FPS"
HOMEPAGE="http://www.unrealtournament.com/ http://utpg.org/"
SRC_URI="ftp://ftp.lokigames.com/pub/patches/ut/ut-install-436.run
http://utpg.org/patches/UTPGPatch${PV}.tar.bz2"
LICENSE="as-is"
SLOT="0"
KEYWORDS="-* x86"
IUSE="3dfx X"
DEPEND="app-arch/unzip
!games-fps/unreal-tournament-goty"
DEPEND="X? ( virtual/x11 )
opengl? ( virtual/opengl )"
S=${WORKDIR}
pkg_setup() {
games_get_cd System/
games_verify_cd ${PN}
games_pkg_setup
}
src_unpack() {
unpack_makeself ut-install-436.run
mkdir UTPG && cd UTPG
unpack UTPGPatch${PV}.tar.bz2
rm checkfiles.sh patch.md5
}
src_install() {
local dir=${GAMES_PREFIX_OPT}/${PN}
local Ddir=${D}/${dir}
dodir ${dir}
# Help, Logs, Music, Textures, Web
cp -rf ${GAMES_CD}/{Help,Logs,Music,Textures,Web} ${Ddir}/ || die "copy Help, Logs, Music, Textures, Web"
tar -zxf Credits.tar.gz -C ${Ddir} || die "extract credits texture"
# NetGamesUSA.com
tar -zxf NetGamesUSA.com.tar.gz -C ${Ddir}/ || die "extract NetGamesUSA.com"
# Sounds
dodir ${dir}/Sounds
cp -rf ${GAMES_CD}/Sounds/*.uax ${Ddir}/Sounds/ || die "copy Sounds"
# System
if [ `use 3dfx` ] ; then
tar -zxf Glide.ini.tar.gz -C ${Ddir} || die "install Glide ini"
else
tar -zxf OpenGL.ini.tar.gz -C ${Ddir} || die "install OpenGL ini"
fi
tar -zxf data.tar.gz -C ${Ddir} || die "extract System data"
cp ${GAMES_CD}/System/*.u ${Ddir}/System/ || die "copy System data"
# the most important things, ucc & ut :)
exeinto ${dir}
doexe bin/x86/{ucc,ut} || die "install ucc/ut"
dosed "s:\`FindPath \$0\`:${dir}:" ${dir}/ucc
# install a few random files
insinto ${dir}
doins README icon.{bmp,xpm} || die "installing random files"
# install a menu item (closes bug #27542)
insinto /usr/share/pixmaps
newins icon.xpm ut.xpm
make_desktop_entry ut "Unreal Tournament" ut.xpm
# first apply any patch remaints loki has for us
cd setup.data
./bin/Linux/x86/loki_patch patch.dat ${Ddir} >& /dev/null
cd ${S}
# finally, unleash the UTPG patch
cp -rf UTPG/* ${Ddir}/
# fix a small bug until next official release
dosed "/^LoadClassMismatch/s:%s.%s:%s:" ${dir}/System/Core.int
# now we uncompress the maps (GOTY edition installs maps as .uz)
einfo "Uncompressing Maps ... this may take some time"
dodir ${dir}/Maps
cd ${Ddir}
export HOME=${T}
export UT_DATA_PATH=${Ddir}/System
for f in `find ${GAMES_CD}/Maps/ -name '*.uz' -printf '%f '` ; do
./ucc decompress ${GAMES_CD}/Maps/${f} -nohomedir || die "uncompressing map ${f}"
mv System/${f:0:${#f}-3} Maps/ || die "copy map ${f}"
done
cp -rf ${GAMES_CD}/Maps/*.unr ${Ddir}/Maps/ # some cd's have uncompressed maps ??
# now, since these files are coming off a cd, the times/sizes/md5sums wont
# be different ... that means portage will try to unmerge some files (!)
# we run touch on ${D} so as to make sure portage doesnt do any such thing
find ${Ddir} -exec touch '{}' \;
# export some symlinks so ppl can run
dodir ${GAMES_BINDIR}
dosym ${dir}/ucc ${GAMES_BINDIR}/ucc
dosym ${dir}/ut ${GAMES_BINDIR}/ut
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
echo
einfo "You might want to install the bonus packs too."
einfo "Many servers on the internet use them, and the"
einfo "majority of players do too."
echo
einfo "Just run: emerge unreal-tournament-bonuspacks"
echo
}
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