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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-emulation/fceux/files | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-emulation/fceux/files')
-rw-r--r-- | games-emulation/fceux/files/fceux-2.2.2-warnings.patch | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/games-emulation/fceux/files/fceux-2.2.2-warnings.patch b/games-emulation/fceux/files/fceux-2.2.2-warnings.patch new file mode 100644 index 000000000000..f0af4631abda --- /dev/null +++ b/games-emulation/fceux/files/fceux-2.2.2-warnings.patch @@ -0,0 +1,33 @@ +diff -ru fceux-2.2.2.orig/src/input.cpp fceux-2.2.2/src/input.cpp +--- fceux-2.2.2.orig/src/input.cpp 2013-06-15 15:44:11.000000000 -0400 ++++ fceux-2.2.2/src/input.cpp 2014-12-31 01:32:46.302001912 -0500 +@@ -1161,7 +1161,7 @@ + // FIXME this will always evaluate to true, should this be
+ // if (*lastSavestateMade...) to check if it holds a string or just
+ // a '\0'?
+- if (lastSavestateMade && (undoSS || redoSS))
++ if (*lastSavestateMade && (undoSS || redoSS))
+ SwapSaveState();
+ }
+
+diff -ru fceux-2.2.2.orig/src/state.cpp fceux-2.2.2/src/state.cpp +--- fceux-2.2.2.orig/src/state.cpp 2013-09-18 19:03:59.000000000 -0400 ++++ fceux-2.2.2/src/state.cpp 2014-12-31 01:33:11.453155054 -0500 +@@ -1048,7 +1048,7 @@ + //Both files must exist
+ //--------------------------------------------------------------------------------------------
+
+- if (!lastSavestateMade)
++ if (!*lastSavestateMade)
+ {
+ FCEUI_DispMessage("Can't Undo",0);
+ FCEUI_printf("Undo savestate was attempted but unsuccessful because there was not a recently used savestate.\n");
+@@ -1153,7 +1153,7 @@ + void RedoLoadState()
+ {
+ if (!redoLS) return;
+- if (lastLoadstateMade && redoLS)
++ if (*lastLoadstateMade && redoLS)
+ {
+ FCEUSS_Load(lastLoadstateMade);
+ FCEUI_printf("Redoing %s\n",lastLoadstateMade);
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