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author | Pacho Ramos <pacho@gentoo.org> | 2018-04-29 15:06:10 +0200 |
---|---|---|
committer | Pacho Ramos <pacho@gentoo.org> | 2018-04-29 15:06:52 +0200 |
commit | 1391afa6a2e870fd035808bbe23f382853e03788 (patch) | |
tree | a1ad07412566e189bc9eab81485507127ccc0ce7 /games-emulation | |
parent | games-strategy/wargus-data: Drop old (diff) | |
download | gentoo-1391afa6a2e870fd035808bbe23f382853e03788.tar.gz gentoo-1391afa6a2e870fd035808bbe23f382853e03788.tar.bz2 gentoo-1391afa6a2e870fd035808bbe23f382853e03788.zip |
Remove masked for removal package
Diffstat (limited to 'games-emulation')
-rw-r--r-- | games-emulation/sdlmame/Manifest | 1 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.174-cxx14.patch | 28 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.174-qt.patch | 29 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/vector.ini | 9 | ||||
-rw-r--r-- | games-emulation/sdlmame/metadata.xml | 34 | ||||
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.174.ebuild | 234 |
6 files changed, 0 insertions, 335 deletions
diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest deleted file mode 100644 index 8b36828499ac..000000000000 --- a/games-emulation/sdlmame/Manifest +++ /dev/null @@ -1 +0,0 @@ -DIST mame-0.174.zip 95944685 BLAKE2B e97027edf7be293e599499bd428c663c1fc13498e2fe10ee356aa56ef8ba85d6ea003ba65a8cbc41d1159246eed354585fc18bf9507b47dc1774b87f5737b48d SHA512 9db4d98fb5f5373529808f3bc41fddefa65ebbf7c26d946ebf886cab25e5abf7c4d539d96dfd6af5e62f4366b2bb0b0b59d40fe7a722698f3707eb8ea4c12a0b diff --git a/games-emulation/sdlmame/files/sdlmame-0.174-cxx14.patch b/games-emulation/sdlmame/files/sdlmame-0.174-cxx14.patch deleted file mode 100644 index bd88cb476e8a..000000000000 --- a/games-emulation/sdlmame/files/sdlmame-0.174-cxx14.patch +++ /dev/null @@ -1,28 +0,0 @@ -# work around gcc-4.9.3's implementation of cxx14 -# bug 582576 with patch from Alexander Miller -# https://bugs.gentoo.org/show_bug.cgi?id=582576 - ---- a/src/lib/util/strformat.h -+++ b/src/lib/util/strformat.h -@@ -185,9 +185,8 @@ - #include <type_traits>
- #include <utility>
-
--#if defined(__GLIBCXX__) && (__GLIBCXX__ < 20150413)
--namespace std
--{
-+namespace std {
-+namespace mame_cxx14_compat {
- template<class _Container>
- inline constexpr auto
- cbegin(const _Container& __cont) noexcept(noexcept(std::begin(__cont)))-> decltype(std::begin(__cont))
-@@ -198,7 +197,8 @@ - cend(const _Container& __cont) noexcept(noexcept(std::end(__cont)))-> decltype(std::end(__cont))
- { return std::end(__cont); }
- }
--#endif
-+using namespace mame_cxx14_compat;
-+}
-
- namespace util {
- namespace detail {
diff --git a/games-emulation/sdlmame/files/sdlmame-0.174-qt.patch b/games-emulation/sdlmame/files/sdlmame-0.174-qt.patch deleted file mode 100644 index f9c384d91cf8..000000000000 --- a/games-emulation/sdlmame/files/sdlmame-0.174-qt.patch +++ /dev/null @@ -1,29 +0,0 @@ -No point in adding qt-related things to the compile line unless the qt debugger is wanted - ---- scripts/src/osd/sdl_cfg.lua.orig -+++ scripts/src/osd/sdl_cfg.lua -@@ -115,14 +115,16 @@ - configuration { }
-
- elseif _OPTIONS["targetos"]=="linux" then
-- if _OPTIONS["QT_HOME"]~=nil then
-- buildoptions {
-- "-I" .. backtick(_OPTIONS["QT_HOME"] .. "/bin/qmake -query QT_INSTALL_HEADERS"),
-- }
-- else
-- buildoptions {
-- backtick("pkg-config --cflags Qt5Widgets"),
-- }
-+ if _OPTIONS["USE_QTDEBUG"]=="1" then
-+ if _OPTIONS["QT_HOME"]~=nil then
-+ buildoptions {
-+ "-I" .. backtick(_OPTIONS["QT_HOME"] .. "/bin/qmake -query QT_INSTALL_HEADERS"),
-+ }
-+ else
-+ buildoptions {
-+ backtick("pkg-config --cflags Qt5Widgets"),
-+ }
-+ end
- end
- elseif _OPTIONS["targetos"]=="macosx" then
- defines {
diff --git a/games-emulation/sdlmame/files/vector.ini b/games-emulation/sdlmame/files/vector.ini deleted file mode 100644 index d4906e34ccd7..000000000000 --- a/games-emulation/sdlmame/files/vector.ini +++ /dev/null @@ -1,9 +0,0 @@ -# -# Specific options file for vector games -# - -# -# VIDEO OPTIONS -# -video soft -yuvmode yv12 diff --git a/games-emulation/sdlmame/metadata.xml b/games-emulation/sdlmame/metadata.xml deleted file mode 100644 index d94f41033e1b..000000000000 --- a/games-emulation/sdlmame/metadata.xml +++ /dev/null @@ -1,34 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <longdescription> -SDLMAME is a port of the popular MAME[tm]. - -There are a few principles that guide its development: - -1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with -as few changes as possible to the base Win32 code. This means we can track -changes faster than larger more conventional ports such as MacMAME, and we also -maintain what I call "Firefox compatibility" where learning a major app only -needs to be done once per application, and it then applies across many -operating systems. If you can use the command-line Win32 MAME, you already know -how to use SDLMAME on any platform you may encounter it on. - -2) MAME developers are important. By keeping quickly up to date, we make it -easy for people on non-Windows platforms to make and submit changes to the core -MAME code, and we offer native implementations of MAME's multi-window GUI -debugger on both Linux/Unix and Mac OS X. - </longdescription> - <use> - <flag name="arcade">Enable the Multiple Arcade Machine Emulator for arcade games support</flag> - <flag name="tools">Build development tools shared between sdlmame and sdlmess</flag> - <flag name="mess">Enable the Multi Emulator Super System for game system support</flag> - </use> - <upstream> - <remote-id type="github">mamedev/mame</remote-id> - </upstream> -</pkgmetadata> diff --git a/games-emulation/sdlmame/sdlmame-0.174.ebuild b/games-emulation/sdlmame/sdlmame-0.174.ebuild deleted file mode 100644 index d1f61aaf4edb..000000000000 --- a/games-emulation/sdlmame/sdlmame-0.174.ebuild +++ /dev/null @@ -1,234 +0,0 @@ -# Copyright 1999-2016 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -PYTHON_COMPAT=( python2_7 ) -inherit eutils python-any-r1 toolchain-funcs qmake-utils games - -MY_PV="${PV/.}" - -DESCRIPTION="Multiple Arcade Machine Emulator + Multi Emulator Super System (MESS)" -HOMEPAGE="http://mamedev.org/" -SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY_PV}s.zip -> mame-${PV}.zip" - -LICENSE="GPL-2+ BSD-2 MIT CC0-1.0" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="alsa +arcade debug +mess opengl openmp tools" -REQUIRED_USE="|| ( arcade mess )" - -# MESS (games-emulation/sdlmess) has been merged into MAME upstream since mame-0.162 (see below) -# MAME/MESS build combined (default) +arcade +mess (mame) -# MAME build only +arcade -mess (mamearcade) -# MESS build only -arcade +mess (mess) -# games-emulation/sdlmametools is dropped and enabled instead by the 'tools' useflag -RDEPEND="!games-emulation/sdlmametools - !games-emulation/sdlmess - dev-db/sqlite:3 - dev-libs/expat - media-libs/fontconfig - media-libs/flac - media-libs/libsdl2[joystick,opengl?,sound,video,X] - media-libs/portaudio - media-libs/sdl2-ttf - sys-libs/zlib - virtual/jpeg:0 - virtual/opengl - alsa? ( media-libs/alsa-lib - media-libs/portmidi ) - debug? ( dev-qt/qtcore:5 - dev-qt/qtgui:5 - dev-qt/qtwidgets:5 ) - x11-libs/libX11 - x11-libs/libXinerama - ${PYTHON_DEPS}" -DEPEND="${RDEPEND} - ${PYTHON_DEPS} - app-arch/unzip - virtual/pkgconfig - x11-proto/xineramaproto" - -S=${WORKDIR} - -# Function to disable a makefile option -disable_feature() { - sed -i -e "/^[ ]*$1.*=/s:^:# :" makefile || die -} - -# Function to enable a makefile option -enable_feature() { - sed -i -e "/^#.*$1.*=/s:^#[ ]*::" makefile || die -} - -pkg_setup() { - games_pkg_setup - python-any-r1_pkg_setup -} - -src_unpack() { - default - unpack ./mame.zip - rm -f mame.zip || die -} - -src_prepare() { - epatch \ - "${FILESDIR}"/${P}-qt.patch \ - "${FILESDIR}"/${P}-cxx14.patch - # Disable using bundled libraries - enable_feature USE_SYSTEM_LIB_EXPAT - enable_feature USE_SYSTEM_LIB_FLAC - enable_feature USE_SYSTEM_LIB_JPEG -# Use bundled lua for now to ensure correct compilation (ref. b.g.o #407091) -# enable_feature USE_SYSTEM_LIB_LUA - enable_feature USE_SYSTEM_LIB_PORTAUDIO - enable_feature USE_SYSTEM_LIB_SQLITE3 - enable_feature USE_SYSTEM_LIB_ZLIB - - # Disable warnings being treated as errors and enable verbose build output - enable_feature NOWERROR - enable_feature VERBOSE - - use amd64 && enable_feature PTR64 - use debug && enable_feature DEBUG - use tools && enable_feature TOOLS - disable_feature NO_X11 # bgfx needs X - use openmp && enable_feature OPENMP - - if use alsa ; then - enable_feature USE_SYSTEM_LIB_PORTMIDI - else - enable_feature NO_USE_MIDI - fi - - sed -i \ - -e 's/-Os//' \ - -e '/^\(CC\|CXX\|AR\) /s/=/?=/' \ - 3rdparty/genie/build/gmake.linux/genie.make || die -} - -src_compile() { - local targetargs - local qtdebug=$(usex debug 1 0) - - use arcade && ! use mess && targetargs="SUBTARGET=arcade" - ! use arcade && use mess && targetargs="SUBTARGET=mess" - - function my_emake() { - # Workaround conflicting $ARCH variable used by both Gentoo's - # portage and by Mame's build scripts - PYTHON_EXECUTABLE=${PYTHON} \ - OVERRIDE_CC=$(tc-getCC) \ - OVERRIDE_CXX=$(tc-getCXX) \ - OVERRIDE_LD=$(tc-getCXX) \ - QT_HOME="$(qt5_get_libdir)/qt5" \ - ARCH= \ - emake "$@" \ - AR=$(tc-getAR) - } - my_emake -j1 generate - - my_emake ${targetargs} \ - SDL_INI_PATH="\$\$\$\$HOME/.sdlmame;${GAMES_SYSCONFDIR}/${PN}" \ - USE_QTDEBUG=${qtdebug} - - if use tools ; then - my_emake -j1 TARGET=ldplayer USE_QTDEBUG=${qtdebug} - fi -} - -src_install() { - local MAMEBIN - local suffix="$(use amd64 && echo 64)$(use debug && echo d)" - local f - - function mess_install() { - dosym ${MAMEBIN} "${GAMES_BINDIR}"/mess${suffix} - dosym ${MAMEBIN} "${GAMES_BINDIR}"/sdlmess - newman docs/man/mess.6 sdlmess.6 - doman docs/man/mess.6 - } - if use arcade ; then - if use mess ; then - MAMEBIN="mame${suffix}" - mess_install - else - MAMEBIN="mamearcade${suffix}" - fi - doman docs/man/mame.6 - newman docs/man/mame.6 ${PN}.6 - elif use mess ; then - MAMEBIN="mess${suffix}" - mess_install - fi - dogamesbin ${MAMEBIN} - dosym ${MAMEBIN} "${GAMES_BINDIR}/${PN}" - - insinto "${GAMES_DATADIR}/${PN}" - doins -r keymaps $(use mess && echo hash) - - # Create default mame.ini and inject Gentoo settings into it - # Note that '~' does not work and '$HOME' must be used - ./${MAMEBIN} -noreadconfig -showconfig > "${T}/mame.ini" || die - # -- Paths -- - for f in {rom,hash,sample,art,font,crosshair} ; do - sed -i \ - -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \ - "${T}/mame.ini" || die - done - for f in {ctrlr,cheat} ; do - sed -i \ - -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_SYSCONFDIR}/${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \ - "${T}/mame.ini" || die - done - # -- Directories - for f in {cfg,nvram,memcard,input,state,snapshot,diff,comment} ; do - sed -i \ - -e "s:\(${f}_directory\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \ - "${T}/mame.ini" || die - done - # -- Keymaps -- - sed -i \ - -e "s:\(keymap_file\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \ - "${T}/mame.ini" || die - for f in keymaps/km*.map ; do - sed -i \ - -e "/^keymap_file/a \#keymap_file \t\t${GAMES_DATADIR}/${PN}/keymaps/${f##*/}" \ - "${T}/mame.ini" || die - done - insinto "${GAMES_SYSCONFDIR}/${PN}" - doins "${T}/mame.ini" - - insinto "${GAMES_SYSCONFDIR}/${PN}" - doins "${FILESDIR}/vector.ini" - - dodoc docs/{config,mame,newvideo}.txt - keepdir \ - "${GAMES_DATADIR}/${PN}"/{ctrlr,cheat,roms,samples,artwork,crosshair} \ - "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheat} - - if use tools ; then - for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp ; do - newgamesbin ${f} ${PN}-${f} - newman docs/man/${f}.1 ${PN}-${f}.1 - done - newgamesbin ldplayer${suffix} ${PN}-ldplayer - newman docs/man/ldplayer.1 ${PN}-ldplayer.1 - fi - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - - elog "It is strongly recommended to change either the system-wide" - elog " ${GAMES_SYSCONFDIR}/${PN}/mame.ini or use a per-user setup at ~/.${PN}/mame.ini" - elog - if use opengl ; then - elog "You built ${PN} with opengl support and should set" - elog "\"video\" to \"opengl\" in mame.ini to take advantage of that" - elog - elog "For more info see http://wiki.mamedev.org" - fi -} |