diff options
-rw-r--r-- | dev-games/godot/Manifest | 1 | ||||
-rw-r--r-- | dev-games/godot/files/godot-3.5-musl.patch | 9 | ||||
-rw-r--r-- | dev-games/godot/files/godot-3.5-scons.patch | 74 | ||||
-rw-r--r-- | dev-games/godot/godot-3.5.ebuild | 218 | ||||
-rw-r--r-- | dev-games/godot/metadata.xml | 34 |
5 files changed, 336 insertions, 0 deletions
diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest new file mode 100644 index 000000000000..8116161b4deb --- /dev/null +++ b/dev-games/godot/Manifest @@ -0,0 +1 @@ +DIST godot-3.5-stable.tar.xz 24044340 BLAKE2B 9d77ecdfa6bd90065fff26c2334f13c32bbbc4b26aad111b5aab2563d1e4782457ea6cf2115f1a809e0d8aac3d3ee9a138ad224998068983ad36e54a577d89c3 SHA512 23785e39ccc7e1406c97ee33b5e90f7f397aa907d79d72ed08ea3f4b7e68788030a1bcdd07c9f782a21ee3a84636a2cea47a57dcfc94c24e327fa210ae0515b0 diff --git a/dev-games/godot/files/godot-3.5-musl.patch b/dev-games/godot/files/godot-3.5-musl.patch new file mode 100644 index 000000000000..0738b035480f --- /dev/null +++ b/dev-games/godot/files/godot-3.5-musl.patch @@ -0,0 +1,9 @@ +crash handler requires glibc or libexecinfo (not packaged), +and is always enabled if build the editor (release_debug) +--- a/platform/x11/crash_handler_x11.cpp ++++ b/platform/x11/crash_handler_x11.cpp +@@ -38,3 +38,3 @@ + +-#ifdef DEBUG_ENABLED ++#if defined(DEBUG_ENABLED) && defined(__GLIBC__) + #define CRASH_HANDLER_ENABLED 1 diff --git a/dev-games/godot/files/godot-3.5-scons.patch b/dev-games/godot/files/godot-3.5-scons.patch new file mode 100644 index 000000000000..b8ed7f50311d --- /dev/null +++ b/dev-games/godot/files/godot-3.5-scons.patch @@ -0,0 +1,74 @@ +* add option to respect AR + (respecting PKG_CONFIG is handled in the ebuild) +* handle recastnavigation unbundling +* remove unnecessary opusfile +* remove unnecessary -no-pie +* remove -pipe from LDFLAGS, may "possibly" be relevant to: + https://bugs.gentoo.org/861689 + https://github.com/godotengine/godot/commit/f035e784 +--- a/SConstruct ++++ b/SConstruct +@@ -192,4 +192,5 @@ + opts.Add("CXX", "C++ compiler") + opts.Add("CC", "C compiler") ++opts.Add("AR", "Archiver") + opts.Add("LINK", "Linker") + opts.Add("CCFLAGS", "Custom flags for both the C and C++ compilers") +--- a/platform/server/detect.py ++++ b/platform/server/detect.py +@@ -135,5 +135,4 @@ + + env.Append(CCFLAGS=["-pipe"]) +- env.Append(LINKFLAGS=["-pipe"]) + + ## Dependencies +@@ -178,4 +177,7 @@ + env.ParseConfig("pkg-config libenet --cflags --libs") + ++ if not env["builtin_recast"]: ++ env.ParseConfig("pkg-config recastnavigation --cflags --libs") ++ + if not env["builtin_squish"]: + env.ParseConfig("pkg-config libsquish --cflags --libs") +@@ -205,5 +207,5 @@ + if not env["builtin_opus"]: + env["builtin_libogg"] = False # Needed to link against system opus +- env.ParseConfig("pkg-config opus opusfile --cflags --libs") ++ env.ParseConfig("pkg-config opus --cflags --libs") + + if not env["builtin_libogg"]: +--- a/platform/x11/detect.py ++++ b/platform/x11/detect.py +@@ -232,17 +232,5 @@ + + env.Append(CCFLAGS=["-pipe"]) +- env.Append(LINKFLAGS=["-pipe"]) + +- # Check for gcc version >= 6 before adding -no-pie +- version = get_compiler_version(env) or [-1, -1] +- if using_gcc(env): +- if version[0] >= 6: +- env.Append(CCFLAGS=["-fpie"]) +- env.Append(LINKFLAGS=["-no-pie"]) +- # Do the same for clang should be fine with Clang 4 and higher +- if using_clang(env): +- if version[0] >= 4: +- env.Append(CCFLAGS=["-fpie"]) +- env.Append(LINKFLAGS=["-no-pie"]) + + ## Dependencies +@@ -298,4 +286,7 @@ + env.ParseConfig("pkg-config libenet --cflags --libs") + ++ if not env["builtin_recast"]: ++ env.ParseConfig("pkg-config recastnavigation --cflags --libs") ++ + if not env["builtin_squish"]: + env.ParseConfig("pkg-config libsquish --cflags --libs") +@@ -325,5 +316,5 @@ + if not env["builtin_opus"]: + env["builtin_libogg"] = False # Needed to link against system opus +- env.ParseConfig("pkg-config opus opusfile --cflags --libs") ++ env.ParseConfig("pkg-config opus --cflags --libs") + + if not env["builtin_libogg"]: diff --git a/dev-games/godot/godot-3.5.ebuild b/dev-games/godot/godot-3.5.ebuild new file mode 100644 index 000000000000..3d18204a94a1 --- /dev/null +++ b/dev-games/godot/godot-3.5.ebuild @@ -0,0 +1,218 @@ +# Copyright 2022 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +PYTHON_COMPAT=( python3_{8..10} ) +inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" +HOMEPAGE="https://godotengine.org/" +SRC_URI="https://downloads.tuxfamily.org/godotengine/${PV}/${P}-stable.tar.xz" +S="${WORKDIR}/${P}-stable" + +LICENSE=" + MIT + Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( BitstreamVera OFL-1.1 )" +SLOT="3" +KEYWORDS="~amd64" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE=" + +bullet debug deprecated +gui pulseaudio raycast +runner +theora + +tools +udev +upnp +webm +webp" + +# dlopen: alsa-lib,pulseaudio,udev +RDEPEND=" + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/libpcre2:=[pcre32] + media-libs/freetype[brotli] + media-libs/libpng:= + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + bullet? ( sci-physics/bullet:= ) + gui? ( + media-libs/alsa-lib + media-libs/libglvnd[X] + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + pulseaudio? ( media-libs/libpulse ) + tools? ( raycast? ( media-libs/embree:3 ) ) + udev? ( virtual/udev ) + ) + theora? ( + media-libs/libogg + media-libs/libtheora + media-libs/libvorbis + ) + tools? ( app-misc/ca-certificates ) + upnp? ( net-libs/miniupnpc:= ) + webm? ( + media-libs/libvorbis + media-libs/libvpx:= + media-libs/opus + ) + webp? ( media-libs/libwebp:= )" +DEPEND=" + ${RDEPEND} + gui? ( x11-base/xorg-proto )" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${PN}-3.5-musl.patch + "${FILESDIR}"/${PN}-3.5-scons.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/{x11,server}/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + bullet embree freetype libogg libpng libtheora libvorbis libvpx + libwebp mbedtls miniupnpc opus pcre2 recastnavigation wslay zlib zstd + # certs: unused by generated header, but scons panics if not found + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die +} + +src_compile() { + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + platform=$(usex gui x11 server) + progress=no + verbose=yes + + deprecated=$(usex deprecated) + #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged + minizip=yes # uses a modified bundled copy + pulseaudio=$(usex gui $(usex pulseaudio)) + udev=$(usex gui $(usex udev)) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but ignores whether the dep is + # actually used, so "enable" deleted builtins on disabled deps + builtin_bullet=$(usex !bullet) + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_libogg=yes # unused + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=$(usex !theora $(usex !webm)) + builtin_libvpx=$(usex !webm) + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_opus=$(usex !webm) + builtin_pcre2=no + builtin_recast=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # also bundled but lacking a builtin_* switch: + # cvtt, etc2comp, fonts, glad, jpeg-compressor, libsimplewebm, + # minimp3, minizip (patched to seek in archives), nanosvg, oidn, + # pvrtccompressor, stb_rect_pack, tinyexr, vhacd, and the misc + # directory. + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_bullet_enabled=$(usex bullet) + module_mono_enabled=no # unhandled + module_ogg_enabled=no # unused + module_opus_enabled=no # unused, support is gone and webm uses system's + # note raycast is disabled on many arches, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_vorbis_enabled=no # unused, non-theora/webm uses stb_vorbis + module_webm_enabled=$(usex webm) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + optimize=none + use_lto=no + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=release tools=no "${esconsargs[@]}" + fi + + esconsargs+=( + # debug: debug for godot itself + # release_debug: debug for game development + # release: no debugging paths, only available with tools=no + target=$(usex debug{,} $(usex tools release_debug release)) + tools=$(usex tools) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} diff --git a/dev-games/godot/metadata.xml b/dev-games/godot/metadata.xml new file mode 100644 index 000000000000..71f596fee4e9 --- /dev/null +++ b/dev-games/godot/metadata.xml @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <maintainer type="person"> + <email>ionen@gentoo.org</email> + <name>Ionen Wolkens</name> + </maintainer> + <maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> + </maintainer> + <longdescription> + Godot Engine is a feature-packed, cross-platform game engine + to create 2D and 3D games from a unified interface. It provides + a comprehensive set of common tools, so that users can focus on + making games without having to reinvent the wheel. Games can be + exported with one click to a number of platforms, including the + major desktop platforms (Linux, macOS, Windows), mobile + platforms (Android, iOS), as well as Web-based platforms (HTML5) + and consoles. + </longdescription> + <use> + <flag name="bullet">Enable the <pkg>sci-physics/bullet</pkg> module</flag> + <flag name="deprecated">Enable support for deprecated features</flag> + <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag> + <flag name="runner">Build an additional binary optimized for running games (only relevant with USE=tools)</flag> + <flag name="tools">Enable the Godot Editor for game development</flag> + <flag name="webm">Enable the WebM module</flag> + </use> + <upstream> + <doc>https://docs.godotengine.org/</doc> + <remote-id type="github">godotengine/godot</remote-id> + </upstream> +</pkgmetadata> |