diff options
-rw-r--r-- | games-fps/gzdoom/files/gzdoom-4.10.0-headers.patch | 106 | ||||
-rw-r--r-- | games-fps/gzdoom/gzdoom-4.10.0.ebuild | 3 |
2 files changed, 108 insertions, 1 deletions
diff --git a/games-fps/gzdoom/files/gzdoom-4.10.0-headers.patch b/games-fps/gzdoom/files/gzdoom-4.10.0-headers.patch new file mode 100644 index 000000000000..3a3a153b5a6e --- /dev/null +++ b/games-fps/gzdoom/files/gzdoom-4.10.0-headers.patch @@ -0,0 +1,106 @@ +From b95dbaf914618cccaeaa95c650e02be669e477f8 Mon Sep 17 00:00:00 2001 +From: James Le Cuirot <chewi@gentoo.org> +Date: Sat, 1 Jul 2023 13:36:48 +0100 +Subject: [PATCH] Ensure local headers are used over system headers to avoid + breakage + +types.h was being picked up from webp rather than locally due to the +`include_directories` call for GTK (and therefore its -I arguments) +coming before the same call for the local sources. webp can be pulled in +via GTK -> gdk-pixbuf -> tiff -> webp. + +This can be avoided by specifying `SYSTEM` or `BEFORE` as appropriate +when calling `include_directories`. I have done both for good measure. +--- + src/CMakeLists.txt | 18 ++++++++++-------- + tools/zipdir/CMakeLists.txt | 2 +- + 2 files changed, 11 insertions(+), 9 deletions(-) + +diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt +index cf254ad6a..b4d06f9ce 100644 +--- a/src/CMakeLists.txt ++++ b/src/CMakeLists.txt +@@ -97,7 +97,7 @@ else() + if( NOT DYN_GTK ) + set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${GTK3_LIBRARIES} ) + endif() +- include_directories( ${GTK3_INCLUDE_DIRS} ) ++ include_directories( SYSTEM ${GTK3_INCLUDE_DIRS} ) + link_directories( ${GTK3_LIBRARY_DIRS} ) + else() + pkg_check_modules( GTK2 gtk+-2.0 ) +@@ -105,7 +105,7 @@ else() + if( NOT DYN_GTK ) + set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${GTK2_LIBRARIES} ) + endif() +- include_directories( ${GTK2_INCLUDE_DIRS} ) ++ include_directories( SYSTEM ${GTK2_INCLUDE_DIRS} ) + link_directories( ${GTK2_LIBRARY_DIRS} ) + else() + set( NO_GTK ON ) +@@ -132,7 +132,7 @@ else() + # Non-Windows version also needs SDL except native OS X backend + if( NOT APPLE OR NOT OSX_COCOA_BACKEND ) + find_package( SDL2 REQUIRED ) +- include_directories( "${SDL2_INCLUDE_DIR}" ) ++ include_directories( SYSTEM "${SDL2_INCLUDE_DIR}" ) + set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${SDL2_LIBRARY}" ) + endif() + +@@ -143,7 +143,7 @@ if( NOT NO_OPENAL ) + find_package( OpenAL ) + mark_as_advanced(CLEAR OPENAL_INCLUDE_DIR) + if( OPENAL_INCLUDE_DIR ) +- include_directories( ${OPENAL_INCLUDE_DIR} ) ++ include_directories( SYSTEM ${OPENAL_INCLUDE_DIR} ) + mark_as_advanced(CLEAR OPENAL_LIBRARY) + if( OPENAL_LIBRARY ) + set( PROJECT_LIBRARIES ${OPENAL_LIBRARY} ${PROJECT_LIBRARIES} ) +@@ -373,17 +373,17 @@ endif() + + if( VPX_FOUND ) + add_definitions( "-DUSE_LIBVPX=1" ) +- include_directories( "${VPX_INCLUDE_DIR}" ) ++ include_directories( SYSTEM "${VPX_INCLUDE_DIR}" ) + set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} ${VPX_LIBRARIES} ) + else() + message( SEND_ERROR "Could not find libvpx" ) + endif() + +-include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${ZMUSIC_INCLUDE_DIR}" "${DRPC_INCLUDE_DIR}") ++include_directories( SYSTEM "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${ZMUSIC_INCLUDE_DIR}" "${DRPC_INCLUDE_DIR}") + + if( ${HAVE_VM_JIT} ) + add_definitions( -DHAVE_VM_JIT ) +- include_directories( "${ASMJIT_INCLUDE_DIR}" ) ++ include_directories( SYSTEM "${ASMJIT_INCLUDE_DIR}" ) + set( PROJECT_LIBRARIES ${PROJECT_LIBRARIES} "${ASMJIT_LIBRARIES}") + endif() + +@@ -1243,7 +1243,9 @@ endif() + + target_link_libraries( zdoom ${PROJECT_LIBRARIES} gdtoa lzma ${ZMUSIC_LIBRARIES} ) + +-include_directories( . ++include_directories( ++ BEFORE ++ . + common/audio/sound + common/audio/music + common/2d +diff --git a/tools/zipdir/CMakeLists.txt b/tools/zipdir/CMakeLists.txt +index 65eb2fb72..762d9027f 100644 +--- a/tools/zipdir/CMakeLists.txt ++++ b/tools/zipdir/CMakeLists.txt +@@ -1,7 +1,7 @@ + cmake_minimum_required( VERSION 3.1.0 ) + + if( NOT CMAKE_CROSSCOMPILING ) +- include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" ) ++ include_directories( SYSTEM "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" ) + add_executable( zipdir + zipdir.c ) + target_link_libraries( zipdir ${ZLIB_LIBRARIES} ${BZIP2_LIBRARIES} lzma ) +-- +2.41.0 + diff --git a/games-fps/gzdoom/gzdoom-4.10.0.ebuild b/games-fps/gzdoom/gzdoom-4.10.0.ebuild index 16c223070e34..605c7cdcf993 100644 --- a/games-fps/gzdoom/gzdoom-4.10.0.ebuild +++ b/games-fps/gzdoom/gzdoom-4.10.0.ebuild @@ -1,4 +1,4 @@ -# Copyright 1999-2022 Gentoo Authors +# Copyright 1999-2023 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 @@ -31,6 +31,7 @@ S="${WORKDIR}/${PN}-g${PV}" PATCHES=( "${FILESDIR}"/${PN}-4.7.1-Introduce-the-BUILD_NONFREE-option.patch "${FILESDIR}"/${P}-gcc-13.patch + "${FILESDIR}"/${P}-headers.patch ) src_prepare() { |