blob: 11d520e1bfd9a070d7bd8f9a058618c526198a0c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
|
# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
# Derived from bug 65084
inherit cmake-utils flag-o-matic eutils games
[ "$PV" == "9999" ] && inherit subversion
ESVN_REPO_URI="https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/trunk"
ESVN_PROJECT="vegastrike"
#ESVN_BOOTSTRAP="vegastrike/bootstrap-sh"
ESVN_BOOTSTRAP="echo 'skipping bootstrap'"
DESCRIPTION="A 3D space simulator that allows you to trade and bounty hunt"
HOMEPAGE="http://vegastrike.sourceforge.net/"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="boost ffmpeg gtk threads mesher server debug"
# FIXME: check dependencies
RDEPEND="
virtual/opengl
media-libs/jpeg
media-libs/libpng
boost? ( dev-libs/boost )
dev-libs/expat
media-libs/openal
media-libs/libsdl
media-libs/libvorbis
media-libs/libogg
media-libs/sdl-mixer
ffmpeg? ( media-video/ffmpeg )
media-libs/freeglut
virtual/glu
gtk? ( x11-libs/gtk+ )
games-simulation/vegastrike-data"
# dev-games/ogre
DEPEND="${RDEPEND}
>=sys-devel/autoconf-2.58"
S="${WORKDIR}"
CMAKE_USE_DIR="${S}/${PN}"
#CMAKE_VERBOSE=true
pkg_setup() {
games_pkg_setup
# FIXME: is this still a problem?
einfo "If compiling fails for you on gl_globals.h, try to replace your"
einfo "glext.h (usually found in /usr/include/GL/ with this one"
einfo "http://oss.sgi.com/projects/ogl-sample/ABI/glext.h"
einfo "remember to make backup of the original though"
}
src_unpack() {
cd "${S}"
local svn=${ESVN_TOP_DIR}
if [ ! -d "${svn}/vegastrike" ]; then
ESVN_MODULE="vegastrike"
ESVN_MODULE_DIR="${ESVN_REPO_URI}/${ESVN_MODULE}"
subversion_fetch $ESVN_MODULE_DIR $ESVN_MODULE || \
die "Fetching vegastrike failed"
fi
einfo "Copying source to work directory..."
cp -a "${svn}"/vegastrike/* "${S}" >&/dev/null
# Sort out directory references
cd "${S}/${PN}"
sed -i \
-e "s!/usr/games/vegastrike!${GAMES_DATADIR}/${PN}!" \
-e "s!/usr/local/bin!${GAMES_BINDIR}!" \
launcher/saveinterface.cpp \
|| die "sed launcher/saveinterface.cpp failed"
sed -i \
-e '/^SUBDIRS =/s:tools::' \
Makefile.am \
|| die "sed Makefile.am failed"
# vssetup doesn't find "readme.txt"
sed -i \
"s!\"readme.txt\"! \"${GAMES_DATADIR}/${PN}/data/documentation/readme.txt\"!" \
setup/src/include/display_gtk.cpp \
|| die "sed setup/src/include/display_gtk.cpp failed"
}
src_compile() {
mycmakeargs=(
"NV_CUBE_MAP"
"BOOST_PYTHON_NO_PY_SIGNATURES"
)
# -DBOOST_PYTHON_STATIC_LIB
# -DDATA_DIR=\"${GAMES_DATADIR}/${PN}/data\"
if use threads; then
CPU_SMP=4
einfo "Configuring for use with ${CPU_SMP} CPUs."
fi
if use debug; then
CMAKE_BUILD_TYPE="Debug"
else
CMAKE_BUILD_TYPE="Release"
fi
cmake-utils_src_configure
if use threads; then
sed -i \
-e "s!CPU_SMP:STRING=1!CPU_SMP:STRING=${CPU_SMP}!" \
vegastrike_build/CMakeCache.txt
fi
if use server; then
if use mesher; then
cmake-utils_src_make vssetup vegastrike vegaserver mesh_tool
else
cmake-utils_src_make vssetup vegastrike vegaserver
fi
else
if use mesher; then
cmake-utils_src_make vssetup vegastrike mesh_tool
else
cmake-utils_src_make vssetup vegastrike
fi
fi
}
src_install() {
cat << EOF > vsinstall
#!/bin/sh
(
mkdir \${HOME}/.vegastrike 2> /dev/null
cd \${HOME}/.vegastrike
cp "${GAMES_DATADIR}"/vegastrike/data/setup.config .
cp -r "${GAMES_DATADIR}"/vegastrike/data/.vegastrike/* .
cp "${GAMES_DATADIR}"/vegastrike/data/vegastrike.config .
vssetup
)
echo "If you wish to have your own music edit ~/.vegastrike/*.m3u"
echo "Each playlist represents a place or situation in Vega Strike"
exit 0
EOF
dogamesbin vegastrike_build/vegastrike \
|| die "Creation of vegastrike (the binary) failed"
dogamesbin vsinstall \
|| die "Creation of vsinstall failed"
if use server; then
dogamesbin vegastrike_build/vegaserver \
|| die "Creation of vegaserver failed"
fi
if use mesher; then
dogamesbin vegastrike_build/objconv/mesh_tool \
|| die "Creation of mesher failed"
fi
# cmake-utils_src_install
newgamesbin vegastrike_build/setup/vssetup vssetup \
|| { ewarn "vssetup was not built. You will have to"; \
ewarn "manually edit ~/.vegastrike/vegastrike.config."; }
make_desktop_entry "vegastrike" "Vegastrike" \
"${GAMES_DATADIR}/${PN}/data/vegastrike.xpm"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
einfo "First run vsinstall to install your account into ~/.vegastrike,"
if [ -e "${GAMES_BINDIR}/vssetup" ]; then
einfo "then run vssetup to configure Vega Strike."
else
einfo "then edit ~/.vegastrike/vegastrike.config."
fi
einfo "Run vegastrike to start Vega Strike."
if use server; then
einfo "To start Vega Strike Server run vegaserver."
fi
}
|