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authorMike Frysinger <vapier@gentoo.org>2004-02-08 21:22:50 +0000
committerMike Frysinger <vapier@gentoo.org>2004-02-08 21:22:50 +0000
commit3314e627c9d4e5b03f5c4c01ab9cde7d7aaa2de8 (patch)
tree20b43f174b3d31b751826e3e3800fddd16e7237a /games-fps
parentx86 stable (Manifest recommit) (diff)
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metadata
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/unreal-tournament/metadata.xml34
-rw-r--r--games-fps/unreal-tournament/unreal-tournament-436.ebuild4
-rw-r--r--games-fps/unreal-tournament/unreal-tournament-451.ebuild4
3 files changed, 38 insertions, 4 deletions
diff --git a/games-fps/unreal-tournament/metadata.xml b/games-fps/unreal-tournament/metadata.xml
new file mode 100644
index 000000000000..557cfc4abe91
--- /dev/null
+++ b/games-fps/unreal-tournament/metadata.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+<maintainer>
+ <email>vapier@gentoo.org</email>
+ <name>Mike Frysinger</name>
+</maintainer>
+<longdescription>
+In the single player mode, the player squares off
+against computer controlled Bots in all the game modes
+through a tournament ladder with increasing difficulty.
+Thanks to Epic's unmatched AI coding wizardry, Unreal
+Tournament's Bots are more life like than any
+computer-controlled characters to date. They understand
+each game's unique rules. They have a firm handle on all
+the different weapons at their disposal and how best to
+use them. They can swim, use elevators, climb stairs,
+and put on Toxin suits if they have to. If they're on
+the player's team, they can take orders to attack,
+defend or freelance.
+
+Unreal Tournament's bread and butter is the online multiplayer
+mode. Squaring off against other combatants from around the world, or on
+the other end of a LAN connection, provides some of the most thrilling and
+tense battles seen on a PC. Unreal Tournament's unparalleled networking
+code makes it as easy to play the game against anyone, anytime. If the
+host server has unique content -- like custom skins or maps -- UT
+will automatically download and install that content in REAL TIME, as the
+game is connecting. And thanks to Epic Games' amazing work on Unreal
+Tournament's network play, you can be sure that even a 33.6K modem can get
+a silky smooth connection to the server.
+</longdescription>
+</pkgmetadata>
diff --git a/games-fps/unreal-tournament/unreal-tournament-436.ebuild b/games-fps/unreal-tournament/unreal-tournament-436.ebuild
index 038906d8684e..793a6e0493b8 100644
--- a/games-fps/unreal-tournament/unreal-tournament-436.ebuild
+++ b/games-fps/unreal-tournament/unreal-tournament-436.ebuild
@@ -1,6 +1,6 @@
-# Copyright 1999-2003 Gentoo Technologies, Inc.
+# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament/unreal-tournament-436.ebuild,v 1.4 2004/01/15 03:08:08 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament/unreal-tournament-436.ebuild,v 1.5 2004/02/08 21:22:50 vapier Exp $
inherit games eutils
diff --git a/games-fps/unreal-tournament/unreal-tournament-451.ebuild b/games-fps/unreal-tournament/unreal-tournament-451.ebuild
index 68993328bb04..20aeddb73aaf 100644
--- a/games-fps/unreal-tournament/unreal-tournament-451.ebuild
+++ b/games-fps/unreal-tournament/unreal-tournament-451.ebuild
@@ -1,6 +1,6 @@
-# Copyright 1999-2003 Gentoo Technologies, Inc.
+# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament/unreal-tournament-451.ebuild,v 1.4 2004/01/15 03:08:09 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal-tournament/unreal-tournament-451.ebuild,v 1.5 2004/02/08 21:22:50 vapier Exp $
inherit games eutils